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Valkyrie no Densetsu

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337:, following the restoration of peace to the kingdom of Marvel Land the inhabitants of Xandra Land notice their kingdom becoming barren of resources, with the cropfields providing the Xandra Land people's food drying up. In an effort to save his family and home, Kurino Xandra embarks on a quest to retrieve a mystical item called the Golden Seed, said to grant the wishes of whoever drops it into the Northern Spring. After beginning his search for the Golden Seed, Xandra is joined by Sabina, a member of the Koakuman tribe, and Zuul, a former bandit who has a map potentially leading to the seed. Following the map leads the trio to an odd formation of rocks with a golden trident atop them, which becomes Xandra's primary weapon. 341:
across Marvel Land, is also looking for the Golden Seed to enslave the inhabitants of the kingdom and make them his personal slaves, attacking Xandra and his friends. Just as the situation begins to escalate, a mythical warrior named Valkyrie descends from the heavens and chases away Kamooz and his soldiers. Valkyrie agrees to join Xandra, Sabina and Zuul to put an end to Kamooz and retrieve the Golden Seed. After making their way to the Northern Spring, Valkyrie and Xandra encounter Kamooz once more and manage to defeat him before he drops the Golden Seed into the spring; with her mission fulfilled, Valkyrie bids farewell to Xandra and his friends as she leaps back into the heavens.
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damage against enemies. Item prices in shops increase as the game progresses. Players can find treasure chests in certain places that yield powerful, sometimes rare items that are useful for later sections of the game. The game spans a total of eight areas, featuring locations such as grassy plateaus, icefields, caves and dungeons. Each area concludes with a boss that must be defeated to progress. The final area features a showdown the game's antagonist Kamooz. Certain areas of the game will require knowledge of Japanese to progress through, most notably with the wizard Babasama and a quiz towards the beginning of the fifth area.
374:, Fujii had previously worked for Namco's design department, a division of the company that produced toys, electro-mechanical arcade games, and robotics – when the department was eventually dissolved, Fujii was swiftly brought aboard Namco's core video game design division due to his prior experience with console games, and became the head designer for the new game. During the project's planning stage, Fujii used many of his sketches and artwork he created for 350: 47: 317:
meters that deplete if they are hit by an enemy or projectile. A fraction of their health will also be removed if either fall into a pit or off a cliff. A time limit is present, indicated by an hourglass towards the bottom of the screen, which will deplete as the stage progresses – allowing this timer to fully empty will result in the game being over.
238:(1986). Players control the warrior maiden Valkyrie and her lizard-like companion Kurino Xandra as they set out to drop a mythical item called the Golden Seed into the Northern Fountain to replenish the dying crop fields of Xandra Land. Gameplay involves defeating enemies and collecting gold to purchase magical spells and weapons in shops. 656:
one of Namco's best arcade titles, greatly applauding the game's strong usage of the System 2 hardware and for providing an experience unmatched by most arcade titles at the time. They also claimed it was a significant improvement over its Famicom predecessor, and labeled it as being influential for
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was released in arcades to critical acclaim for its gameplay, characters, and world. Namco ported the game to the PC Engine in 1990, a conversion that was met with a more mixed response for its difficulty, downgraded graphics, and altered gameplay. The game was mostly unknown outside Japan until the
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s two-player mode, graphics and soundtrack, alongside its well-designed mechanics and storyline. Kalata stated that the game's usage of puzzle-solving and adventure elements made it stand out from other games, alongside its "impressive" graphical effects such as sprite scaling and rotation. Kalata
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Both players can collect gold coins by defeating enemies, which can be used in stores found throughout the game to purchase magic spells, weapons and other items. Some enemies can drop bubble-like items that can be exchanged with certain NPCs in return for powerful magic spells that can deal great
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is an action-adventure role-playing game. The player takes control of the sword-armed warrior maiden Valkyrie, while a second player can join in as Valkyrie's lizard-like companion Kurino Xandra. Both characters have a projectile weapon that can be shot at enemies to defeat them, as well as health
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One evening, the three encounter an old woman in the forest, advising them to visit an abandoned village that had been destroyed many years ago. As they investigate, Xandra and company are met by the warlord Kamooz and his group of soldiers. Kamooz, responsible for spreading destruction and chaos
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and ancient Europe, featuring a sense of "magic" in-between. The team envisioned the player exploring a vast, open-world, with transitioning seasons and landscapes, but the vertical orientation of the arcade monitor left much of this idea heavily altered or cut out entirely.
