337:, following the restoration of peace to the kingdom of Marvel Land the inhabitants of Xandra Land notice their kingdom becoming barren of resources, with the cropfields providing the Xandra Land people's food drying up. In an effort to save his family and home, Kurino Xandra embarks on a quest to retrieve a mystical item called the Golden Seed, said to grant the wishes of whoever drops it into the Northern Spring. After beginning his search for the Golden Seed, Xandra is joined by Sabina, a member of the Koakuman tribe, and Zuul, a former bandit who has a map potentially leading to the seed. Following the map leads the trio to an odd formation of rocks with a golden trident atop them, which becomes Xandra's primary weapon.
341:
across Marvel Land, is also looking for the Golden Seed to enslave the inhabitants of the kingdom and make them his personal slaves, attacking Xandra and his friends. Just as the situation begins to escalate, a mythical warrior named
Valkyrie descends from the heavens and chases away Kamooz and his soldiers. Valkyrie agrees to join Xandra, Sabina and Zuul to put an end to Kamooz and retrieve the Golden Seed. After making their way to the Northern Spring, Valkyrie and Xandra encounter Kamooz once more and manage to defeat him before he drops the Golden Seed into the spring; with her mission fulfilled, Valkyrie bids farewell to Xandra and his friends as she leaps back into the heavens.
321:
damage against enemies. Item prices in shops increase as the game progresses. Players can find treasure chests in certain places that yield powerful, sometimes rare items that are useful for later sections of the game. The game spans a total of eight areas, featuring locations such as grassy plateaus, icefields, caves and dungeons. Each area concludes with a boss that must be defeated to progress. The final area features a showdown the game's antagonist Kamooz. Certain areas of the game will require knowledge of
Japanese to progress through, most notably with the wizard Babasama and a quiz towards the beginning of the fifth area.
374:, Fujii had previously worked for Namco's design department, a division of the company that produced toys, electro-mechanical arcade games, and robotics – when the department was eventually dissolved, Fujii was swiftly brought aboard Namco's core video game design division due to his prior experience with console games, and became the head designer for the new game. During the project's planning stage, Fujii used many of his sketches and artwork he created for
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meters that deplete if they are hit by an enemy or projectile. A fraction of their health will also be removed if either fall into a pit or off a cliff. A time limit is present, indicated by an hourglass towards the bottom of the screen, which will deplete as the stage progresses – allowing this timer to fully empty will result in the game being over.
238:(1986). Players control the warrior maiden Valkyrie and her lizard-like companion Kurino Xandra as they set out to drop a mythical item called the Golden Seed into the Northern Fountain to replenish the dying crop fields of Xandra Land. Gameplay involves defeating enemies and collecting gold to purchase magical spells and weapons in shops.
656:
one of Namco's best arcade titles, greatly applauding the game's strong usage of the System 2 hardware and for providing an experience unmatched by most arcade titles at the time. They also claimed it was a significant improvement over its
Famicom predecessor, and labeled it as being influential for
276:
was released in arcades to critical acclaim for its gameplay, characters, and world. Namco ported the game to the PC Engine in 1990, a conversion that was met with a more mixed response for its difficulty, downgraded graphics, and altered gameplay. The game was mostly unknown outside Japan until the
768:
s two-player mode, graphics and soundtrack, alongside its well-designed mechanics and storyline. Kalata stated that the game's usage of puzzle-solving and adventure elements made it stand out from other games, alongside its "impressive" graphical effects such as sprite scaling and rotation. Kalata
320:
Both players can collect gold coins by defeating enemies, which can be used in stores found throughout the game to purchase magic spells, weapons and other items. Some enemies can drop bubble-like items that can be exchanged with certain NPCs in return for powerful magic spells that can deal great
316:
is an action-adventure role-playing game. The player takes control of the sword-armed warrior maiden
Valkyrie, while a second player can join in as Valkyrie's lizard-like companion Kurino Xandra. Both characters have a projectile weapon that can be shot at enemies to defeat them, as well as health
340:
One evening, the three encounter an old woman in the forest, advising them to visit an abandoned village that had been destroyed many years ago. As they investigate, Xandra and company are met by the warlord Kamooz and his group of soldiers. Kamooz, responsible for spreading destruction and chaos
386:
and ancient Europe, featuring a sense of "magic" in-between. The team envisioned the player exploring a vast, open-world, with transitioning seasons and landscapes, but the vertical orientation of the arcade monitor left much of this idea heavily altered or cut out entirely.
