Knowledge (XXG)

Talk:Game mechanics

Source 📝

1381: 1868:"In this sense, then, game mechanics also describes the mechanisms of the game simulation... Other definitions, like Cook's (2005): "game mechanics are rule based system/simulations that facilitate and encourage a user to explore and learn the properties of their possibility space through the use of feedback mechanisms", while acknowledging the relations between players, rules and mechanics, fail to provide a sufficiently clear set of properties that allows the concept to be applied in a formal analysis of games. This definition is valuable since it incorporates the notion of feedback to the understanding of mechanics, but it falls short in explaining how we can identify a mechanic, or a set of mechanics, and how it is based in the rule system." 227: 2034:"Always following a player-centered approach, we can define core gameplay as the set of activities that the player will undertake more frequently during the game experience, and which are indispensable to win the game. The game mechanics which allow carrying out the core gameplay activities are called “core game mechanics”, and are, consequently, the most important in the game, since players will have to deal with them during most of their play experience." 1258: 638: 1248: 710: 1466: 1227: 1057: 281: 260: 1044: 291: 218: 1346: 1413: 2692: 2465:
learn the properties of their possibility space through feedback" would be a great addition to the lead. Currently, the article is heavily lacking in sources, so if you can replace unsourced material with sourced material, especially if the unsourced material is incorrect, that would be great and very helpful :) ~
1478: 2044:
Which is interesting and all, and might see use in the Gameplay article, but I'm really not sure if it is of great importance in this article. It is the core aspect of a game, but saying "the core aspect of the game is the core aspect of the game," or even "The most frequently used game mechanics are
1858:
I would like to concur with the prevailing concept of "mechanic" as the definitive singular term. While "mechanism" is a reasonable alternative that is defined within the dictionary, it also is non-specific and only recently has been cited and changed within the BoardGameGeek website. Outside of that
1836:
By far the more common word is "mechanic." Just Google "game mechanism." 95% of the pages that come back use "mechanic" and make no mention at all of "mechanism" even though that was the search term. This article should use "mechanic" for consistency and because it is the more accurate and preferred
1655:
Well I don't have an academic-style reference, but it's fairly well-known in the gaming community that there are several classes of game mechanic, that line up pretty well with what's in this article. The basic ones are pretty obvious to anyone. I based some of the sections on game mechanics defined
2638:
Also the portion about area influence/area control is mentioned in "Building Blocks of Tabletop Game Design" by Shalev and Engelstein, which had already been cited repeatedly. Feel like a "citations needed" template would have been a better option than a mass blanking here, considering the portions
2166:
One thing worth noting either way is that you'd need to combine multiple mechanics to create gameplay, which might be the key of the relationship between the two. Whether to combine the two articles... I really don't know. If this article could bring a good technical explanation of certain gameplay
1764:
or combinations of the three. Three examples :- Ludo is a simple Race game with a Capture ie Chase element'. Both Tic-Tac-Toe and Go are strict game of placement with no secondary moves. The majority of computer-based strategy games are definitely of the Chase or War category. Both Robert Charles
1596:
Many games contain a form of catch-up logic, allowing players who are left behind (or unlucky) to stay in the competition. Such a mechanic is often seen in computer racing games, where the race leaders vehicle have a lower top speed. Another example is the board game Powergrid, where the game order
2464:
In my opinion, the first sentence of the article, "Game mechanics are constructs of rules or methods designed for interaction with the game state, thus providing gameplay," looks really good, and its source seems very adequate. I think the aspect of facilitating/encouraging players to "explore and
2005:
I think the section is referring to what is also called "core gameplay", the basic elements that the players interact with through the whole game, as opposed to variations of rules at different levels. I've seen it defined in some articles about gameplay, you may have more luck searching for those
1708:
This article seems to mostly present a taxonomy and set of distinctions as if they were widely accepted (though without citations), while in actuality there's considerable disagreement on the matter, and I think it'd be fair to say that analyzing games and the game-design process is still in its
2826:
itself. And, sure, over the years it has all interconnected. And, yes, notability as such is a useful yardstick for inclusion criteria because having multiple reliable secondary sources is also partly what makes something notable. But it's not really notability that needs to be considered, but
1526:
I think a definition of game mechanics needs to incorporate the idea of fun. As far as video games are concerned it helps to distinguish the thousands of rules that are in the background (after all a computer program is just a huge set of rules)from the meta level rules that turn a game into a
2099:
Oh, that's really good. I especially like how it points out meta game mechanics, which could be an interesting addition to this article (though I am not sure where to put it. "Core and Meta Game mechanics" could deserve its own section?). This still doesn't really have anything to do with the
2853:
Totally get that cleaning up an article like this is a total pain; I'm actually going to tag that it needs to be rewritten because I don't have time for this type of project. If you think you can find sources and/or remove the existing OR, that would be great. I tackled
2728:
I do concede that the "cursed problems" section has a dearth of secondary sources, so I would be fine with leaving it excluded until further developments potentially arise. I hope that these are at least appropriate to get the majority of my edits back in order, homie.
1894:. We follow reliable sources, not what editors may or may not want to use. As you yourself pointed out, reliable sources use predominantly "mechanic(s)". We use this pretty much in all game-related articles. We can leave a note that alternate wording exists. — 1989:
It seems to be somewhat "genre defining," and if it is a real thing, it might be interesting to add to the Gameplay article. However, it doesn't seem to have any more to do with game mechanics than gameplay as a whole does. Any references I could check out?
1736:
I've removed the following unsourced addition as it seems highly dubious. Who created this classification? What about all the other types of game not covered by this taxonomy? How about word plays, simulation games, games based on pure physical activity...?
1630:
I'm not sure what sort of sources you want. The article is basically a descriptive list of facts. You don't need to refer to a source to know that some games use dice to control movement, for example. However, if you can find sources, please do add them in.
699: 1696:
Sorry for inserting fair bit of unreference material in Engrish. But I believe distinction between game design (gameplay) and game programing (gamemechanics) is a useful conceptual framework. Hope someone can expand more on this very interesting topics.
1070: 2100:
relationship between mechanics and gameplay, though, which the section that defines "basic gameplay" would be about. Interestingly, it does switch "core game mechanics" to "core gameplay" when it describes chess, as if the two are synonymous.
2722: 2694: 1644:
To me this implies that these are what most game designers recognise as being the basic components to all games, not just a descriptive list of facts. I don't see any mention of balance here either except in one of it's forms as catch-up.