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tales from northern Europe. The character of Valkyrie was made to have a strong sense of justice, and to be uncompromising and strong-willed – Koakuman describes a female protagonist as "taboo" during the time of production. The Xandra race, originally enemies in
396:. Characters were given personalities to make them "colorful" and have depth, with enemies given a sort-of humanity factor so that they wouldn't simply be hated by players. Koakuman also assisted in shaping the game's world, much of which paid homage to 735:
was somewhat "inappropriate", disliking its storyline and jumping physics. He liked the game's graphics for being colorful, the music for being catchy, and the gameplay itself for being fun and entertaining. In their review of
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home conversion was released on August 9, 1990. This version features a number of alternations and additions to the game, including new stages, a different stage order, a password system, and an alternate ending sequence.
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The PC Engine conversion was met with a more mixed reaction by contrast. Several critics agreed that the gameplay was fun and offered variety, but was too difficult and lacked replay value. German publications
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awarded the game the first-place "The Best Game" award in 1991 and listed it as one of the best arcade games of all time, simultaneously awarding it the 7th "Player Popularity" and 2nd "Best Action" awards.
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was the creation of Namco artist Hiroshi Fujii and a designer only known by the pseudonym of "Koakuman". The game's world, the fictional kingdom of Marvel Land, was greatly inspired by
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concluded his review by expressing disappointment that Namco chose not to widely localize the game outside Japan, instead choosing to export rushed translations of titles such as the
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adding that its short play time made it difficult going back to, in contrast to similar games for the PC Engine that offered much longer gameplay experiences. Japanese magazines
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in contrast stated that the game was welcoming to newer players, appreciating that it became gradually difficult as it progresses. Several publications liked the graphics;
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are told through in-game cutscenes and dialogue, while much of it is instead found in various pieces of Namco promotional material. Continuing after the events of the
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in 2008, followed by the arcade version in 2009. The PC Engine version is also one of the 50 built-in games included in the TurboGrafx-16 Mini dedicated console by
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in North America and Europe and is fully translated, being the first appearance of the game outside Japan. Japanese game publisher MediaKite released a
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The name "Koakuman" is based on the Japanese word "koaku", meaning "little devil". North American versions of the game mistranslate this as "Quarkman".
1560: 252:, with a heavy emphasis on having a sort-of "magical" feel of it. It was originally meant to be a four-player action game in the vein of titles like 1746: 1383: 1173: 1761: 1741: 1073: 1009: 1235: 1308: 1756: 1711: 843: 916: 1278: 1553: 1736: 1721: 641:
was critically acclaimed in its initial release by players and critics, and was widely successful. Japanese publication
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disagreed, finding both of them lackluster and feeling like the story was simply a tacked-on extra. Reviewing the
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was the creation of Namco character artist Hiroshi Fujii, who previously worked on the game's predecessor
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said that the unique characters, addictive role-playing-like gameplay and overall presentation made
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and was fully translated into English. Several additional ports were made, including those for
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was intended as a four-player arcade game early on, featuring multiple Valkyrie characters.
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series, alongside multiple controllable Valkyries, both of which were abandoned later on.
