Knowledge (XXG)

Talk:Dragon Quest III

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non-existent (2 sentences), though the SNES remake info is good. Reception is also hit/miss, the info on units sold is very desirable but the actual reception information is non-existent - three review scores is it. No, while what's here is certainly good to have this article is neither balanced, broad or well-written.
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I was reading the changes included with the SF and GB remakes, and was confused by this statement. "The Tiny Medal system, which lets players collect hidden medals, seen in later Dragon Quest games, was added. This system was also included in the remakes of the previous Dragon Quest games as well."
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It's an interesting question, because (IMO) it's abundantly clear just LOOKING at a world map that it's meant to resemble a twisted around version of the real world. (But then, I suppose that just being really really obvious was never a good reason to put it in, was it?) Of course, this also means
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Though editors put a lot of good effort into expanding the article, it's C-class. The huge amount of character-class info is mostly yap-yap-yap, yet the main gameplay section is tiny and skips over the relevant details in favour of the options to sort the inventory. The production info is virtually
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The first gameplay image does not help readers any in understanding the article further. Images (especially non-free images) need to complement the prose; that is, if the image was to be removed, would the reader lose any understanding of the content it's trying to cover? In this case, no. The same
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The Plot section is totally redundant and either needs to be revamped or completely rewritten. The paragraphs are just different versions of each other. Also, the "point of fact" about the map looking like Earth will need a cite. I agree that most of it looks similar, but I'm going to need to be
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I think that more differences between the classes on the NES and Game Boy need to be pointed out. I am not familiar with a "Dealer" class, but the NES has a "merchant" class that can obtain extra money from battles and appraise the value of equipment and items. Also, in the NES Dragon Warrior, no
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Sorry for the long delay. I've finally had enough time to give it a good review, and I think that you've sufficiently addressed all the issues for GA criteria. If you're planning on taking this further I'd try and get more copyeditors involved, but good job fleshing out the content side of things.
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In the setting section, this observation has been added and deleted and added again a few times. I don't really feel comfortable with it unless we have a source; I won't delete it right now, but I don't like it there. If anyone who wants to keep that info in there, they really need to find a good
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DQIII was the top selling DQ game in 2000 is right. DQIII was sold 3.77 million copies in Famicom, 1.36 million for Super Famicom and 0.61 million for Game Boy, totally 5.74 million has been sold in Japan. Though DQIX was shipped 5.3 million in global as the sources you provided, but for single
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Congratulations! You met the criteria, it's well referenced, comprehensive, stable, and reasonably well written. Thoughts going foreword for FA status....Mainly, from my experience, focus on more development/reception, and copyediting the article, those are the main sticking points usually. Good
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Dealers and Merchants are the same class. As for Goof-offs, I cannot personally verify it, but according to GameFAQs they can become Sages without a Book of Satori in the NES version. Anyway, I'm marking this as resolved, as the article now covers differences between the original version and the
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This information seems to be wrong. The page the provided link leads to contains no information whatsoever stating that Wizardry VI and VII were influenced by Dragon Quest III's job system. I can't find information stating this anywhere, so I have removed it until someone can provide a concrete
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The Hero's personality is determined by the player's choices and actions during a dream sequence at the start of the game, while other characters' personalities are determined by their stats at the end of the character generation process, most personalities are available to both male and female
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I added the Game Boy Color Box art to this because it is a different style from the original, and is referenced in the article. I used the format that was set up for the DQ IV article as a template. I also put non-free rationales on all of the screen shots in this article. I uploaded clearer,
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I have referenced the NES manual in many areas of this guide, since it is actually a players guide. I found it in PDF format as well as the GBC version and posted the link to them in the first reference notes. I expanded on the characters section a bit, but it needs more I think. Thoughts?
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In the NES version, there are some major glitches involving using numb characters to corrupt the RAM. The game can be completely broken in many ways. Items can be glitched into the inventory, return locations can be added, and the party can even get infinite gold and experience points.
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The hero of the game can be either male or female. Currently, the plot summary notes that it will refer to the hero as "he" for the sake of convenience. Given that this is arbitrary, why not she? I'd also be perfectly happy using singular they. I would accept "he/she" "his/her" as well.
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It doesn't make sense that it keeps getting deleted, since the resemblance to the real world is painfully obvious, unlike the world of, say, Golden Sun, whose landmasses don't resemble the real world at all, but are still apparently (somewhat vaguely) based on the real world.
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I'm surprised there's no section for the localization differences. The American release of Dragon Warrior III included an entire cinematic intro of a warrior fighting a dragon that wasn't in the original Dragon Quest III, for example. Anyone want to add
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It looks like Earth during a past age. The implication is that this world is prehistoric earth, or perhaps the meaning is deeper: that the game is a reflection of man's prehistoric psyche. That's what I thought when I played it.
