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391:. When the player's ship is close enough to the jump point, the player can activate the jump drive and "jump" to another solar system in a few seconds. In typical solar systems, there is an assortment of jump points, each point leading to another system. The player may have to go through multiple systems/jump points to get to the destination system. For missions that span across multiple systems, the instructions for which jump points to go to are displayed on the HUD, but if the player wants to reach an area regardless of any missions, the navigation computer can be used to plot the correct course.
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384:. However, the number of times it multiplies the engine speed is limited by gravity: The closer the player's ship is to a planet/space station, the less the speed is multiplied. After the player waits, and gets farther away from the gravity of the planet/station, the SPEC drive will “ramp up”, and the player's ship will stretch and star streaks will appear, until the player's spacecraft slows down due to gravity, or the player deactivates the SPEC drive.
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advance into more dangerous and profitable missions. The player can have varying levels of relations with factions. Negative relations can form if the player kills some of a given faction's ships. Positive relations can be formed if the player destroys ships that are part of an enemy to a given faction. Players can either buy and sell cargo, or accept missions from the
Mission Computer, as well as talking to people in the local bar at the
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Rescue: The player must rescue a downed pilot, and will be rewarded with credits. The player must proceed to a location, tractor the pilot's escape pod in and carry him to a destination planet. However, the escape pod is usually in a battle zone, and the player is warned to exercise caution in these
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Defense: A target in the system is being attacked by enemy forces. The player must eliminate the attacking forces and keep the target from being destroyed. The target can range from a small merchant ship being attacked by some light forces, to a space station being destroyed by a large, well planned
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craft such as the
Plowshare medium-size cargo shuttle to high-performance fighter/assault craft such as the Ariston. Cargo haulers, bombers, and even capital ships are at the player's disposal. The player starts with the Llama class light cargo shuttle, along with some basic upgrades, and later has
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aims to insert players into a large, dynamic universe with diverse factions of varying disposition to the player and to each other, and an economy model where trade, combat and exploration are all profitable. Financial gains allow players to buy upgrades and/or better vehicles, enabling them to
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To travel quickly to and from different planets/space stations in the same system, the SPEC system is used. It multiplies the engine speed of the player's spacecraft, causing the ship to reach high speeds, allowing the player to quickly travel to different locations in a
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Cargo: Transportation of items of the most diverse kinds, ranging from foodstuffs to political prisoners—a dangerous trade, as authorities will detect illegal cargo and pirates will attempt to pry it off unsuspecting
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in the game which assigns certain missions for the player, following various paths within a story-graph. The player can continue playing the game after the campaign is finished.
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To give us an idea of your gaming influences can you tell us a few of your all time fave games ? DH: Privateer, Master of Orion (the original), Wing
Commander 1, Spectre.
359:, trading items of value to all or most groups, and widespread technologies allows the player to do business practically everywhere and buy from anyone. There is also a
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434:'s performance. Upgrades include repair, repair systems such as the Repair Droids, Reactors for the player's ship, energy shields and hull upgrades, weapons such as
442:, maneuverability enhancers (like mult jet turn enhancers which increase the ship’s turning rate), and miscellaneous upgrades such as adding extra cargo space,
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contains a wide array of spacecraft that are sold by each race, and by various factions within each race. Vessels vary in purpose from multipurpose
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systems (anti-missile countermeasures). Every spacecraft can only carry a limited amount of upgrades, as they all have a maximum upgrade capacity.
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Bounty: Players are advised to be careful in their choice of targets, as every faction has their own friends and enemies.
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To travel to different star systems, the player must obtain a jump drive and then to go to weak points in space known as
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includes a variety of upgrades for the player's ship. The player may use earned money to buy upgrades to improve the
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352:. In the tradition of some precursor games, individuals of significant plot importance are often found in bars.
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Patrol: A number of targets within a system must be scanned in detail by visiting each in turn.
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FreeBSD Ports of Vega Strike. There are now 0.5.0 ports for vegastrike and for vegastrike-data
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Clean Sweep: Similar to patrol, but any hostiles encountered on the way must be eliminated.
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214:: The hull of a "Llama" demonstrates the normal mapping capabilities of VS (2008).
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An
Ancestor-class fighter cruising around a bio-diverse planet (2005).
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Open source, multipiattaforma (OsX, Win, Linux) e spaziale.