382:, including several enemies and locations. The game's fictional world was inspired by the 305: 229: 1245: 409:. The development team originally planned to make a game a 4-player game in the vein of 1677: 489: 437: 201: 1316: 1700: 1426: 1421: 1349: 592: 570: 185: 108: 839:"The legend of Valkyrie: Warukyuure no densetsu. (Registration Number PA0001372499)" 17: 1624: 455: 279: 711:
said the graphics were good but not as "impressive" as the arcade original. While
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Koakuman designed the game's protagonists and enemies, being heavily inspired by
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budget title lineup; Namco later included this version in the compilation disk
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in 2006. The PC Engine conversion was digitally re-released for the Japanese
1513:(in Japanese). No. 356. Amusement Press, Inc. May 15, 1989. p. 21. 973: 495: 461: 441: 417: 260: 1492: 1142: 1050: 679:
both found the gameplay to be entertaining yet overly simplistic, with
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with its similar action-adventure gameplay, he greatly applauded
1386:(in German). Power Play. March 1991. p. 136. Archived from 1542: 755:
labeled the game as a classic. Comparing the game favorably to
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Game Machine's Best Hit Games 25 – テーブル型TVゲーム機 (Table Videos)
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argued that it was too difficult to appeal to newer players.
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with a linkable cabinet-like feature similar to Namco's own
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said that the cartoony artstyle and scaling effects made
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liked the gameplay for being fun and energetic, although
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version of the game on June 11, 1999, as part of their
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argued the shift from the traditional RPG format of
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were released in Japan – the first of these was for
1655: 1616: 1577: 195: 181: 169: 114: 98: 88: 78: 68: 56: 39: 1004:(in Japanese). Amusement News Agency. p. 52. 887:Valkyrie no Densetsu PC Engine instruction booklet 1448: 1446: 1444: 1442: 1440: 1438: 1436: 1411: 1409: 1407: 1405: 715:liked the game's storyline and fictional world, 519:. It is in Japanese only, regardless of region. 1454:GAMEST MOOK Vol.112 ザ・ベストゲーム2 アーケードビデオゲーム26年の歴史 800: 751:In a 2015 retrospective review, Kurt Kalata of 794: 1554: 1471: 1469: 1378: 1376: 1374: 1372: 964: 962: 8: 1338: 1336: 1334: 972:. Nippon Super. January 1991. Archived from 960: 958: 956: 954: 952: 950: 948: 946: 944: 942: 665:was voted the best arcade game of all time. 604: 1561: 1547: 1539: 1025:"Valkyrie no Densetsu PC Engine version". 970:"Valkyrie no Densetsu Developer Interview" 723:port of the PC Engine version, Rroyd-Y of 707:liked them for being bright and detailed. 603: 530: 45: 36: 1767:Multiplayer and single-player video games 1752:Video games featuring female protagonists 1038: 1036: 881: 449:is one of the five games included in the 258:with a cabinet-linking system similar to 1137:=iモード"アプリキャロットナムコ"に『ワルキューレの伝説』と『詰め将棋』が追加 879: 877: 875: 873: 871: 869: 867: 865: 863: 861: 703:called them "sweet" and colorful, while 367:Valkyrie no Bōken: Toki no Kagi Densetsu 910: 908: 906: 904: 902: 900: 830: 784: 748:the stand-out game of the compilation. 