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I added some citations and some more info about the soundtracks and remakes, but I couldnt find a source for where that citation tag was (Ive been looking for awhile now), so i just got rid of the unsourced detail.
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that there will never be a good cite for it, because the creators will have found it too obvious to comment on? Perhaps just put a map graphic somewhere in the article and let readers draw their own conclusions?
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platform, DQIX is the top selling DQ both in Japan and global game. But all platforms of DQV was sold 6.27 copies in Japan: 2.79 million for Super NES, (1.80+0.19) million for PS2 and (1.30+0.17) million for DS.
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Little late in the game here; but i think the nintendo power magazine august 1991 or july 1991 (one with the gameboy mageman on the cover) mentions hat the map is like earth. maybe that source if true is valid
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I think I have the Nintendo Power issue from when this game was reviewed. Does anyone know what issue of EGM or the GamePro this game was covered in? I could not find anything on their websites for this game.
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The content in the Class section, while it may be argued that it's verifiable, only takes from one sources and is written rather poorly. Content also consists is minutiae of the DW3 gameplay, running afoul of
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single class become a sage without the Book of Satori-- not even jesters. Jesters are the only class that the other classes cannot change class to, but I heard that this was changed in the Game Boy remake. --
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The town music seems to have been adapted from part of Légende, Op. 17 by Henryk Wieniawski. It doesn't appear to be an entirely original composition, although it could be a really weird coincidence.
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Thanks for the great review! I'm working through the issues, it's amazing that the game that was Dragon Quests breakout has so little development! I'll update this when its ready for another look.
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I'm not entirely sure whether the very short development section (three sentences plus the music; the remakes section mostly covers differences, not actual development) meets the broad criteria of
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I have no idea what "This is the final game in the Loto trilogy and is the first chronologically." means from the article, and it's not really explained later on in the article either.
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Hey guys. The source that indicates that this game is the top selling of the series dates back to 2000. According to some sources, DQIX is now the top selling of the series.
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I think an image would be best. An explicit sentence probably isn't needed, considering this game is far from being the only game with a map modelled after the real world.
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Ok I think it's ready for inspection! It is a world better than it was, I actually kept finding more development the more I dug. Let me know what else you would like.
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Does anyone know for sure when the original nes Dragon Warrior 3 came out in America? I'm finding like four different dates and I'm not sure which ones right.
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and another "major innovation was the introduction of day/night cycles; certain items, characters, and quests are only accessible at certain times of day."
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The Tiny Medals originated in Dragon Quest IV for the NES, and to my memory, were not in DQ or DQ II. Should this line be edited for clarification?
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Why is the classes section after half a paragraph about classes earlier? Why isn't that information in the "classes" section, or vice versa?
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If the setting comes after the plot and the latter is perfectly comprehensible without the former, I'm not sure you need a setting section.
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This article became a Good Article a year and a half ago and it pretty much went down-hill. The key points for its reassessment include:
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Should there be a bit in here about glitches? The GBC version had a big one concerning the Pachisi track, which can cause major issues.
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So, in today's standards for a Good Article, this article should be demoted and maybe become a C-class article.Give me your thoughts.
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When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
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this image without contacting the administrator who deleted it and/or (if the administrator is unable to undelete it) initiating a
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Why was the box art of the GBC version removed? Dragon Quest IV's page kept both the original box art and the DS version box art.
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I think that there's some awkward focus; it seems to focus more on the remakes in its images than it does on the NES version. -
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In fact, the Characters section is like the Class section, but shorter and not really informative, meaning it fails criterion 1.
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Also, there were some language items censored, and the removal of Christian symbols. Need to have something to Ref this with.
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and introduced innovations such as a persistent world with its own day-night cycle, and an innovative class-changing system,
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Should this article be nominated for Good Article candidate? It seems ready for it; if not, it's still really close to it.
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EGM, Nintendo Power, and Gamepro aren't referenced parts in the Reception section, thus (but not sure) fails criterion 2.
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smaller, and pictures I could cite for the NES and Symphonic CD as they did not originally have links to their source.
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You think so? I was going to try and get some more references and stuff, but if you think it'd pass, sure, why not?
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to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the
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https://www.webcitation.org/6O7eoBomV?url=http://www.1up.com/features/koichi-nakamura-interview-console-rpg
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If you have discovered URLs which were erroneously considered dead by the bot, you can report them with
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on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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Both screenshots in the article are improper use of fair use images, a failure of criterion 6 of the
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Sorry for the delay. Overall, the article is in fairly good shape, though there are a few issues:
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can be argued with the SNES screenshot. Also, boxart is not of lowest-resolution or size, failing
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before doing mass systematic removals. This message is updated dynamically through the template
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I don't understand it. Is this a book? An article? All I find in google are copies of this Wiki.