306:
400:
tales from northern Europe. The character of
Valkyrie was made to have a strong sense of justice, and to be uncompromising and strong-willed – Koakuman describes a female protagonist as "taboo" during the time of production. The Xandra race, originally enemies in
396:. Characters were given personalities to make them "colorful" and have depth, with enemies given a sort-of humanity factor so that they wouldn't simply be hated by players. Koakuman also assisted in shaping the game's world, much of which paid homage to
735:
was somewhat "inappropriate", disliking its storyline and jumping physics. He liked the game's graphics for being colorful, the music for being catchy, and the gameplay itself for being fun and entertaining. In their review of
1043:
444:
home conversion was released on August 9, 1990. This version features a number of alternations and additions to the game, including new stages, a different stage order, a password system, and an alternate ending sequence.
668:
The PC Engine conversion was met with a more mixed reaction by contrast. Several critics agreed that the gameplay was fun and offered variety, but was too difficult and lacked replay value. German publications
647:
awarded the game the first-place "The Best Game" award in 1991 and listed it as one of the best arcade games of all time, simultaneously awarding it the 7th "Player
Popularity" and 2nd "Best Action" awards.
244:
was the creation of Namco artist
Hiroshi Fujii and a designer only known by the pseudonym of "Koakuman". The game's world, the fictional kingdom of Marvel Land, was greatly inspired by
769:
concluded his review by expressing disappointment that Namco chose not to widely localize the game outside Japan, instead choosing to export rushed translations of titles such as the
683:
adding that its short play time made it difficult going back to, in contrast to similar games for the PC Engine that offered much longer gameplay experiences. Japanese magazines
699:
in contrast stated that the game was welcoming to newer players, appreciating that it became gradually difficult as it progresses. Several publications liked the graphics;
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333:
are told through in-game cutscenes and dialogue, while much of it is instead found in various pieces of Namco promotional material. Continuing after the events of the
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in 2008, followed by the arcade version in 2009. The PC Engine version is also one of the 50 built-in games included in the TurboGrafx-16 Mini dedicated console by
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334:
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in North
America and Europe and is fully translated, being the first appearance of the game outside Japan. Japanese game publisher MediaKite released a
817:
The name "Koakuman" is based on the
Japanese word "koaku", meaning "little devil". North American versions of the game mistranslate this as "Quarkman".
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252:, with a heavy emphasis on having a sort-of "magical" feel of it. It was originally meant to be a four-player action game in the vein of titles like
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was critically acclaimed in its initial release by players and critics, and was widely successful. Japanese publication
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disagreed, finding both of them lackluster and feeling like the story was simply a tacked-on extra. Reviewing the
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264:, which was scrapped later on. Characters were made to have personality and depth, a design choice inspired by
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was the creation of Namco character artist
Hiroshi Fujii, who previously worked on the game's predecessor
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said that the unique characters, addictive role-playing-like gameplay and overall presentation made
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and was fully translated into English. Several additional ports were made, including those for
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was intended as a four-player arcade game early on, featuring multiple Valkyrie characters.
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series, alongside multiple controllable Valkyries, both of which were abandoned later on.
382:, including several enemies and locations. The game's fictional world was inspired by the
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229:
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409:. The development team originally planned to make a game a 4-player game in the vein of
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839:"The legend of Valkyrie: Warukyuure no densetsu. (Registration Number PA0001372499)"
17:
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said the graphics were good but not as "impressive" as the arcade original. While
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Koakuman designed the game's protagonists and enemies, being heavily inspired by
467:
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budget title lineup; Namco later included this version in the compilation disk
370:, and a designer only known by the pseudonym of "Koakuman". Prior to designing
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in 2006. The PC Engine conversion was digitally re-released for the Japanese
1513:(in Japanese). No. 356. Amusement Press, Inc. May 15, 1989. p. 21.
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both found the gameplay to be entertaining yet overly simplistic, with
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1487:(in Japanese). Vol. 6, no. 7. July 1, 1991. pp. 2–3.
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1105:パックマンのデスクトップアクセサリーや 往年の大ヒットゲーム新シリーズを発売 ナムコ、パソコン事業でエンターテインメントソフトを拡充
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with its similar action-adventure gameplay, he greatly applauded
1386:(in German). Power Play. March 1991. p. 136. Archived from
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labeled the game as a classic. Comparing the game favorably to
1208:
1077:
741:
1507:
Game Machine's Best Hit Games 25 – テーブル型TVゲーム機 (Table Videos)
695:
argued that it was too difficult to appeal to newer players.
838:
415:
with a linkable cabinet-like feature similar to Namco's own
405:, were reformed to be allies of Valkyrie and the player in
1237:バンダイナムコ、バーチャルコンソール アーケードに 「爆突機銃艇」、「メルヘンメイズ」など追加20本のタイトルを配信
1269:"Konami confirms seven more games for TurboGrafx-16 mini"
1029:(in Japanese). Vol. 1. February 2009. pp. 8–11.