651: 2601:"All games use mechanics; however, the scientists at Mojang and styles differ as to their ultimate importance to the game" What does that even mean? And how is Mojang important enough to be mentioned in the introduction of this article? 2114:
I haven't seen anyone establishing a hard distinction between game mechanics and gameplay; they're used interchangeably, with maybe some nuances of "mechanics" being reductionist/technical as a set of distinct rules and "gameplay" being
231: 2724: 1619:
Not to be nitpicky (actually, I guess that's exactly the purpose of this...) but I haven't seen any sources for this cited... I might try to find some sources at a later date, but I tend to be pretty lazy, so don't expect anything.
1094: 1188: 663: 1794:
Shall we discuss this? It seems there is some push and pull on this topic. Quoting from page 4 of "Game Mechanics: Advanced Game Design" by Adams & Dormans: "Game designers are perfectly comfortable talking about a
2699: 2171:
mechanics, I am sure that both articles could stand very well on their own. It seems neither article have a sufficient quality for that right now, though(but I must say that the lead section of Gameplay looks pretty
1981:
What is "Basic gameplay" and where does it come from? This is the first time I've heard of the concept and (vague) definition and I am unable to find anything about it on the internet. The Knowledge (XXG) article on
185: 528: 2759:
Notability applies to stand-alone articles, not as inclusion criteria for article content. The article indeed doesn't need every mechanic and such for many reasons, but this has nothing to do with notability.
2701: 1082: 1866:“short-term goals, each one providing a kind of pleasure that is less immediate than the instant gratification of the core mechanic, but more rapidly obtained than the long-delayed outcome of the game” 2710: 2703: 1871:
Anyway, I propose that we circumvent the argument entirely and allow people to make their own decision, by changing the Heading of the section to an alternative that uses the plural not the singular.
2602: 2983: 675: 437: 2446:"Game mechanics are rule based systems / simulations that facilitate and encourage a user to explore and learn the properties of their possibility space through the use of feedback mechanisms. 2375:
What's this supposed to mean? "Game mechanics are a shape different from rules, they are constructs of rules or methods designed for interaction with the game state, thus providing gameplay."
2715: 687: 2858:
a few years ago & it was a total slog; not sure if any of the sources there would be useful for you (some of them are academic and might have more useful info than just what was cited).
2624:
Hey homie, I noticed you just deleted a ton of the work I just did on the article. I agree that the gamedeveloper.com source is sketchy, but the youtube channel in question is the official
1541:
I have heard the term 'metagame mechanics', but I have not been able to understand what it is. Perhaps someone could add an explanation, either in this article or a new one on the subject?
1152: 463: 2937: 2654:
You're right that this whole article is a mess (it already has tags about needing sources & OR concerns), however, you also added a lot of unsourced or poorly sourced content. So per
1324: 1119: 1106: 502: 2929:
Specifically, I propose to remove the "Game mechanics vs. gameplay" and "Game mechanics vs theme" sections of this article and move them to this proposed "game design theory" article.
2717: 1397: 1170: 3013: 1314: 2973: 541: 2935: 3018: 1176: 1685:
This article isn't about game mechanics. It's about elements of static game like RPG. What's about sports, what's about 3d action game (platform, first person shooter, RTS)?
1290: 412: 2939: 159: 2543: 2539: 2525: 489: 2988: 554: 1146: 3023: 1138: 515: 347: 3008: 1182: 1164: 1286: 1272: 1232: 2670:). While not aimed at tabletop games, I've found this guide on sourcing to be fairly useful in terms of overlap when considering sources for TTRPG/board games: 1194: 573: 450: 79: 2968: 2671: 1132: 2998: 945: 337: 2628:
youtube channel, which, while it is a primary source, is still a source, and is presented in such a fashion as to make it clear it is a primary source.
2511: 879: 476: 3003: 1490: 2666:; if the mechanic has secondary sources, it is probably notable enough to include. The article doesn't need to include every mechanic ever used (see 407: 313: 2397:
I can't find that sentence anywhere in the article, but feel free to fix anything that is wrong. The article is in a pretty bad state, after all. ~
85: 2978: 1142: 2119:/emotional - the feeling that emerges from playing, and which distinguishes one game from the next. I think we could pretty much merge the short 44: 2215: 693: 1568:
would be mechanics (a framework of rules) for generating game mechanics. I'm not sure what both things should mean in detail, though. HTH —
2993: 30: 2786:
Avoid lists of gameplay concepts and items unless these are notable as discussed in secondary sources in their own right in gaming context
821: 375: 360: 304: 265: 1064: 2606: 2271: 1844: 911: 99: 2521:
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
2827:
sourcing in general. I would not feel comfortable agreeing on such strict criteria for this article, which your wording implies. —
2655: 609: 104: 20: 2708: 2063:
I'll try to dig the article I saw (I think it was by Daniel Cook, either at Gamasutra or Lost garden); it had a lot more to chew.
1675:
The point about game balance is good - I've added a reference to it in the introduction, since there's an article on it already. -
1859:
microcosm, "game mechanic" is used in significantly more articles and game theory essays throughout the history of the subject.
1374: 645: 1370: 74: 2963: 191: 2932:
Here are some sources which employ the phrase "game design theory" in a fashion that is distinct from "mechanics/mechanisms".
2419:
Last time I checked, it was the first sentence in the lede. If I knew what it was supposed to mean, I would happily change it.
240: 1088: 153: 1717:, which would be useful to review in a more descriptive sense with citations, acknowledging that it's still an open area. -- 65: 1660:. I'm sure there are references for these categorisations, but books on the theory of game design are few and far between. 129: 1876: 773: 1366: 2662:, I've removed that content again. If you want to restore, please add secondary sources. The other thing to consider is 2586: 859: 2135: 615: 1799:
in the singular form. They don't mean a person who repairs game engines! Instead, they are referring to a single game
1766: 1158: 135: 2512:
https://web.archive.org/web/20101215150410/http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=38&esem=1
2167:
elements and the Gameplay could give a good description of gameplay as something experienced by the user and crafted
817: 2743:
Thanks for rounding up some sources! I should have time tomorrow to do an in-depth review so I'll circle back then.
2625: 1807:
as the singular form, indicating a single set of game rules associated with a single game element or interaction."
2139: 109: 2631:
The uncited sentence about "mutual exclusivity" is just simple probability and I would argue falls under routine
2146: 931: 907: 2542:
to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the
141: 2083: 1872: 731: 657: 637: 246: 2515: 1862:
Some quotes from various sources: "There's a real advantage to forging a game around strong main mechanic."
