Knowledge (XXG)

Spawning (video games)

Source 📝

744: 50: 734: 219:
objective or in a tactical location, being effective tools for defending a location or advancing the front line. The spawn host disappears after the Strogg player respawns at its location, so the spawn host can only be used once. Conversely, players utilizing the GDF Medic class can disable and remove Strogg player-created spawn hosts by zapping them with their defibrillator pads.
250:
In some games, enemies may be respawned (or, equivalently, new ones spawned) to keep players on their toes and create tension, or force players to move on, making it too costly (in resources) and/or too dangerous to stay in one place for too long. Enemies may visibly spawn or, in games that emphasize
202:
are areas in a level where players spawn. In levels designed for team play, these points are usually grouped so that each team spawns in their own tight area of the level. Spawn points are typically reserved for one team at any time and often have the ability to change hands to the other team. Some
237:
defences or perhaps a timer which kills enemies if they spend too long around the spawn area. Games with capturable spawn points will often leave some spawn points without this sort of camping protection. Spawn points for game objects are often abused in a similar fashion in game types such as
218:
allows players utilizing the Strogg Technician class (Strogg team version of GDF Medic class) to create "spawn hosts" out of the bodies of fallen GDF enemies. Any player on the Strogg team can use any unused spawn host and the player – upon death – can use it to spawn closer to the
177:
typically spawn at the start of a round, whereas some objects or mobs may spawn after the occurrence of a particular event or delay. When a player character respawns, they generally do so in an earlier point of the level and get some kind of penalty.
288:, which create a temporary copy of the game world and its characters, reserved for a subset of players; this allows each subset the chance to experience that part of the game without any interference from uninvited guests. 225:
is a practice where a player waits near precise spawn points to kill enemies as they spawn. This is usually considered to be poor sportsmanship and some players even perceive it to be
1002: 780: 67: 229:
of the game itself. Most team-based games have some kind of protection against spawn camping, such as a one-way door that only allows players to
340: 773: 133: 114: 86: 209:. "Odd" spawn points cause the player to be spawned as if actively entering the game world, rather than merely appearing there. 1235: 1194: 510: 987: 400: 71: 93: 799: 766: 922: 748: 214: 100: 60: 813: 686: 585: 82: 1230: 1189: 1158: 1030: 932: 828: 648: 38: 457: 1209: 917: 226: 1146: 1141: 1110: 937: 530: 309: 269: 263: 252: 31: 284:
of monsters to continually respawn to allow all players a chance to fight. Some of these games implement
1072: 281: 1089: 859: 711: 655: 590: 565: 540: 155: 330: 1040: 952: 882: 596: 500: 107: 1179: 1131: 1007: 907: 849: 818: 631: 606: 555: 505: 409: 393: 296:
In some games a player who has access to debugging or administrative tools can spawn entities or
257: 162:
