252:, and has tried to find answers via the Royal Institute. The Journal also indicates that he has found some clue that directs him to a strange island. He leaves on the train to go to the island. A strange box appears in his passenger compartment as the train passes through a tunnel, inside which is revealed a pyramid with strange etchings. When the train passes through the next tunnel, the player-character is mysteriously transported to Grey Holm, an island estate some ways off the English coastline in the
256:. A series of notes inform the character that he was brought here by "The Craftsman", who also claims the credit of creating puzzles that were in the previous games, and is impressed with the character's ability to resist the Null. He wants to release the Null with help of the player character, and instructs him to collect four additional Null Shards, the same as the pyramid he collected on the train, which will help him gain the Craftsman's Key and open an exit from Grey Holm.
268:
more devices like the
Craftsman's Key. Depending on how the player uses these devices alongside the Craftsman's Key at the tower puzzle, the player-character can either escape Grey Holm and watch it destroyed by the Null entity ("Escape"), escape Grey Holm and watch the Null entity be released to the world ("Release"), or get teleported to the giant temples on the
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and other similar puzzles, the player reveals new secrets and puzzles towards reaching the game's conclusion. The game is presented in a first-person, three-dimensional view, allowing the player to look around rooms from a spot, or rotate their view around a puzzle box or similar object. Elements of
267:
called
Mystical Maggie aids the player by revealing that The Craftsman intends to use the player's soul as a sacrifice to the Null element; additional notes reveal Maggie had been human once and had also been lured by the Craftsman to Grey Holm. Interacting with Maggie provides additional clues to
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The game has four different endings. Should the player only end up collecting the
Craftsman's Key, he directs his character towards the Grey Holm tower, opening an exit back to the train with the key. However, once aboard the train, he finds a new note from The Craftsman that reveals that it was a
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objects can be interacted with, such as pushing buttons, inserting and turning keys, or sliding sections around. Items can be collected and examined from the player's inventory, which many include manipulation of that object to reveal secret chambers or the like. As with previous games,
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is structured around a central hub area and with four main areas that are accessed through this. There are optional puzzles scattered in the central hub that can be solved as to reach one of the game's alternate endings.
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ruse, and that his soul will be trapped forever. The camera pulls back to reveal the train to be running on rails within an infinite maze within a globe in Grey Holm (The "Imprisoned" ending).
678:
246:, the player-character has escaped the home of "A.S." before it was consumed by the entity from the Null. A journal written by the protagonist indicates that he is haunted by the events of
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844:"'The Room: Old Sins' Launching January 25th on the App Store, Android Release Shortly After"
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503:"Nine Minutes Of The Room 3, An Excellent New Puzzle Game That's Best Unspoiled"
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455:. It was released on iOS on 15 January 2018 and on Android on 19 April 2018.
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giving a
Metascore of 90 out of 100 based on 14 critics, and a reviewer from
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195:. It was released for iOS in November 2015, Android in January 2016 and
547:"The Room Three polishes up and puzzles out a November release date"
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award for the best "Mobile & Handheld" game in 2016. During the
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679:"The Room Three - Bending, Spinning, And Twisting Your Mind"
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870:"'The Room: Old Sins' set to release on Android April 19"
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If the player solves additional puzzles in Grey Holm, a
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also has some puzzles made out of the classical element
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815:"2016 Awards Category Details Mobile Game of the Year"
272:he remotely explored earlier in the game ("Lost").
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612:"'The Room Three' Review – My, How You've Grown"
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701:"The Room Three - Another gloomy masterwork"
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1011:Video games developed in the United Kingdom
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823:Academy of Interactive Arts & Sciences
528:"The Room Three for Android is OUT NOW! •"
431:Academy of Interactive Arts & Sciences
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639:"Review: The Room Three | Hardcore Gamer"
449:Fireproof Games released a sequel titled
577:"The Room Three for iPhone/iPad Reviews"
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377:The game received a score of 9.0/10 by
797:"Games|Mobile & Handheld in 2016"
7:
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545:Tarason, Dominic (24 October 2018).
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610:Musgrave, Shaun (5 November 2015).
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407:60 Best Educational Apps by Tutora
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421:. The game was nominated for a
409:. It emerged as finalist under
240:Continuing after the events of
405:. The game was enlisted among
374:giving a score of 4 out of 5.
366:gained critical acclaim, with
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749:"60 Awesome Educational Apps"
210:, as its predecessors, is an
532:fireproofgames Official Blog
477:"Fireproof Games on Twitter"
427:19th Annual D.I.C.E. Awards
393:. It was entitled with the
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1016:Video games set on islands
719:"Pocket Gamer Awards 2016"
1026:Single-player video games
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403:Pocket Gamer Awards 2016
661:"The Room Three Review"
439:Mobile Game of the Year
395:Pocket Gamer Gold Award
214:game, where by solving
265:mechanical clairvoyant
689:on 13 November 2015.
399:iOS Game of the Year
779:"Unity Awards 2016"
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286:
1006:Puzzle video games
707:. 4 November 2015.
641:. 29 November 2015
552:Rock Paper Shotgun
534:. 11 January 2016.
452:The Room: Old Sins
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199:in November 2018.
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970:Fireproof Studios
964:VR: A Dark Matter
874:androidpolice.com
850:. 30 October 2017
501:Totilo, Stephen.
419:Unity Awards 2016
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197:Microsoft Windows
189:puzzle video game
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285:Aggregate score
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193:Fireproof Games
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757:the original
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723:Pocket Gamer
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828:29 November
617:TouchArcade
384:TouchArcade
325:TouchArcade
315:Publication
83:Platform(s)
985:Categories
582:Metacritic
558:24 October
459:References
433:nominated
368:Metacritic
299:Metacritic
290:Aggregator
1001:IOS games
381:, 5/5 by
281:Reception
276:Reception
957:Old Sins
936:The Room
923:The Room
880:21 April
854:21 April
203:Gameplay
160:Genre(s)
64:The Room
645:5 March
592:5 March
512:5 March
486:5 March
481:Twitter
171:Mode(s)
122:Android
102:Release
88:Android
763:17 May
733:17 May
623:3 July
507:Kotaku
445:Sequel
429:, the
303:90/100
270:planet
165:Puzzle
71:Engine
60:Series
950:Three
801:BAFTA
783:Unity
437:for "
423:BAFTA
318:Score
293:Score
187:is a
76:Unity
882:2018
856:2018
830:2023
765:2018
735:2018
647:2017
625:2018
594:2017
560:2018
514:2017
488:2017
413:and
236:Plot
225:Null
943:Two
665:IGN
441:".
401:in
379:IGN
106:iOS
92:iOS
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.