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Everyone is returned to their respective home worlds, except for Jamie. Since his home is gone, he chooses to continue to wander through the worlds, so as to keep The Real Place in all the worlds, not just in one place, as They did. So, in the end, Jamie stops Them from returning for at least a few
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are forced to make Jamie a
Homeward Bounder; this means he must constantly travel from world to world until he finds his home again. Homeward Bounders cannot die, and must not interfere with Play. If he can reach his home he may stay, and re-enter play. No-one is allowed to interfere directly with
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Jamie awakens, alone, and realizes that Adam and
Vanessa's world is his Home, only 100 years too late – he recognizes a photo of Adam and Vanessa's grandmother when she was young; it was his little sister, grown up. He realizes that although he did not age during his time on the Bounder circuits,
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So Jamie wanders through the worlds, time passing, never reaching his home, yet hardly aging at all, until he meets Helen Haras-Uquara, from the barbaric world of Uquar. She has a gift - she can change her right arm into anything at all (for instance, an elephant trunk or a snake). Helen has only
202:(he states that his name means "foresight" and that, according to legend, he was punished for bringing fire to humanity). Jamie becomes skilled at travelling, learning to read the signs left by other Homeward Bounders, growing fluent in many languages and proficient in many unusual skills.
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His hope of ever returning home crushed, he returns to the mysterious entity chained to a rock, and inadvertently frees him, as only one without hope can free him. With his help, Jamie rallies all the
Homeward Bounders, and they make a frontal assault on the main base of
314:#53, and stated that "few writers can bring off this sort of thing, but Jones does. She has the trick of conviction and empathy, of larding the narrative with humour where appropriate and thus heightening the desolation and horror elsewhere. A powerful little book."
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This world is like our current world, and is also strongly reminiscent of Jamie's home world. He is sure that if they could just travel on one or two worlds more he would reach his Home. The
Homeward Bounders convince Adam and Vanessa that
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exist, when
Konstam, Joris' demon-hunting-master arrives, and joins their party. Konstam is eager to fight this new kind of demon, if only because of the challenge that They present, and the six invade
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Helen and Jamie travel together until they meet Joris, another new
Homeward Bounder, who was a slave and apprentice demon hunter from another world, separated from his master by a demon that showed him
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game with the worlds. Although she has no experience with anything much, having been shut in a temple for most of her life, she proves to be a resourceful and intelligent person; her knowledge of
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243:. The attack goes awry, however, and all six of them are made into Homeward Bounders. This fills the Bounder circuits to their maximum capacity; in effect, this means that
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lauded Jones for being able to "introduce all of her characters, outline the rules of her setting, and make her way through a complete plot in 267 pages".
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in which a vast series of parallel universes serve as the game-boards for a race of demons that delight in war-games and fantasy-games.
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considered it to be "elaborate and intricate" and a "chilly scenario", recommending it for "admirers of cerebral puzzle-fantasy".
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the
Homeward Bounders; for example, if someone were to attempt to hurt or steal from Jamie, that person would die mysteriously.
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Twelve-year-old Jamie discovers a strange place in his hometown in which mysterious and demonic entities, known only as
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centuries, by giving up any hope of a normal life and having to endure watching his friends die while he stays young.
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recently become a
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are cheating; his world is gone. He has no home to go to.
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In his travels through the many worlds, Jamie meets the
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381:, published April 22, 2017; retrieved April 8, 2018
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239:strange place and try to defeat
883:Works based on Prometheus Bound
767:The Tough Guide to Fantasyland
502:The Lives of Christopher Chant
186:, with his ship and crew, and
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394:(May 1984). "Critical Mass".
833:Novels by Diana Wynne Jones
365:; published August 10, 1981
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863:Macmillan Publishers books
868:Demons in written fiction
853:British children's novels
848:Children's fantasy novels
332:"DWJ UK 1st ed cover art"
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486:The Magicians of Caprona
419:Diana Wynne Jones wiki
271:, and destroy many of
154:is a fantasy novel by
22:The Homeward Bounders
858:1981 children's books
727:The Homeward Bounders
719:The Time of the Ghost
668:The Merlin Conspiracy
594:Dark Lord of Derkholm
357:THE HOMEWARD BOUNDERS
306:The Homeward Bounders
151:The Homeward Bounders
810:Earwig and the Witch
802:Howl's Moving Castle
623:Howl's Moving Castle
614:Howl's Moving Castle
843:1981 fantasy novels
838:1981 British novels
751:A Tale of Time City
687:The Ogre Downstairs
602:Year of the Griffin
338:on 13 February 2012
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703:Eight Days of Luke
639:House of Many Ways
375:Wish You Were Here
33:First edition (UK)
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631:Castle in the Air
573:Crown of Dalemark
459:Diana Wynne Jones
156:Diana Wynne Jones
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49:Cover artist
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379:James Nicoll
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340:. Retrieved
336:the original
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162:Plot summary
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794:Adaptations
660:Deep Secret
397:White Dwarf
342:11 February
311:White Dwarf
255:own rules.
827:Categories
494:Witch Week
318:References
200:Prometheus
69:Children's
304:reviewed
287:Reception
275:and also
188:Ahasuerus
142:872671513
115:Paperback
82:Macmillan
78:Publisher
775:The Game
695:Dogsbody
585:Derkholm
210:playing
111:Hardback
57:Language
759:Hexwood
109:Print (
60:English
813:(2020)
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190:, the
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404:: 18.
377:, by
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212:Their
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344:2013
308:for
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269:Them
261:They
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245:They
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168:Them
136:OCLC
123:ISBN
93:1981
457:by
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