is the recreation of an entity after its death or destruction, perhaps after losing one of its
1126: 977: 716: 706: 662: 560: 336: 362: 1184: 1067: 1035: 962: 957: 864: 823: 580: 575: 285: 205: 174: 1136: 1105: 927: 912: 874: 854: 621: 570: 545: 535: 203:
games even allow spawn points to be created by players; using a beacon for example in
1224: 1204: 1199: 997: 992: 892: 616: 550: 386: 297: 222: 187: 163: 1163: 967: 833: 738: 626: 1045: 1012: 721: 182: 49: 1062: 972: 942: 897: 789: 147: 17: 378: 1084: 902: 520: 273:. The enemies in these games had the ability to spawn from their teammates. 255:
and move towards the player. Early games including monster respawning are
1077: 1057: 1050: 947: 887: 611: 515: 482: 1151: 696: 525: 462: 429: 424: 758: 701: 477: 277: 239: 691: 681: 434: 472: 762: 382: 467: 439: 43: 234: 1172: 1119: 1098: 1023: 873: 842: 806: 672: 640: 491: 448: 417: 74:. Unsourced material may be challenged and removed. 332:Game Development Essentials: Game Interface Design 170:is the deletion of an entity from the game world. 212:Regarding player-created spawn points, the game 329:Saunders, Kevin; Novak, Jeannie (2012-03-27). 37:"Respawn" redirects here. For other uses, see 774: 394: 154:is the live creation of a character, item or 8: 781: 767: 759: 733: 401: 387: 379: 134:Learn how and when to remove this message 27:Live creation of entities in video games 321: 1003:Turns, rounds and time-keeping systems 7: 251:realism, spawn outside the player's 72:adding citations to reliable sources 25: 335:. Cengage Learning. p. 200. 743: 742: 732: 280:, it is typical for monsters or 185:within the context of its game, 48: 511:Bartle taxonomy of player types 363:"World of Warcraft: Instancing" 59:needs additional citations for 30:For other uses of "Spawn", see 1: 800:Glossary of video game terms 215:Enemy Territory: Quake Wars 83:"Spawning" video games 1252: 233:the spawn area, permanent 36: 29: 797: 730: 687:Iron Realms Entertainment 586:Player versus environment 292:Player-requested entities 1031:Destructible environment 649:Designing Virtual Worlds 39:Respawn (disambiguation) 181:The term was coined by 1236:Video game terminology 310:Camping (video gaming) 270:Doom II: Hell on Earth 32:Spawn (disambiguation) 1073:Procedural generation 860:Non-player character 712:Mythic Entertainment 656:A Rape in Cyberspace 591:Player versus player 566:Non-player character 451:codebases, libraries 68:improve this article 1099:Movement techniques 883:Collision detection 501:Alternate character 410:Multi-user dungeons 1180:Advance And Secure 240:role-playing games 1218: 1217: 1195:Last man standing 978:Scripted sequence 756: 755: 717:Plaintext Players 707:The Mud Connector 300:with said tools. 175:player characters 144: 143: 136: 118: 16:(Redirected from 1243: 1210:King of the hill 1185:Capture the flag 1068:Persistent world 1036:Instance dungeon 963:Random encounter 958:Quick time event 865:Player character 824:Experience point 783: 776: 769: 760: 746: 745: 736: 735: 581:Player character 576:Persistent world 403: 396: 389: 380: 373: 372: 370: 369: 359: 353: 352: 350: 349: 326: 246:Enemy respawning 206:Battlefield 2142 139: 132: 128: 125: 119: 117: 76: 52: 44: 21: 1251: 1250: 1246: 1245: 1244: 1242: 1241: 1240: 1231:MUD