1657: 2855: 2577: 2503: 1848: 1112: 1100: 997: 977: 619: 2663: 1840: 125: 498: 2659: 55: 2899: 2863: 2793: 2748: 2679: 2561:
If you have discovered URLs which were erroneously considered dead by the bot, you can report them with
2549: 2333:
Salen, K. & Zimmerman, E. (2004). Rules of Play: Game Design Fundamentals. Massachusetts: MIT Press.
312:
on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
2781: 2667: 2502:. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit 1385: 70: 171: 2472: 2404: 2177: 2154: 2105: 2089: 2068: 2054: 2011: 1995: 1967: 1950: 1925: 1827: 1742: 769: 1056: 217: 2945: 2877: 2838: 2771: 2734: 2644: 1942: 1903: 1528: 1450: 855: 165: 2447: 2423: 2383: 1646: 1621: 2441: 2127: 1722: 1598: 1498: 1469:
This article was the subject of a Wiki Education Foundation-supported course assignment, between
1285:. If you would like to participate, you can edit the article attached to this page, or visit the 783: 537: 296: 2546:
before doing mass systematic removals. This message is updated dynamically through the template
1076: 605: 2562: 2451: 2427: 2387: 2268: 2212: 1449:
Please help fix the broken anchors. You can remove this template after fixing the problems. |
51: 2632: 2859: 2789: 2744: 2675: 2621: 1582: 1569: 1425: 959: 147: 2823: 2803: 2569: 2466: 2398: 2200: 2173: 2150: 2101: 2085: 2064: 2050: 2007: 1991: 1963: 1946: 1921: 1823: 1738: 1542: 1025: 524: 2819: 1891: 2131: 1257: 2941: 2895: 2873: 2829: 2762: 2730: 2640: 2528:, "External links modified" talk page sections are no longer generated or monitored by 2495: 1896: 973: 763: 745: 485: 24: 2815: 2811: 2807: 2568:
If you found an error with any archives or the URLs themselves, you can fix them with
2535: 177: 2957: 2923: 2322: 1718: 1578: 1494: 1282: 917: 865: 789: 550: 1263: 827: 803: 511: 2231: 1919: 1710: 2785: 1864:"explains Miyamoto. 'We had found that the ink-battle play mechanic was fun...'" 2919: 2780:
My understanding is that is true in general but game mechanics would fall under
1698: 1686: 1676: 1668: 1662: 1632: 1605: 1518: 1482: 1465: 1438: 893: 717: 599: 595: 1935: 2915: 2534:. No special action is required regarding these talk page notices, other than 2342: 2311: 2291: 1940: 1278: 1253: 1247: 1226: 983: 669: 569: 446: 368: 309: 286: 2359: 1888:
circumvent the argument entirely and allow people to make their own decision
1442: 841: 779: 681: 280: 259: 2251:. 2. a worker who is skilled in the use of tools, machines, equipment, etc. 1752:==Broad types of game == The majority of games fall into three categories ' 2516:
http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=38&esem=1
2208: 2120: 2116: 1983: 1641:"Game mechanics fall into several more or less well-defined categories." 433: 2949: 2881: 2867: 2842: 2797: 2775: 2752: 2738: 2683: 2648: 2610: 2591: 2478: 2455: 2431: 2410: 2391: 2181: 2158: 2134:
for a while. Though most of it is self-published, the basics have been
2109: 2093: 2072: 2058: 2015: 1999: 1971: 1954: 1929: 1907: 1880: 1852: 1831: 1822:
in game literature. See for instance McGuire & Jenkins and Sicart.
1746: 1726: 1679: 1649: 1635: 1624: 1608: 1597:
is changed to make the weakest players go first when buying resources.
1585: 1572: 1545: 1531: 1502: 1433:
This article links to one or more target anchors that no longer exist.
1011: 472: 2082:
First hit of my search, a classification of game mechanics in layers:
1389: 459: 1803:
that governs a certain game element. In this book, we prefer to use
1277:, an attempt to better organize information in articles related to 2422:
Maybe someone can supply a better definition of "game mechanics"?
1814:
for the singular form, especially after reading the definition of
759: 2910:(such as turn structure, movement, area control, and so on) and 2639:
you removed are frankly better cited than what you left alone.
1563: 1552: 197: 2247:
1. a person who repairs and maintains machinery, motors, etc.:
2123:
article as a section of this one to avoid confusion to readers.
2442:
http://www.lostgarden.com/2006/10/what-are-game-mechanics.html
1407: 1340: 211: 15: 2810:
is a guideline. Policy comes before guideline. It is in fact
2024:
Looking for that, I found this description of core mechanics:
1918:
Found this article about game design, it may be interesting.
