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586:"Input/Output" issue focuses on scanning and printing, with a secondary emphasis on desktop video, or "PC-TV." Publisher Gosney's Relay column gives an overview of multimedia optical publishing technology, and a poetic piece, "We Create Our Mythos Creates Us." Verbum News updates on the 3rd Annual Digital Art Be-In. Odam's First Contact, "Pass It Along" shows an art file progressively modified by several digital artists. The Verbum How-To steps through the production of the Verbum Roundtable interactive panel discussion. Dayton's Look and Feel offers "Writing and Designing for Multimedia" In Neomedia, David Traub sums up hardware on the Mac for "PC- TV." John Donovan's "Building Bridges—The Amiga-Mac Connection" provides cross-platform solutions. "Fine Art Output" by Arlen Britton offers technical details on archival reproduction of digital art. The Gallery is extensive, with an emphasis on scanned imagery and creative output solutions. 558:"Digital Art Lifestyle" explores the "set and setting" of those working with PCs. Michael Gosney's Intro covers "Creative Computers/ Creative People" and "Virtual (What Is) Reality?" Steve Hannaford explores "Home Office Politics." The Verbum How-To features Jack Davis' type effects with Photoshop. John Odam makes his "First Contact" with SuperCard and MacroMind Director, converting a book to hypermedia format. Dave Traub's "Neomedia" takes readers on a hyper-tour of key multimedia conferences. The Verbum Interview with rock legend 657:. It was hailed as a groundbreaking product, but criticized for the high cost of the equipment needed to view it, and for the slow performance of the CD-ROM technology it relied upon. Others commented that "the scope of VI, in terms of both its thematic and intellectual expanse and the level of technological expertise with which the final product was produced, is truly remarkable". 493:'s essay, "On Dramatic Interaction," is a definitive study of virtual reality and the dramatic arts. An update on "Computer-Aided Fashion Design." Russel Sipe covers hot computer games. Mark Stephen Pierce writes about designing games in "Making Fun." Columns cover telecom and health issues for PC users. The Gallery emphasizes human forms. 312:
70 lb. Sequoia Matte, 5000-copy edition. Cover: masthead type treatment by Jack Davis with MacDraw and illustration, also by Jack, with Pro3D (Linotronic output). Avant-garde concept artist Paul Rutkovsky's redigitized illustrations. Mike Swartzbeck's trailblazing scanned image montage. David Brunn's
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The first color cover produced with Illustrator 88, by John Odam, digitally separated. Steve Hannaford's first "Against the Grain" column with critical technical/economic guidance. "Stackware Party" by Linnea Dayton. Lawrence Kaplan's "Hot-Tech" prints. "The Fine Art of Dot-Matrix Printing" by Nira.
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2.0. "Separation Anxiety" by Steve Hannaford. "Pixels at an Exhibition" by Brian Alexander studies the techniques for putting PC art on the wall. "Imagine Tokyo '89" recounts the latest major Verbum-produced exhibit with four pages of art and photos (all separated with the Scitex/Visionary system).
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3.0, 1270 dpi Lino imagesetter output. Cover illustration by Jack Davis using Realist (pre-release of ImageStudio). "Amiga Video" on the animated Amiga. "Painting as Spiritual Discipline" by Jack Davis on MacCalligraphy. "Big Blue Art" by Mike Kelly on DOS- based graphics, "Lino Seps" by Mike Saenz
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and "OCR" by Mike Kelly bring us to the cutting edge of voice recognition and optical character recognition, respectively. George Seibt's "Oh George! Where Has All the Film Gone?" gives a thorough overview of still video technology. The "Type Gallery" features creative font forms. In honor of the
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examines several artists' fusion of sound and vision through digital creativity. Galleries focus on Blendo—image montage and animation—and interactivity, with a selection of noteworthy multimedia design projects. The debut of "Secrets of the Universe Revealed," the Verbum How-To column, features
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2.0.10,000-copy run, the first to be sold on newsstands. Cover: masthead type by Ed Roxburgh and photo/illustration by Jack Davis, both developed with ImageStudio. April Greiman's "Pacific Wave" sculpture/exhibit. "Desktop Videos." "Continuum," a short story by Linnea Dayton. Dominique de
458:. "The Democratization of Computer Graphics" by Peter Sorensen. "Down to the Desktop" by Gregory MacNicol. "MIDl-Laser Performance Art—Cosmic Jam" by Nicholas MacConnell. "The Telemorphic Future" by Tad Williams. "Hyper-Animation, "by Elon Gasper. "Interactive Artistry" with pioneering 536:
The "Blendo Issue" focuses on movement, synergy, and the convergence of creative cultures through computers. The "60's/90's Trip" by Michael Gosney looks at the melding of sub cultures at Verbum's annual San Francisco Digital Art Be-In. "MultiMIDIa Performance Art" by
610:. Dave Traub's "Neomedia" considers VR in education: "To Live and Learn in 3D". Michel Kripalani, John Donovan and Gregory MacNicol show-and-tell on the latest innovations in digital 3D tools, "3D on Your Desktop". "Designing Hypermedia (for fun and profit)" looks at 525:
20th anniversary of Earth Day, a colorful "Earth Gallery." "Neomedia" begins a glossary of new media terminology. "Against the Grain" covers the industry changes in digital font standards. John Odam's "First Contact" takes us through 3D rendering of type.