terminology 1221: 1220: 1219: 1214: 1168: 1115: 1094: 1019: 869: 838: 802: 793: 787: 757: 752: 726: 674: 668: 636: 593:, Playerkilling 493: 487: 450: 449:Minor branches, 444: 413: 407: 377: 376: 367: 365: 361: 360: 356: 347: 345: 343: 328: 327: 323: 318: 306: 294: 267:and its sequel 248: 197: 140: 129: 123: 120: 77: 75: 65: 53: 42: 35: 28: 23: 22: 15: 12: 11: 5: 1249: 1247: 1239: 1238: 1233: 1223: 1222: 1216: 1215: 1213: 1212: 1207: 1202: 1197: 1192: 1187: 1182: 1176: 1174: 1170: 1169: 1167: 1166: 1161: 1156: 1155: 1154: 1149: 1139: 1134: 1129: 1123: 1121: 1117: 1116: 1114: 1113: 1108: 1106:Rocket jumping 1102: 1100: 1096: 1095: 1093: 1092: 1087: 1082: 1081: 1080: 1070: 1065: 1060: 1055: 1054: 1053: 1048: 1038: 1033: 1027: 1025: 1021: 1020: 1018: 1017: 1016: 1015: 1005: 1000: 995: 990: 985: 980: 975: 970: 965: 960: 955: 950: 945: 940: 935: 930: 928:Loading screen 925: 920: 915: 913:Invisible wall 910: 905: 900: 895: 890: 885: 879: 877: 871: 870: 868: 867: 862: 857: 852: 846: 844: 840: 839: 837: 836: 831: 826: 821: 816: 810: 808: 804: 803: 798: 795: 794: 788: 786: 785: 778: 771: 763: 754: 753: 731: 728: 727: 725: 724: 719: 714: 709: 704: 699: 694: 689: 684: 678: 676: 670: 669: 667: 666: 659: 652: 644: 642: 638: 637: 635: 634: 629: 624: 622:Video game bot 619: 614: 609: 604: 599: 594: 588: 583: 578: 573: 571:Online wedding 568: 563: 558: 553: 548: 543: 538: 536:Hack and slash 533: 528: 523: 518: 513: 508: 503: 497: 495: 489: 488: 486: 485: 480: 475: 470: 465: 460: 454: 452: 446: 445: 443: 442: 437: 432: 427: 421: 419: 418:Major branches 415: 414: 408: 406: 405: 398: 391: 383: 375: 374: 354: 342:978-1285401379 341: 320: 319: 317: 314: 313: 312: 305: 302: 293: 290: 247: 244: 196: 193: 142: 141: 56: 54: 47: 26: 24: 18:Spawn (gaming) 14: 13: 10: 9: 6: 4: 3: 2: 1248: 1237: 1234: 1232: 1229: 1228: 1226: 1211: 1208: 1206: 1203: 1201: 1200:New Game Plus 1198: 1196: 1193: 1191: 1188: 1186: 1183: 1181: 1178: 1177: 1175: 1171: 1165: 1162: 1160: 1159:Single-player 1157: 1153: 1150: 1148: 1145: 1144: 1143: 1140: 1138: 1135: 1133: 1130: 1128: 1125: 1124: 1122: 1120:Forms of play 1118: 1112: 1109: 1107: 1104: 1103: 1101: 1097: 1091: 1088: 1086: 1083: 1079: 1076: 1075: 1074: 1071: 1069: 1066: 1064: 1061: 1059: 1056: 1052: 1049: 1047: 1044: 1043: 1042: 1039: 1037: 1034: 1032: 1029: 1028: 1026: 1022: 1014: 1011: 1010: 1009: 1006: 1004: 1001: 999: 998:Tank controls 996: 994: 993:Status effect 991: 989: 986: 984: 981: 979: 976: 974: 971: 969: 966: 964: 961: 959: 956: 954: 951: 949: 946: 944: 941: 939: 936: 934: 931: 929: 926: 924: 923:Line of sight 921: 919: 916: 914: 911: 909: 906: 904: 901: 899: 896: 894: 893:Dialogue tree 891: 889: 886: 884: 881: 880: 878: 876: 872: 866: 863: 861: 858: 856: 853: 851: 848: 847: 845: 841: 835: 832: 830: 827: 825: 822: 820: 817: 815: 812: 811: 809: 805: 801: 796: 791: 784: 779: 777: 772: 770: 765: 764: 761: 751: 750: 741: 740: 729: 723: 720: 718: 715: 713: 710: 708: 705: 703: 700: 698: 695: 693: 690: 688: 685: 683: 680: 679: 677: 675:organizations 671: 665: 664: 660: 657: 653: 651: 650: 646: 645: 643: 639: 633: 630: 628: 625: 623: 620: 618: 617:Virtual goods 615: 613: 610: 608: 605: 603: 600: 598: 595: 592: 589: 587: 584: 582: 579: 577: 574: 572: 569: 567: 564: 562: 559: 