1517:
There you go... I've added 1,300 meaty words. Better? :-) -
1344: 2506:
for additional information. I made the following changes:
2140:
expert whose work in the relevant field has been published
1289:, where you can join the project and/or contribute to the 1781:
categories. In addition, there is the large sub-genre of
1709:
early stages. There have been some proposals, such as a
2984:
Knowledge (XXG) level-5 vital articles in Everyday life
2499: 2149:, which are hard results based on scientific research. 1561:, that is, games about games (or something like that). 1199: 1031: 1017: 1003: 989: 965: 951: 937: 923: 899: 885: 871: 847: 833: 809: 795: 751: 737: 723: 417: 402: 397: 392: 387: 382: 203: 1460:
Wiki Education Foundation-supported course assignment
2691:
different types of probability as "colors of noise"
1373:. Please replace this template with a more specific 308:, a collaborative effort to improve the coverage of 2538:using the archive tool instructions below. Editors 2323:http://time.com/3747708/nintendo-shigeru-miyamoto/ 2265:Creating Games: Mechanics, Content, and Technology 2263:McGuire, Morgan; Jenkins, Odest Chadwicke (2009). 1672:are likely sources, but I've not read them (yet). 1299:Knowledge (XXG):WikiProject Board and table games 33:for general discussion of the article's subject. 2974:Knowledge (XXG) vital articles in Everyday life 2721:conditional probability and mutual exclusivity 2672:Knowledge (XXG):WikiProject Video games/Sources 2524:This message was posted before February 2018. 2207:. California: New Riders Games, an imprint of 1986:itself doesn't even mention the word "basic". 1604:Good point! I've added a section about this. - 3014:High-importance board and table game articles 8: 2355:GAMEPLAY AND GAME MECHANICS DESIGN: A KEY TO 1769:use these major categories. Bell separates 2343:http://gamestudies.org/0802/articles/sicart 2312:https://www.youtube.com/watch?v=2u6HTG8LuXQ 946:Lego Indiana Jones: The Original Adventures 3019:WikiProject Board and table games articles 2906:, etc..) distinguish specifically between 2494:I have just modified one external link on 2285: 2283: 1838: 1773:games from the Race category and also has 1302:Template:WikiProject Board and table games 1221: 355: 254: 3024:Knowledge (XXG) requested images of games 2788:. Isn't that policy based on notability? 2360:http://www.oecd.org/edu/ceri/39414829.pdf 1713:split, or the idea of "core mechanic" in 1491:Template:Dashboard.wikiedu.org assignment 1388:may be able to locate suitable images on 2989:C-Class vital articles in Everyday life 2603:2A02:8070:E2BA:7600:60BB:A6A8:C8E4:ACDB 2192: 1489:Above undated message substituted from 1223: 880:Pokémon Sword and Shield Expansion Pass 322:Knowledge (XXG):WikiProject Video games 256: 215: 2969:Knowledge (XXG) level-5 vital articles 2894:Split this article into two articles- 3009:C-Class board and table game articles 2045:the core game mechanics" would be... 1527:enjoyable and meaningful activity. -- 1043: 7: 2656:Knowledge (XXG):No original research 2205:Game Mechanics: Advanced Game Design 709: 695:Five Nights at Freddy's: Help Wanted 302:This article is within the scope of 2802:No, it is not based on notability. 2267:. Wellesley, MA: A.K. Peters, Ltd. 380: 245:It is of interest to the following 23:for discussing improvements to the 2999:Top-importance video game articles 2904:Game Design: Theory & Practice 1474: 1470: 1066:The Legend of Zelda: Majora's Mask 14: 2902:. A lot of works on game design ( 2498:. Please take a moment to review 1934:And a couple of videos, found at 1386:Openverse Creative Commons Search 1273:WikiProject Board and table games 50:New to Knowledge (XXG)? Welcome! 3004:WikiProject Video games articles 2918:). This was mentioned above by @ 2872:Will look into that, thank you! 1818:. However, there is much use of 1477:. Further details are available 1464: 1411: 1256: 1246: 1225: 1055: 1042: 708: 636: 325:Template:WikiProject Video games 289: 279: 258: 225: 216: 45:Click here to start a new topic. 1319:This article has been rated as 342:This article has been rated as 2979:C-Class level-5 vital articles 2126:I've been willing to document 1586:23:06, 20 September 2006 (UTC) 1573:22:48, 20 September 2006 (UTC) 1441:links to a specific web page: 1090:Call of Duty 4: Modern Warfare 1: 2914:(which includes notions like 2128:Cook's theory of "atom loops" 1711:mechanics-dynamics-aesthetics 1546:13:41, 11 February 2006 (UTC) 1305:board and table game articles 1053: 1040: 706: 647:List of generation IX Pokémon 634: 628: 589: 427: 373: 316:and see a list of open tasks. 