744:
said that the cartoony artstyle and scaling effects made
691:
liked the gameplay for being fun and energetic, although
479:
version of the game on June 11, 1999, as part of their
1462:. Vol. 5, no. 4. July 1, 1991. pp. 2–3.
727:
argued the shift from the traditional RPG format of
503:
were released in Japan – the first of these was for
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181:
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1004:(in Japanese). Amusement News Agency. p. 52.
887:Valkyrie no Densetsu PC Engine instruction booklet
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715:liked the game's storyline and fictional world,
519:. It is in Japanese only, regardless of region.
1454:GAMEST MOOK Vol.112 ザ・ベストゲーム2 アーケードビデオゲーム26年の歴史
800:
751:In a 2015 retrospective review, Kurt Kalata of
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972:. Nippon Super. January 1991. Archived from
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665:was voted the best arcade game of all time.
604:
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1539:
1025:"Valkyrie no Densetsu PC Engine version".
970:"Valkyrie no Densetsu Developer Interview"
723:port of the PC Engine version, Rroyd-Y of
707:liked them for being bright and detailed.
603:
530:
45:
36:
1767:Multiplayer and single-player video games
1752:Video games featuring female protagonists
1038:
1036:
881:
449:is one of the five games included in the
258:with a cabinet-linking system similar to
1137:=iモード"アプリキャロットナムコ"に『ワルキューレの伝説』と『詰め将棋』が追加
879:
877:
875:
873:
871:
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703:called them "sweet" and colorful, while
367:Valkyrie no Bōken: Toki no Kagi Densetsu
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902:
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830:
784:
748:the stand-out game of the compilation.
1302:
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459:, alongside other Namco games such as
1267:McWhertor, Michael (August 8, 2019).
1205:"Namco Pushes Virtual Console Arcade"
731:to the more hack'n slash gameplay of
7:
535:
224:developed and published in Japan by
1203:Gantayat, Anoop (August 20, 2009).
526:
507:devices in 2005, and the other for
283:in 1997, which renamed the game to
248:tales from northern Europe and the
1345:"Test: Valkyrie no Densetsu (Wii)"
995:Akagi, Masumi (October 13, 2006).
293:, Japanese mobile phones, and the
25:
1180:. August 29, 2006. Archived from
1150:. January 7, 2005. Archived from
1058:. August 17–31, 1990. p. 20.
1054:(in Japanese). No. 107–108.
157:
29:1989 action-adventure arcade game
1234:Saeki, Kenji (August 20, 2009).
998:アーケードTVゲームリスト 国内•海外編 (1971–2005)
51:Japanese promotional sales flyer
1244:. Impress Group. Archived from
1174:"EZweb向けに「花札の達人」「ワルキューレの伝説」を配信"
1072:IGN Staff (November 26, 1997).
631:The Best Game of All Time (1st)
499:. Two mobile phone versions of
1747:Video games developed in Japan
1429:. October 1, 1993. p. 35.
844:United States Copyright Office
436:in April 1989, running on the
1:
915:Kalata, Kurt (January 2015).
1425:. Vol. 6, no. 10.
1112:. March 1999. Archived from
329:Small parts of the story to
1762:Video games about valkyries
801:
228:. It is a follow-up to the
1788:
1742:Video games about reptiles
1110:Bandai Namco Entertainment
758:Wonder Boy in Monster Land
1534:Killer List of Videogames
1478:最も愛されたゲームたち!! 読者が選んだベスト30
1417:10月号特別付録 PCエンジンオールカタログ'93
984:– via Shmuplations.
612:
609:
539:
536:
432:was released in Japan by
309:Arcade version screenshot
44:
1506:
1477:
1453:
1416:
1343:Rroyd-Y (May 18, 2012).
1313:Aktueller Software Markt
1236:
1136:
1104:
1044:
1000:
547:Aktueller Software Markt
1309:"Frauenpower! Valkyrie"
917:"Namco Valkyrie Series"
485:Namco Collection Vol. 1
803:The Legend of Valkyrie
795:
791:In Japanese: ワルキューレの伝説
473:The Legend of Valkyrie
358:
310:
286:The Legend of Valkyrie
1757:Virtual Console games
1712:Arcade Archives games
1390:on September 15, 2015
1307:MSU (December 1990).