557: 554: 552: 551:Kill stealing 549: 547: 544: 542: 539: 537: 534: 532: 529: 527: 524: 522: 519: 517: 514: 512: 509: 507: 504: 502: 499: 498: 496: 490: 484: 481: 479: 476: 474: 471: 469: 466: 464: 461: 459: 456: 455: 453: 447: 441: 438: 436: 433: 431: 428: 426: 423: 422: 420: 416: 411: 404: 399: 397: 392: 390: 385: 384: 381: 364: 358: 355: 344: 338: 334: 333: 325: 322: 315: 311: 308: 307: 303: 301: 299: 291: 289: 287: 283: 279: 274: 272: 271: 266: 265: 260: 259: 254: 253:line of sight 245: 243: 241: 236: 232: 228: 224: 223:Spawn camping 220: 217: 216: 210: 208: 207: 201: 194: 192: 190: 189: 184: 179: 176: 171: 169: 165: 161: 157: 153: 149: 138: 135: 127: 116: 113: 109: 106: 102: 99: 95: 92: 88: 85: –  84: 80: 79:Find sources: 73: 69: 63: 62: 57:This article 55: 51: 46: 45: 40: 33: 19: 1164:Speedrunning 982: 968:Replay value 834:Critical hit 747: 737: 661: 647: 641:Publications 601: 561:Mob, Monster 366:. Retrieved 357: 346:. Retrieved 331: 324: 295: 275: 268: 262: 256: 249: 230: 227:exploitative 221: 213: 211: 204: 200:Spawn points 199: 198: 195:Spawn points 186: 180: 172: 167: 159: 151: 145: 130: 121: 111: 104: 97: 90: 78: 66:Please help 61:verification 58: 1152:Competitive 1147:Cooperative 1142:Multiplayer 1046:Bonus stage 1013:Fast travel 722:Simutronics 494:terminology 183:id Software 148:video games 1225:Categories 1190:Deathmatch 1173:Game modes 1063:Open world 973:Saved game 943:Permadeath 933:Paper doll 898:Fog of war 843:Characters 807:Attributes 790:Video game 673:Companies, 663:Terra Nova 632:Zone, Area 368:2007-03-04 348:2014-11-26 316:References 168:Despawning 160:Respawning 94:newspapers 1132:Nonlinear 1085:Overworld 903:Game over 875:Mechanics 492:Concepts, 286:instances 124:June 2012 1205:Survival 1127:Emergent 1111:Strafing 1078:Map seed 1058:Mini-map 1051:Minigame 983:Spawning 948:Power-up 938:Password 888:Cutscene 792:concepts 749:Category 612:Twinking 602:Spawning 546:Immortal 531:Grinding 516:Cybersex 483:TinyMUCK 304:See also 152:spawning 1024:Scenery 697:Lysator 526:Griefer 463:GodWars 430:DikuMUD 425:AberMUD 298:pickups 278:MMORPGs 108:scholar 1137:Twitch 1090:Skybox 814:Health 702:Kesmai 627:Wizard 541:Healer 506:Avatar 478:Talker 412:(MUDs) 339:  110:  103:  96:  89:  81:  1041:Level 988:Stats 953:Quest 829:Magic 692:Jagex 682:Areae 597:Quest 435:LPMud 258:Joust 231:leave 164:lives 115:JSTOR 101:books 1008:Warp 918:Item 850:Boss 819:Life 739:List 607:Tank 556:Loot 473:MUSH 337:ISBN 282:mobs 264:Doom 188:Doom 173:All 87:news 908:HUD 855:Bot 521:God 468:MOO 458:DGD 440:MU* 276:In 156:NPC 146:In 70:by 1227:: 261:, 242:. 235:AI 191:. 166:. 158:. 150:, 782:e 775:t 768:v 658:" 654:" 402:e 395:t 388:v 371:. 351:. 137:) 131:( 126:) 122:( 112:· 105:· 98:· 91:· 64:. 41:. 34:. 20:)

Index

Spawn (gaming)
Spawn (disambiguation)
Respawn (disambiguation)

verification
improve this article
adding citations to reliable sources
"Spawning" video games
news
newspapers
books
scholar
JSTOR
Learn how and when to remove this message
video games
NPC
lives
player characters
id Software
Doom
Battlefield 2142
Enemy Territory: Quake Wars
Spawn camping
exploitative
AI
role-playing games
line of sight
Joust
Doom
Doom II: Hell on Earth

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.