42:Put new text under old text. 2714:input and output randomness 2611:00:48, 12 October 2019 (UTC) 2592:14:46, 10 October 2017 (UTC) 2182:08:43, 17 October 2014 (UTC) 2159:12:51, 16 October 2014 (UTC) 2110:10:50, 16 October 2014 (UTC) 2094:10:31, 16 October 2014 (UTC) 2073:10:29, 16 October 2014 (UTC) 2059:09:55, 16 October 2014 (UTC) 2016:09:43, 16 October 2014 (UTC) 2000:09:30, 16 October 2014 (UTC) 1959:An excellent article titled 1503:22:01, 16 January 2022 (UTC) 635:Featured content candidates 2994:C-Class video game articles 2436:Does this sound reasonable: 2138:, and thus Cook counts as " 2136:made available at Gamasutra 1972:09:29, 24 August 2014 (UTC) 1832:09:29, 24 August 2014 (UTC) 1767:Harold James Ruthven Murray 1747:18:13, 19 August 2008 (UTC) 1727:01:20, 14 August 2008 (UTC) 1692:Gamemechanics v.s. Gameplay 1532:17:59, 1 January 2006 (UTC) 1513:This doesn't say anything. 1050:No did you know nominations 3040: 2555:(last update: 5 June 2024) 2491:Hello fellow Wikipedians, 2479:16:55, 4 August 2015 (UTC) 2456:16:03, 4 August 2015 (UTC) 2432:16:01, 4 August 2015 (UTC) 2411:12:04, 4 August 2015 (UTC) 2392:16:59, 3 August 2015 (UTC) 1955:18:50, 27 April 2014 (UTC) 1930:18:48, 27 April 2014 (UTC) 1609:22:47, 14 April 2006 (UTC) 1557:would be the mechanics of 1325:project's importance scale 1054:Reviews and reassessments 348:project's importance scale 2950:01:36, 8 March 2024 (UTC) 2882:22:10, 6 March 2024 (UTC) 2868:21:46, 6 March 2024 (UTC) 2843:00:10, 7 March 2024 (UTC) 2798:23:06, 6 March 2024 (UTC) 2776:22:25, 6 March 2024 (UTC) 2753:23:07, 6 March 2024 (UTC) 2739:21:59, 6 March 2024 (UTC) 2684:21:26, 6 March 2024 (UTC) 2649:21:15, 6 March 2024 (UTC) 2292:"Defining Game Mechanics" 2203:; Dormans, Joris (2012). 1892:how Knowledge (XXG) works 1680:04:00, 30 June 2006 (UTC) 1650:22:35, 29 June 2006 (UTC) 1318: 1241: 1129: 707:Good article nominations 627: 426: 371: 354: 341: 274: 253: 80:Be welcoming to newcomers 2707:"area control/influence" 2597:the scientists at Mojang 1908:10:17, 16 May 2017 (UTC) 1881:01:12, 16 May 2017 (UTC) 1853:00:27, 6 July 2016 (UTC) 1636:04:32, 8 June 2006 (UTC) 1625:02:47, 8 June 2006 (UTC) 1521:11:06, 24 Jun 2005 (UTC) 1353:It is requested that an 1269:This article is part of 908:The King of Fighters '99 818:Pokémon Sword and Shield 732:Puff-puff (onomatopoeia) 659:Mario Party: The Top 100 123:Find video game sources: 2890:Possible split proposal 2856:Role-playing game terms 2688:Some secondary sources: 2487:External links modified 1961:Defining Game Mechanics 1102:A Space for the Unbound 998:The Great Giana Sisters 616:Minecraft – Volume Beta 376:Video games WikiProject 361:Video games WikiProject 305:WikiProject Video games 2964:C-Class vital articles 2249:an automobile mechanic 1787: 1704:a bit too prescriptive 1382:Free Image Search Tool 1375:media request template 1349: 1189:translation from japan 932:Fan-made Pokémon games 499:SuperBot Entertainment 75:avoid personal attacks 2357:QUALITY IN VIDEOGAMES 1810:Personally, I prefer 1790:Mechanic or Mechanism 1750: 1481:. Student editor(s): 1439:Game design#Narrative 1348: 1296:Board and table games 1233:Board and table games 1133:Articles that need... 239:on Knowledge (XXG)'s 232:level-5 vital article 100:Neutral point of view 2908:mechanics/mechanisms 2536:regular verification 2353:Fabricatore, Carlo. 1669:Game Design Workshop 1392:and other web sites. 770:Shin Megami Tensei V 632:No major discussions 105:No original research 2526:After February 2018 1873:TheCrippledWerewolf 1371:improve its quality 1369:in this article to 328:video game articles 2922:and alluded to by 2912:game design theory 2900:Game design theory 2580:InternetArchiveBot 2531:InternetArchiveBot 1936:this comment page: 1537:Metagame mechanics 1479:on the course page 1350: 856:Yoshi's New Island 538:David Pierce (CEO) 297:Video games portal 241:content assessment 86:dispute resolution 47: 2841: 2814:that is based on 2774: 2556: 2217:978-0-321-82027-3 1906: 1855: 1843:comment added by 1785:and Puzzle games. 1457: 1456: 1428:in most browsers. 1406: 1405: 1393: 1339: 1338: 1335: 1334: 1331: 1330: 1220: 1219: 1216: 1215: 1212: 1211: 1208: 1207: 629:Other discussions 590:Merge discussions 210: 209: 166:free news sources 66:Assume good faith 43: 3031: 2832: 2828: 2787: 2765: 2761: 2590: 2581: 2554: 2553: 2532: 2475: 2469: 2407: 2401: 2364: 2351: 2345: 2340: 2334: 2331: 2325: 2320: 2314: 2309: 2303: 2302: 2300: 2298: 2287: 2278: 2277: 2260: 2254: 2253: 2244: 2242: 2228: 2222: 2221: 2197: 2145:I've also found 1899: 1895: 1732:Dubious addition 1505: 1476: 1472: 1468: 1451:Reporting errors 1415: 1414: 1408: 1402: 1400: 1379: 1377:where possible. 1347: 1341: 1307: 1306: 1303: 1300: 1297: 1266: 1261: 1260: 1250: 1243: 1242: 1237: 1229: 1222: 1116:(NES video game) 1059: 1046: 1045: 1041:DYK nominations 1034: 1020: 1006: 992: 968: 960:The Outer Worlds 954: 940: 926: 902: 888: 874: 850: 836: 812: 798: 754: 740: 726: 712: 711: 640: 583: 564: 369: 356: 330: 329: 326: 323: 320: 299: 294: 293: 292: 283: 276: 275: 270: 262: 255: 238: 229: 228: 221: 220: 212: 206: 126:"Game mechanics" 95:Article policies 16: 3039: 3038: 3034: 3033: 3032: 3030: 3029: 3028: 2954: 2953: 2892: 2830: 2763: 2618: 2599: 2584: 2579: 2547: 2540:have permission 2530: 2504:this simple FaQ 2489: 2473: 2467: 2405: 2399: 2373: 2368: 2367: 2352: 2348: 2341: 2337: 2332: 2328: 2321: 2317: 2310: 2306: 2296: 2294: 2290:Miguel Sicart. 