1074:"Namco Museum Vol. 5"
927:on September 26, 2019
796:Warukyūre no Densetsu
657:the genre. In a 1991
629:Best Action Award 2nd
627:Player Popularity 7th
352:
308:
1607:The Glory of Walküre
1593:Valkyrie no Densetsu
1529:Valkyrie no Densetsu
1357:on February 27, 2016
1319:on December 16, 2019
1215:on February 28, 2014
746:Valkyrie no Densetsu
663:Valkyrie no Densetsu
654:Valkyrie no Densetsu
639:Valkyrie no Densetsu
501:Valkyrie no Densetsu
447:Valkyrie no Densetsu
430:Valkyrie no Densetsu
362:Valkyrie no Densetsu
355:Valkyrie no Densetsu
331:Valkyrie no Densetsu
314:Valkyrie no Densetsu
274:Valkyrie no Densetsu
242:Valkyrie no Densetsu
211:Valkyrie no Densetsu
40:Valkyrie no Densetsu
18:Valkyrie No Densetsu
1737:TurboGrafx-16 games
1722:Fantasy video games
976:on December 2, 2019
921:Hardcore Gaming 101
753:Hardcore Gaming 101
738:Namco Museum Vol. 5
721:Wii Virtual Console
606:
533:
513:Wii Virtual Console
456:Namco Museum Vol. 5
440:arcade hardware. A
353:Early concept art.
295:Wii Virtual Console
280:Namco Museum Vol. 5
1727:Namco arcade games
1717:Arcade video games
1281:on August 15, 2019
531:
359:
311:
1694:
1693:
1646:Namcot Collection
1586:Valkyrie no Bōken
1248:on April 11, 2019
1184:on April 28, 2019
1154:on April 28, 2019
1084:on April 29, 2019
1056:ASCII Corporation
893:. August 9, 1990.
635:
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625:The Best Game 1st
602:
601:
481:Super 1500 Series
471:. It was renamed
453:compilation disk
376:Valkyrie no Boken
235:Valkyrie no Bōken
207:
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16:(Redirected from
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1707:1989 video games
1685:Project X Zone 2
1664:Namco Super Wars
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1080:. Archived from
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216:action-adventure
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1384:"Videospiele"
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1350:Jeuxvideo.com
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130:March 1, 1989
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1617:Compilations
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1511:Game Machine
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1457:
1420:
1394:December 16,
1392:. Retrieved
1388:the original
1361:December 16,
1359:. Retrieved
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1323:December 16,
1321:. Retrieved
1317:the original
1285:December 15,
1283:. Retrieved
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1250:. Retrieved
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1217:. Retrieved
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1158:December 16,
1156:. Retrieved
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1120:December 16,
1118:. Retrieved
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1088:December 15,
1086:. Retrieved
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978:. Retrieved
974:the original
931:December 15,
929:. Retrieved
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70:Publisher(s)
58:Developer(s)
31:
26:
1732:Platformers
610:Publication
537:Publication
468:Metro-Cross
451:PlayStation
384:Middle Ages
345:Development
277:release of
250:Middle Ages
222:arcade game
190:multiplayer
100:Platform(s)
80:Composer(s)
1701:Categories
1493:B00BHEECW0
1242:GAME Watch
1148:Enterbrain
825:References
717:Power Play
681:Power Play
677:Power Play
582:Power Play
335:first game
214:is a 1989
1045:ワルキューレの伝説
1001:ナムコ Namco
889:. Japan:
725:Jeuxvideo
528:Reception
523:Reception
496:Final Lap
462:Pac-Mania
442:PC Engine
418:Final Lap
261:Final Lap
135:PC-Engine
109:PC Engine
1570:Valkyrie
980:April 2,
850:June 20,
775:series.
763:Densetsu
733:Densetsu
412:Gauntlet
407:Densetsu
380:Densetsu
372:Densetsu
301:Gameplay
255:Gauntlet
171:Genre(s)
93:Valkyrie
1656:Related
1532:at the
1274:Polygon
1178:ITMedia
1143:Famitsu
1051:Famitsu
559:Famitsu
477:Windows
425:Release
291:Windows
182:Mode(s)
115:Release
1600:Whirlo
1572:series
1491:
1484:Gamest
1459:Gamest
1008:
772:Tekken
659:Gamest
650:Gamest
644:Gamest
620:Gamest
586:47/100
517:Konami
505:i-Mode
398:Viking
246:Viking
151:Switch
119:Arcade
105:Arcade
89:Series
1578:Games
891:Namco
779:Notes
766:'
729:Boken
613:Award
605:Award
598:24/30
576:14/20
564:27/40
540:Score
509:EZweb
434:Namco
403:Boken
232:game
226:Namco
74:Namco
63:Namco
1489:ASIN
1396:2019
1363:2019
1325:2019
1287:2019
1254:2019
1221:2019
1190:2019
1160:2019
1122:2019
1090:2019
1006:ISBN
982:2020
933:2019
852:2021
687:and
675:and
552:7/12
493:and
465:and
325:Plot
1209:IGN
1078:IGN
742:IGN
701:ASM
697:ASM
672:ASM
1703::
1509:.
1481:.
1468:^
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799:,
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297:.
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188:,
158:WW
142:JP
126:JP
107:,
1562:e
1555:t
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807:)
793:(
160::
144::
128::
20:)
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