203:, Eiji Shinjo, who is now the new leader of an organization called the "Gerard Foundation", has organized a fourth Toshinden tournament which revolves around the gathering of four holy weapons that can be used to either save the world or destroy it. Eiji's old enemy, Vermilion, is after the four holy weapons for his own malevolent ambition and that many fighters from within the tournament, including Eiji's own nephew Subaru, find themselves getting caught from within the conflict itself. Along the way, Subaru is accompanied by Naru, an adoptive daughter of Eiji’s old friend, Kayin who debut as a child in the third game, now grown up and currently trying to find her adoptive father’s whereabout, following his disappearance.
226:. The weapons also seem to change appearance depending on the user. While the Byakko no tachi (White Tiger Fang) is usually seen as a rather plain katana, the Seiryuu no yari (Azure Dragon Spear) was a long leaf tipped spear while held by Mondo, yet altered to an ornate golden rod in the hands of Eos. As a purely cosmetic addition, when using a certain attack, an image of the beast associated with the weapon will display in the background.
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Plotwise, it was said that when all four weapons were gathered together, they would bestow tremendous power on a person. Most characters in the game have their endings based around uniting the weapons and receiving the power of them. In some endings, they use this power to speak to a parent or loved
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made a couple of graphical changes to the original
Japanese release, aside from the renaming of the game; the plain string linking Rook's nunchuks was replaced with an electricity inspired effect. Bang Boo and Eos's warm up animations also had the ends cut resulting in a sudden jump in their
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Story mode now consists of teams of three-on-three battles. Extra modes include
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one. However, Eiji's ending reveals the true nature of the power behind the weapons: It is the "Toshin", or god of fighting.
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It was released a total of three times in Europe; it originally came out on June 30, 2000, and was re-released on the
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white label range on April 12, 2001, and was re-released again by budget label Play It, on
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While all characters are brand new, Eiji, Naru and
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A plot point introduced in this game focused on the Four Sacred Arms. Though seen in full since
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171:. Unlike previous installments, it only saw release in Japan and the
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287:Team 4 (Unlockable Characters):
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800:Video games developed in Japan
501:Staff, I. G. N. (1999-05-24).
464:The game was poorly received.
199:Ten years after the events of
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564:. No. 41. p. 81.
551:issue 54, (January 2000).
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715:Battle Arena Nitoshinden
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683:Battle Arena Toshinden 2
477:, reviewing an imported
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77:(white label re-release)
795:Video games about ninja
310:Release and differences
183:is Eiji's son, Subaru.
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60:Publisher(s)
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668:Main series
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479:Toshinden 4
410:Publication
389:Toshinden 4
358:August 2024
291:Eiji Shinjo
255:Rook Castle
201:Toshinden 3
181:Toshinden 4
177:PlayStation
152:Toshinden 4
143:multiplayer
88:PlayStation
83:Platform(s)
33:Toshinden 4
754:Categories
512:2024-08-28
485:References
240:third game
234:Characters
173:PAL region
707:Spin-offs
624:MobyGames
401:Reception
396:Reception
329:does not
305:Vermilion
252:Naru Amoh
601:Neo Plus
536:Gamespot
475:GameSpot
453:Neo Plus
420:GameSpot
283:Bang-Boo
273:Team 3:
259:Team 2:
245:Team 1:
187:Gameplay
129:Fighting
124:Genre(s)
70:Studio 3
738:D-Xhird
725:Related
350:removed
335:sources
165:series
135:Mode(s)
94:Release
53:Tamsoft
662:series
425:3.4/10
280:Miyabi
220:Seiryu
216:Suzaku
212:Byakko
67:(JPN)
65:Takara
732:Anime
413:Score
277:Genma
224:Genbu
72:(EU)
583:help
457:5/10
447:3/10
437:3/10
333:any
331:cite
297:Zero
222:and
195:Plot
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507:IGN
344:by
294:Eos
111:PAL
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