2289: 2288: 2281: 2274: 2262: 2261: 2257: 2240: 2238: 2230: 2229: 2225: 2218: 2199: 2198: 2194: 2189: 1979: 1916: 1897: 1792: 1734: 1706: 1694: 1617: 1594: 1555:-game mechanics 1539: 1511: 1488: 1471:14 January 2021 1462: 1453: 1431: 1430: 1429: 1412: 1398: 1396: 1345: 1321:High-importance 1304: 1301: 1298: 1295: 1294: 1262: 1255: 1236:High‑importance 1235: 1204: 1125: 1078:Pokémon Channel 1060: 1052: 1051: 1047: 1039: 1030: 1026:Visions of Mana 1016: 1002: 988: 964: 950: 936: 922: 898: 884: 870: 846: 832: 808: 794: 750: 736: 722: 713: 705: 641: 633: 630: 625: 606:Pokémon Emerald 591: 588: 581: 562: 525:Super Mario War 429: 422: 379: 327: 324: 321: 318: 317: 295: 290: 288: 268: 236: 226: 121: 116: 115: 114: 91: 61: 12: 11: 5: 3037: 3035: 3027: 3026: 3021: 3016: 3011: 3006: 3001: 2996: 2991: 2986: 2981: 2976: 2971: 2966: 2956: 2955: 2896:Game mechanics 2891: 2888: 2887: 2886: 2885: 2884: 2851: 2850: 2849: 2848: 2847: 2846: 2845: 2784:which states: 2757: 2756: 2755: 2726: 2719: 2712: 2705: 2696: 2689: 2617: 2614: 2598: 2595: 2574: 2573: 2566: 2519: 2518: 2510:Added archive 2496:Game mechanics 2488: 2485: 2484: 2483: 2482: 2481: 2459: 2458: 2444: 2439: 2438: 2437: 2434: 2420: 2414: 2413: 2381: 2380: 2372: 2369: 2366: 2365: 2346: 2335: 2326: 2315: 2304: 2279: 2273:978-1568813059 2272: 2255: 2223: 2216: 2191: 2190: 2188: 2185: 2164: 2163: 2162: 2161: 2143: 2124: 2080: 2079: 2078: 2077: 2076: 2075: 2039: 2038: 2037: 2036: 2028: 2027: 2026: 2025: 2019: 2018: 1978: 1977:Basic Gameplay 1975: 1915: 1912: 1911: 1910: 1867: 1865: 1863: 1791: 1788: 1733: 1730: 1705: 1702: 1693: 1690: 1683: 1682: 1673: 1639: 1638: 1616: 1613: 1612: 1611: 1593: 1590: 1589: 1588: 1575: 1566:game mechanics 1538: 1535: 1525: 1523: 1522: 1510: 1507: 1461: 1458: 1455: 1454: 1448: 1447: 1446: 1426:case-sensitive 1420: 1419: 1418: 1416: 1404: 1403: 1394: 1378: 1363:Game mechanics 1351: 1337: 1336: 1333: 1332: 1329: 1328: 1317: 1311: 1310: 1308: 1283:tabletop games 1268: 1267: 1251: 1239: 1238: 1230: 1218: 1217: 1214: 1213: 1210: 1209: 1206: 1205: 1203: 1202: 1197: 1192: 1186: 1180: 1174: 1168: 1162: 1156: 1150: 1130: 1127: 1126: 1124: 1123: 1110: 1098: 1086: 1074: 1061: 1049: 1048: 1038: 1037: 1023: 1009: 995: 981: 974:Iron Soldier 2 971: 957: 943: 929: 915: 905: 891: 877: 863: 853: 839: 825: 815: 801: 787: 777: 767: 757: 746:Tina Armstrong 743: 729: 714: 704: 703: 691: 679: 667: 655: 642: 631: 626: 624: 623: 613: 603: 592: 587: 586: 567: 548: 535: 522: 509: 496: 486:Minecraft@Home 483: 470: 457: 444: 430: 424: 423: 421: 420: 415: 410: 405: 400: 395: 390: 385: 372: 365: 364: 352: 351: 344:Top-importance 340: 334: 333: 331: 314:the discussion 301: 300: 284: 272: 271: 269:Top‑importance 263: 251: 250: 244: 222: 208: 207: 118: 117: 113: 112: 107: 102: 93: 92: 90: 89: 82: 77: 68: 62: 60: 59: 48: 39: 38: 35: 34: 28: 25:Game mechanics 13: 10: 9: 6: 4: 3: 2: 3036: 3025: 3022: 3020: 3017: 3015: 3012: 3010: 3007: 3005: 3002: 3000: 2997: 2995: 2992: 2990: 2987: 2985: 2982: 2980: 2977: 2975: 2972: 2970: 2967: 2965: 2962: 2961: 2959: 2952: 2951: 2947: 2943: 2940: 2938: 2936: 2933: 2930: 2927: 2925: 2921: 2917: 2913: 2909: 2905: 2901: 2897: 2889: 2883: 2879: 2875: 2871: 2870: 2869: 2865: 2861: 2857: 2852: 2844: 2840: 2837: 2834: 2825: 2821: 2817: 2813: 2809: 2806:is a policy. 2805: 2801: 2800: 2799: 2795: 2791: 2783: 2779: 2778: 2777: 2773: 2770: 2767: 2758: 2754: 2750: 2746: 2742: 2741: 2740: 2736: 2732: 2727: 2725: 2723: 2720: 2718: 2716: 2713: 2711: 2709: 2706: 2704: 2702: 2700: 2698:"power curve" 2697: 2695: 2693: 2690: 2687: 2686: 2685: 2681: 2677: 2673: 2669: 2665: 2661: 2657: 2653: 2652: 2651: 2650: 2646: 2642: 2636: 2634: 2629: 2627: 2623: 2615: 2613: 2612: 2608: 2604: 2596: 2594: 2593: 2588: 2583: 2582: 2571: 2567: 2564: 2560: 2559: 2558: 2551: 2545: 2541: 2537: 2533: 2527: 2522: 2517: 2513: 2509: 2508: 2507: 2505: 2501: 2497: 2492: 2486: 2480: 2476: 2470: 2463: 2462: 2461: 2460: 2457: 2453: 2449: 2445: 2443: 2440: 2435: 2433: 2429: 2425: 2421: 2418: 2417: 2416: 2415: 2412: 2408: 2402: 2396: 2395: 2394: 2393: 2389: 2385: 2378: 2377: 2376: 2370: 2363: 2361: 2356: 2350: 2347: 2344: 2339: 2336: 2330: 2327: 2324: 2319: 2316: 2313: 2308: 2305: 2293: 2286: 2284: 2280: 2275: 2270: 2266: 2259: 2256: 2252: 2250: 2237: 2235: 2227: 2224: 2219: 2214: 2210: 2206: 2202: 2201:Adams, Ernest 2196: 2193: 2186: 2184: 2183: 2179: 2175: 2170: 2160: 2156: 2152: 2148: 2144: 2141: 2137: 2133: 2129: 2125: 2122: 2118: 2113: 2112: 2111: 2107: 2103: 2098: 2097: 2096: 2095: 2091: 2087: 2084: 2074: 2070: 2066: 2062: 2061: 2060: 2056: 2052: 2048: 2043: 2042: 2041: 2040: 2035: 2032: 2031: 2030: 2029: 2023: 2022: 2021: 2020: 2017: 2013: 2009: 2004: 2003: 2002: 2001: 1997: 1993: 1987: 1985: 1976: 1974: 1973: 1969: 1965: 