1302: 1300: 1298: 1296: 1067: 1065: 459:, alongside other Namco games such as 1267:McWhertor, Michael (August 8, 2019). 1205:"Namco Pushes Virtual Console Arcade" 731:to the more hack'n slash gameplay of 7: 535: 224:developed and published in Japan by 1203:Gantayat, Anoop (August 20, 2009). 526: 507:devices in 2005, and the other for 283:in 1997, which renamed the game to 248:tales from northern Europe and the 1345:"Test: Valkyrie no Densetsu (Wii)" 995:Akagi, Masumi (October 13, 2006). 293:, Japanese mobile phones, and the 25: 1180:. August 29, 2006. Archived from 1150:. January 7, 2005. Archived from 1058:. August 17–31, 1990. p. 20. 1054:(in Japanese). No. 107–108. 157: 29:1989 action-adventure arcade game 1234:Saeki, Kenji (August 20, 2009). 998:アーケードTVゲームリスト 国内•海外編 (1971–2005) 51:Japanese promotional sales flyer 1244:. Impress Group. Archived from 1174:"EZweb向けに「花札の達人」「ワルキューレの伝説」を配信" 1072:IGN Staff (November 26, 1997). 631:The Best Game of All Time (1st) 499:. Two mobile phone versions of 1747:Video games developed in Japan 1429:. October 1, 1993. p. 35. 844:United States Copyright Office 436:in April 1989, running on the 1: 915:Kalata, Kurt (January 2015). 1425:. Vol. 6, no. 10. 1112:. March 1999. Archived from 329:Small parts of the story to 1762:Video games about valkyries 801: 228:. It is a follow-up to the 1788: 1742:Video games about reptiles 1110:Bandai Namco Entertainment 758:Wonder Boy in Monster Land 1534:Killer List of Videogames 1478:最も愛されたゲームたち!! 読者が選んだベスト30 1417:10月号特別付録 PCエンジンオールカタログ'93 984:– via Shmuplations. 612: 609: 539: 536: 432:was released in Japan by 309:Arcade version screenshot 44: 1506: 1477: 1453: 1416: 1343:Rroyd-Y (May 18, 2012). 1313:Aktueller Software Markt 1236: 1136: 1104: 1044: 1000: 547:Aktueller Software Markt 1309:"Frauenpower! Valkyrie" 917:"Namco Valkyrie Series" 485:Namco Collection Vol. 1 803:The Legend of Valkyrie 795: 791:In Japanese: ワルキューレの伝説 473:The Legend of Valkyrie 358: 310: 286:The Legend of Valkyrie 1757:Virtual Console games 1712:Arcade Archives games 1390:on September 15, 2015 1307:MSU (December 1990). 1074:"Namco Museum Vol. 5" 927:on September 26, 2019 796:Warukyūre no Densetsu 657:the genre. In a 1991 629:Best Action Award 2nd 627:Player Popularity 7th 352: 308: 1607:The Glory of Walküre 1593:Valkyrie no Densetsu 1529:Valkyrie no Densetsu 1357:on February 27, 2016 1319:on December 16, 2019 1215:on February 28, 2014 746:Valkyrie no Densetsu 663:Valkyrie no Densetsu 654:Valkyrie no Densetsu 639:Valkyrie no Densetsu 501:Valkyrie no Densetsu 447:Valkyrie no Densetsu 430:Valkyrie no Densetsu 362:Valkyrie no Densetsu 355:Valkyrie no Densetsu 331:Valkyrie no Densetsu 314:Valkyrie no Densetsu 274:Valkyrie no Densetsu 242:Valkyrie no Densetsu 211:Valkyrie no Densetsu 40:Valkyrie no Densetsu 18:Valkyrie No Densetsu 1737:TurboGrafx-16 games 1722:Fantasy video games 976:on December 2, 2019 921:Hardcore Gaming 101 753:Hardcore Gaming 101 738:Namco Museum Vol. 5 721:Wii Virtual Console 606: 533: 513:Wii Virtual Console 456:Namco Museum Vol. 5 440:arcade hardware. 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Index

Valkyrie No Densetsu

Developer(s)
Namco
Publisher(s)
Composer(s)
Platform(s)
Arcade
PC Engine
JP
JP
Genre(s)
Action-adventure
Single-player
multiplayer
Arcade system
Namco System 2
action-adventure
role-playing
arcade game
Namco
Family Computer
Valkyrie no Bōken
Viking
Middle Ages
Gauntlet
Final Lap
The Wizard of Oz
Namco Museum Vol. 5
Windows

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