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Space massively multiplayer online role-playing games
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609:"Viga Strike: Epopea intergalattica in stile Elite"
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49:. Unsourced material may be challenged and removed.
918:Python (programming language)-scripted video games
516:article on "Open Source Mac Gaming" recommended
479:Llama-class ship docks on mining station (2008).
8:
810:"Desura Highlights the Best Freebies for PC"
246:systems. Many of the core game mechanics of
658:"Wing Commander: Privateer Remake for OS X"
291:and performs internal scripting written in
375:Ships flying near an activated jump point.
132:
123:
792:"What Happened To The Last Starfighters?"
779:"Go On Space Adventures With Vega Strike"
109:Learn how and when to remove this message
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843:
560:
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355:The existence of a universal currency,
326:Wing Commander: Privateer - Gemini Gold
550:List of space flight simulation games
530:among a list of "Top 5 space games".
262:, influenced the original developer.
7:
632:"Privateer Gemini Gold 1.02a Review"
47:adding citations to reliable sources
928:Space trading and combat simulators
504:the option to buy multiple ships.
228:space trading and combat simulator
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870:
858:
846:
728:"Top 5 space games - Vegastrike"
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472:
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656:Largent, Andy (March 7, 2005).
34:needs additional citations for
685:"Vega Strike - My kind of fun"
1:
865:Free and open-source software
777:Ryan Dube (5 November 2010).
309:free and open source software
726:Andrew Min (June 1, 2008).
250:are indirectly inspired by
949:
301:GNU General Public License
569:"Vega Strike - Downloads"
545:List of open source games
321:Wing Commander: Privateer
259:Wing Commander: Privateer
131:
710:"Open Source Mac Gaming"
908:Open-source video games
256:. Other games, such as
827:Open Source Mac Gaming
708:Robert Daeley (2005).
690:Free Software Magazine
526:magazine review named
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215:
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299:. Released under the
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831:O'Reilly Media, Inc.
829:by Robert Daeley on
772:. Abovo Media Group.
714:O'Reilly Media, Inc.
697:on February 7, 2007.
146:The Vega Strike Team
43:improve this article
822:. 3 September 2013.
617:. Edizioni Master.
328:was made using the
769:Abandonia Reloaded
377:
216:
738:Issue #14 page 34
638:. January 9, 2008
614:Punto Informatico
273:is programmed in
232:Microsoft Windows
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748:External links
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764:"Vega Strike"
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60: –
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58:"Vega Strike"
55:
54:Find sources:
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38:
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32:This article
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797:The Escapist
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790:Howard Wen.
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695:the original
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683:Berg, Alan.
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667:. Retrieved
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640:. Retrieved
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594:(100): 116.
591:PC PowerPlay
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520:. In 2008 a
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357:open markets
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142:Developer(s)
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41:Please help
36:verification
33:
913:MacOS games
903:Linux games
853:Video games
756:Vega Strike
736:Full Circle
528:Vega Strike
523:Full Circle
518:Vega Strike
512:In 2005 an
497:Vega Strike
491:Lazer rain.
428:Vega Strike
389:jump points
341:Vega Strike
330:Vega Strike
305:Vega Strike
286:3D graphics
271:Vega Strike
266:Development
248:Vega Strike
220:Vega Strike
212:Vega Strike
199:multiplayer
152:Platform(s)
127:Vega Strike
898:IRIX games
887:Categories
802:Defy Media
669:2015-12-17
642:2008-06-20
556:References
454:Spacecraft
432:spacecraft
121:Video game
69:newspapers
783:MakeUseOf
508:Reception
418:missions.
324:entitled
281:over the
99:July 2009
636:Macworld
534:See also
514:O'Reilly
501:civilian
440:missiles
423:Upgrades
401:haulers.
361:campaign
336:Gameplay
332:engine.
180:Genre(s)
839:Portals
815:USGamer
758:website
540:Pioneer
240:FreeBSD
191:Mode(s)
157:FreeBSD
83:scholar
833:(2005)
436:lasers
350:planet
316:remake
293:Python
283:OpenGL
85:
78:
71:
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56:
877:Linux
731:(PDF)
253:Elite
236:Linux
223:is a
161:Linux
90:JSTOR
76:books
444:fuel
438:and
295:and
244:OS X
242:and
173:IRIX
169:OS X
62:news
448:ECM
318:of
307:is
297:XML
289:API
279:C++
45:by
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