1962: 1957: 1956: 1952: 1948: 1944: 1943: 1941: 1938: 1937: 1932: 1931: 1927: 1923: 1920: 1913: 1909: 1905: 1901: 1893: 1890:" That's not 1889: 1885: 1884: 1883: 1882: 1878: 1874: 1869: 1860: 1856: 1854: 1850: 1846: 1842: 1834: 1833: 1829: 1825: 1821: 1817: 1813: 1808: 1806: 1802: 1798: 1797:game mechanic 1789: 1786: 1784: 1780: 1776: 1772: 1768: 1763: 1759: 1755: 1749: 1748: 1744: 1740: 1731: 1729: 1728: 1724: 1720: 1716: 1715:Rules of Play 1712: 1703: 1701: 1700: 1691: 1689: 1688: 1681: 1678: 1674: 1671: 1670: 1665: 1664: 1663:Rules of Play 1659: 1658:BoardGameGeek 1654: 1653: 1652: 1651: 1648: 1642: 1637: 1634: 1629: 1628: 1627: 1626: 1623: 1614: 1610: 1607: 1603: 1602: 1601: 1600: 1592:Catchup logic 1591: 1587: 1584: 1580: 1579:metamechanics 1576: 1574: 1571: 1567: 1565: 1560: 1556: 1554: 1550: 1549: 1548: 1547: 1544: 1536: 1534: 1533: 1530: 1520: 1516: 1515: 1514: 1508: 1506: 1504: 1500: 1496: 1492: 1486: 1484: 1480: 1475:24 April 2021 1467: 1459: 1452: 1444: 1440: 1436: 1435: 1434: 1427: 1423: 1417: 1410: 1409: 1401: 1395: 1391: 1387: 1383: 1376: 1372: 1368: 1364: 1360: 1356: 1352: 1343: 1342: 1326: 1322: 1316: 1313: 1312: 1309: 1292: 1288: 1284: 1280: 1276: 1275: 1274: 1265: 1259: 1254: 1252: 1249: 1245: 1244: 1240: 1234: 1231: 1228: 1224: 1201: 1198: 1196: 1193: 1190: 1187: 1184: 1181: 1178: 1175: 1172: 1169: 1166: 1163: 1160: 1157: 1154: 1151: 1148: 1144: 1140: 1137: 1136: 1135: 1134: 1128: 1121: 1117: 1115: 1111: 1108: 1104: 1103: 1099: 1096: 1092: 1091: 1087: 1084: 1080: 1079: 1075: 1072: 1068: 1067: 1063: 1062: 1058: 1035: 1033: 1027: 1024: 1021: 1019: 1013: 1010: 1007: 1005: 999: 996: 993: 991: 985: 982: 979: 975: 972: 969: 967: 961: 958: 955: 953: 947: 944: 941: 939: 933: 930: 927: 925: 919: 918:Hotline Miami 916: 913: 909: 906: 903: 901: 895: 892: 889: 887: 881: 878: 875: 873: 867: 866:Dr Disrespect 864: 861: 857: 854: 851: 849: 843: 840: 837: 835: 829: 826: 823: 819: 816: 813: 811: 805: 802: 799: 797: 791: 790:Kim Kitsuragi 788: 785: 781: 778: 775: 771: 768: 765: 761: 758: 755: 753: 747: 744: 741: 739: 733: 730: 727: 725: 719: 716: 715: 701: 697: 696: 692: 689: 685: 684: 680: 677: 673: 672: 668: 665: 661: 660: 656: 653: 649: 648: 644: 643: 639: 621: 617: 614: 611: 607: 604: 601: 597: 594: 593: 584: 578: 576: 571: 568: 565: 559: 557: 552: 551:Covet Fashion 549: 546: 544: 539: 536: 533: 531: 526: 523: 520: 518: 513: 510: 507: 505: 500: 497: 494: 492: 487: 484: 481: 479: 474: 471: 468: 466: 461: 458: 455: 453: 448: 445: 442: 440: 435: 432: 431: 425: 419: 416: 414: 411: 409: 406: 404: 401: 399: 396: 394: 391: 389: 386: 384: 381: 377: 370: 367: 366: 362: 358: 357: 353: 349: 345: 339: 336: 335: 332: 315: 311: 307: 306: 298: 287: 285: 282: 278: 277: 273: 267: 264: 261: 257: 252: 248: 242: 234: 233: 223: 219: 214: 213: 205: 202: 199: 196: 193: 190: 187: 184: 181: 180: 176: 173: 170: 167: 164: 161: 158: 155: 152: 149: 146: 143: 140: 137: 134: 131: 127: 124: 120: 119: 111: 110:Verifiability 108: 106: 103: 101: 98: 97: 96: 87: 83: 81: 78: 76: 72: 69: 67: 64: 63: 57: 53: 52:Learn to edit 49: 46: 41: 40: 37: 36: 32: 26: 22: 18: 17: 2934: 2931: 2928: 2911: 2907: 2903: 2893: 2835: 2768: 2660:WP:CHALLENGE 2637: 2630: 2619: 2600: 2578: 2575: 2550:source check 2529: 2523: 2520: 2493: 2490: 2382: 2374: 2358: 2354: 2349: 2338: 2329: 2318: 2307: 2295:. Retrieved 2264: 2258: 2248: 2246: 2239:. Retrieved 2233: 2226: 2204: 2195: 2168: 2165: 2081: 2047:somewhat odd 2046: 2033: 1988: 1980: 1960: 1958: 1945: 1939: 1933: 1917: 1887: 1870: 1861: 1857: 1845:73.50.132.20 1839:— Preceding 1835: 1819: 1815: 1811: 1809: 1804: 1800: 1796: 1793: 1782: 1778: 1774: 1770: 1761: 1757: 1753: 1751: 1735: 1714: 1707: 1695: 1684: 1667: 1661: 1643: 1640: 1618: 1595: 1562: 1558: 1551: 1540: 1524: 1512: 1487: 1463: 1432: 1424:Anchors are 1421: 1362: 1358: 1354: 1320: 1287:project page 1271: 1270: 1264:Games portal 1153:reassessment 1131: 1113: 1101: 1089: 1077: 1065: 1029: 1015: 1001: 987: 963: 949: 935: 921: 897: 883: 869: 845: 831: 828:Pixel Piracy 807: 804:Miner 2049er 793: 749: 735: 721: 694: 682: 670: 658: 646: 580: 577:participants 574: 561: 558:participants 555: 545:participants 542: 532:participants 529: 519:participants 516: 512:Ryo Sakazaki 503: 493:participants 490: 480:participants 477: 467:participants 464: 454:participants 451: 441:participants 438: 343: 303: 247:WikiProjects 230: 200: 194: 188: 186:WP reference 182: 178: 174: 168: 162: 156: 150: 144: 138: 132: 122: 94: 19:This is the 2860:Sariel Xilo 2790:Sariel Xilo 2782:WP:NOTGUIDE 2745:Sariel Xilo 2676:Sariel Xilo 2668:WP:NOTGUIDE 2622:Sariel Xilo 2232:"mechanic, 1583:TowerDragon 1570:TowerDragon 1279:board games 1177:screenshots 894:Async Corp. 718:Donkey Kong 596:Screen Rant 506:participant 374:Summary of 363:open tasks: 359:Summary of 319:Video games 310:video games 266:Video games 160:free images 31:not a forum 2958:Categories 2664:notability 2587:Report bug 2297:August 24, 2241:August 24, 