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https://archive.org/details/famimaga-64-issue-1-july-12th-1996-600dpi-ozidual/page/n15/mode/2up
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http://www.siliconera.com/2011/03/17/dragon-quest-ix-is-the-best-selling-game-in-the-series/
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if theres no complaints, im going to just get rid of that. its wayy too original researchy.
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References seem fine, I'm going to do a spot-check later for accuracy/close-paraphrasing.
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convinced about the Asia continent. <~~ That's just me being a dork. Disregard it.--
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https://archive.org/details/famimaga-issue-42-1987-no.-17-10-2-600-dpi/page/n118/mode/2up
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Dragon Quest IV went through a name change in addition to a radical redesign of the box.
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If any can find a reference for this, it will be exceptable to put back in the article.
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https://archive.org/details/famimaga-issue-44-1987-no.-19-11-6-600-dpi/page/n16/mode/1up
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There's two big problems with the prose, and one is puff phrases and redundancies. For
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If you found an error with any archives or the URLs themselves, you can fix them with
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There's a lot of run-on sentences and comma splices in the gameplay section, of which
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https://archive.org/details/famimaga-issue-49-1988-no.-2-1-15-600-dpi/page/15/mode/1up
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https://archive.org/details/famimaga-issue-41-1987-no.-16-9-18-600-dpi/page/7/mode/2up
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The following references may be useful when improving this article in the future:
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There are huge tracts of unsourced content throughout the article. Fails #2.
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http://kotaku.com/5431694/dragon-quest-ix-breaks-dragon-quest-sales-records
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Well, since two people say delist, I'll delist it and give it C-class.
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characters, while a few are exclusive to male or female characters.
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The Class section is tagged with a additional citations needed tag.
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http://www.1up.com/features/koichi-nakamura-interview-console-rpg
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In progress... ping me in a day or two if I haven't responded.
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Hey guys. Can someone please tell me what is this reference?
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Dragon Quest III's job system inspired Wizardry VI and VII?
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for additional information. I made the following changes:
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Is there any other information on the sound track release?
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There is a citation needed tag in the reception section,
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article, I suggest this go through a peer review first.
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Why are Baramos and a few other derivatives bolded? (
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Old requests for WikiProject Video Games peer review
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Now, he can figure out the length of things easily.
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https://news.denfaminicogamer.jp/interview/170927/2
1851:A few issues to work on before it gets a GA star; 33:for general discussion of the article's subject. 1826:I think i got it under control. Thanks, Fueny! 2933:This message was posted before February 2018. 244:If it no longer meets these criteria, you can 2564:File:Dragon_warrior_III_battle_scene_snes.gif 1857:There should be a character section citation; 1556:https://natalie.mu/music/column/453335/page/3 8: 1561:https://www.youtube.com/watch?v=CZUbnP-eXdE 1546:https://www.youtube.com/watch?v=3GQgHVYx7IM 1541:https://www.youtube.com/watch?v=UKy1V0OsojY 1126:Lego Indiana Jones: The Original Adventures 2903:I have just modified one external link on 2875: 2431: 1401: 535: 403: 258: 211: 2756:Could you please verify this information? 1752:I'm thinking its ready. Any suggestions? 2869:Why not she for the sake of convenience? 1551:https://app.famitsu.com/20160827_817625/ 2696:<ref name="gspot_consolehist_d": --> 2462: 2434: 1566:https://shmuplations.com/dragonquestiv/ 1453:Knowledge (XXG):WikiProject Square Enix 1403: 1060:Pokémon Sword and Shield Expansion Pass 478:Knowledge (XXG):WikiProject Video games 405: 2882:2601:601:101:5D30:C9F9:E1D3:E29C:52DC 1613:NES is different from Game Boy remake 1223: 7: 3050:High-importance Square Enix articles 2723:. PS: I don't like Harvard note :P-- 1433:This article is within the scope of 889: 875:Five Nights at Freddy's: Help Wanted 458:This article is within the scope of 377: 375: 3030:High-importance video game articles 2161:Knowledge (XXG) is not a game guide 560: 394:It is of interest to the following 23:for discussing improvements to the 1246:The Legend of Zelda: Majora's Mask 14: 2907:. Please take a moment to review 1770:It's probably ready. Great work. 237:. If you can improve it further, 50:New to Knowledge (XXG)? 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