2187:References 2174:Maplestrip 2102:Maplestrip 2051:Maplestrip 1992:Maplestrip 1964:RareEntity 1824:RareEntity 1559:meta games 1543:SpectrumDT 1359:photograph 1291:discussion 1139:assessment 984:River Raid 671:The Sims 4 620:discussion 610:discussion 600:discussion 570:Vector TDx 447:Butterfree 378:open tasks 136:newspapers 2942:Tdmurlock 2924:@Delirium 2874:Tdmurlock 2731:Tdmurlock 2641:Tdmurlock 2570:this tool 2563:this tool 1914:Reference 1812:mechanism 1805:mechanism 1801:mechanism 1783:Solitaire 1765:Bell and 1762:Chase/War 1577:See also 1443:Narrative 1437:] Anchor 1171:cover art 1165:infoboxes 842:Ether One 780:Justin Yu 683:Smash Hit 235:is rated 204:WPVG/Talk 88:if needed 71:Be polite 21:talk page 2616:Sourcing 2576:Cheers.— 2379:Is fail. 2209:Peachpit 2142:by RSs". 2121:gameplay 2117:holistic 1984:Gameplay 1841:unsigned 1820:mechanic 1816:mechanic 1719:Delirium 1615:Sources? 1529:Jacobmph 1509:Untitled 1495:PrimeBOT 1367:included 1195:creation 582:relisted 563:relisted 434:Dokibird 56:get help 29:This is 27:article. 2633:WP:CALC 2500:my edit 2448:Kortoso 2424:Kortoso 2384:Kortoso 2006:terms. 1837:word. 1771:Mancala 1647:NHammen 1622:NHammen 1323:on the 1200:merging 1179:(8,817) 1159:cleanup 1012:Pikachu 473:Neo Geo 408:vg talk 398:history 346:on the 237:C-class 148:scholar 2920:Vapour 2824:WP:NOT 2804:WP:NOT 2658:& 1779:Domino 1699:Vapour 1687:Vapour 1677:dmmaus 1633:dmmaus 1606:dmmaus 1599:Loeffe 1519:dmmaus 1483:Otu.ak 1399:Upload 1390:Flickr 1183:photos 1114:Tetris 460:Bidoof 413:alerts 243:scale. 2833:KNOWZ 2820:WP:RS 2766:KNOWZ 2468:Mable 2400:Mable 2172:good) 2169:using 2151:Diego 2086:Diego 2065:Diego 2008:Diego 1947:Diego 1922:Diego 1900:KNOWZ 1758:Place 1739:Diego 1355:image 1191:(190) 1173:(248) 1032:start 1018:start 1004:start 990:start 966:start 952:start 938:start 924:start 900:start 886:start 872:start 848:start 834:start 810:start 796:start 760:Birdo 752:start 738:start 724:start 418:purge 403:shell 388:watch 224:This 198:VG/RL 192:VG/RS 154:JSTOR 142:books 84:Seek 2946:talk 2898:and 2878:talk 2864:talk 2839:TALK 2831:HELL 2822:and 2816:WP:V 2812:WP:N 2808:WP:N 2794:talk 2772:TALK 2764:HELL 2749:talk 2735:talk 2680:talk 2645:talk 2607:talk 2474:chat 2452:talk 2428:talk 2406:chat 2388:talk 2371:WTF? 2362:p.12 2299:2014 2269:ISBN 2243:2014 2213:ISBN 2178:talk 2155:talk 2147:this 2132:arcs 2130:and 2106:talk 2090:talk 2069:talk 2055:talk 2012:talk 1996:talk 1968:talk 1951:talk 1926:talk 1904:TALK 1898:HELL 1877:talk 1849:talk 1828:talk 1777:and 1775:Dice 1754:Race 1743:talk 1723:talk 1666:and 1564:Meta 1553:Meta 1499:talk 1473:and 1422:Tip: 1380:The 1315:High 1281:and 1185:(66) 1167:(21) 428:AfDs 393:edit 383:view 130:news 73:and 2926:. 2916:GNS 2626:GDC 2544:RfC 2514:to 1760:or 1656:by 1493:by 1384:or 1365:be 1361:of 1357:or 1161:(8) 1155:(0) 1145:) ( 1120:rev 1107:rev 1095:nom 1083:nom 1071:nom 978:nom 912:nom 860:nom 822:nom 784:nom 774:nom 764:nom 700:nom 688:nom 676:nom 664:nom 652:nom 338:Top 179:NYT 172:TWL 2960:: 2948:) 2880:) 2866:) 2818:, 2796:) 2760:— 2751:) 2737:) 2682:) 2674:. 2647:) 2635:. 2609:) 2557:. 2552:}} 2548:{{ 2477:) 2454:) 2430:) 2409:) 2390:) 2282:^ 2245:. 2234:n. 2211:. 2180:) 2157:) 2108:) 2092:) 2071:) 2057:) 2049:. 2014:) 1998:) 1970:) 1953:) 1928:) 1879:) 1851:) 1830:) 1756:, 1745:) 1725:) 1581:— 1501:) 1485:. 579:; 560:; 128:– 54:; 2944:( 2876:( 2862:( 2836:∣ 2792:( 2769:∣ 2747:( 2733:( 2678:( 2643:( 2620:@ 2605:( 2589:) 2585:( 2572:. 2565:. 2471:( 2450:( 2426:( 2403:( 2386:( 2301:. 2276:. 2236:" 2220:. 2176:( 2153:( 2104:( 2088:( 2067:( 2053:( 2010:( 1994:( 1966:( 1949:( 1924:( 1902:▎ 1886:" 1875:( 1847:( 1826:( 1741:( 1721:( 1631:- 1497:( 1445:. 1327:. 1293:. 1149:) 1147:1 1143:0 1141:( 1122:) 1118:( 1109:) 1105:( 1097:) 1093:( 1085:) 1081:( 1073:) 1069:( 1036:) 1028:( 1022:) 1014:( 1008:) 1000:( 994:) 986:( 980:) 976:( 970:) 962:( 956:) 948:( 942:) 934:( 928:) 920:( 914:) 910:( 904:) 896:( 890:) 882:( 876:) 868:( 862:) 858:( 852:) 844:( 838:) 830:( 824:) 820:( 814:) 806:( 800:) 792:( 786:) 782:( 776:) 772:( 766:) 762:( 756:) 748:( 742:) 734:( 728:) 720:( 702:) 698:( 690:) 686:( 678:) 674:( 666:) 662:( 654:) 650:( 622:) 618:( 612:) 608:( 602:) 598:( 585:) 575:4 572:( 566:) 556:6 553:( 547:) 543:3 540:( 534:) 530:3 527:( 521:) 517:3 514:( 508:) 504:1 501:( 495:) 491:5 488:( 482:) 478:2 475:( 469:) 465:5 462:( 456:) 452:4 449:( 443:) 439:0 436:( 350:. 249:: 201:· 195:· 189:· 183:· 175:· 169:· 163:· 157:· 151:· 145:· 139:· 133:· 58:.

Index

talk page
Game mechanics
not a forum
Click here to start a new topic.
Learn to edit
get help
Assume good faith
Be polite
avoid personal attacks
Be welcoming to newcomers
dispute resolution
Neutral point of view
No original research
Verifiability
"Game mechanics"
news
newspapers
books
scholar
JSTOR
free images
free news sources
TWL
NYT
WP reference
VG/RS
VG/RL
WPVG/Talk

level-5 vital article

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.