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and partner Rand Wetherwax reveals Nash's enthusiastic involvement with digital photo output and multimedia. "The Smart Studio" profiles electronic design, MIDI, and multimedia studios. Gene Brawn's "Confessions of an Amiga User" details the new world of
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making multimedia. John Odam makes type with FontStudio. David Traub offers his "Neomedia Glossary" and industry observations. Steve Hannaford plays devil's advocate with "MuddyMedia Revisited. "The lead feature story sizes up the NeXT Cube.
509:"Architectural CAD on the Macintosh" by Phil Inje Chang. The first instalment of David Traub's "Neomedia" describes the educational advantages of videodisc barcode readers. "First Contact" explores PhotoMac color separation/editing software. 36: 622:. John Odham makes "First Contact" with Wacom's pressure sensitive tablet and the new paint programs that can use it. Mike Swartzbeck returns with "If 6 Wuz 9", a hippie-hacker comic. A new column "The Artist's Voice", interviews 435:. Jack Davis' "Initial FX" on special-effect initial caps. Mike Kelly's "Grammar and Style Checkers." A parody on "Third-Generation Software for Writers" by Michael Rossman. The first Verbum Interview with the intelligent program 287:. Minimal writing and no advertising. Retrospective of publisher Gosney's "Macintosh Verbum" one-man show, and Macintosh art by French illustrator Jean Sole, Australian Malcolm Thain, nature artist Jim Pollock, Jim Hance, 601:
writes about VR once again with "Art and Activism in VR", complemented by a review of the past, present and possible future of VR by Linda Jacobson, "Everyone's Hot to Cybertrot". The Verbum Interviews with John Barlow,
939: 520:"The Word" revisited is the first perfect-bound issue. Steve Roth's "W(h)ither PostScript?" provides a definitive report on the essential page description language. "The Interlocution Solution" by 954: 416:
2.0. Nicholas MacConnell and Linnea Dayton travel to "Inner Space" with "Through the Silicon Looking Glass," an exploration of PCs as mind machines. John Odam on
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was notable for placing more emphasis on creative aspects of its subject matter in contrast to the overwhelmingly technical content of other publications.
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by Michel Kripalani and contained innovative multimedia technologies including digital articles with video, hyperlinks, digital audio files and
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Research and Advanced Technology for Digital Libraries: 7th European Conference, ECDL 2003, Trondheim, Norway, August 17-22, 2003. Proceedings
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features the first publication of his Marvel Comics' Iron Man cover, the first PostScript separation. Australian Mac-artist Malcolm Thain.
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Bardonneche-Berglund, Swiss digital painter. Jack Davis on ImageStudio. "Creative Waveforms" by Neal Fox focuses on music.
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Verbum's first cover theme is "Fashion." Cover by Jack Davis, Lisa King and Michael Gosney combined scanned images with
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and William Lombardo. Architectural CADD survey with "Living Space" gallery. "Art Space" gallery features works by
362:"PC 3D Showcase" by Jack Davis. "Color Output Options" by Erfert Nielson. John Odam's "First Contact" on FreeHand. 330: 618:. The Gallery contains pieces on both Virtual Reality and Multimedia Design, including a review of a CD-ROM by 20: 377:
elements (this cover won a magazine industry award). "PC Fashion Design." Mel Ristau's "Electroglyphs"—iconic
761:"N:OW - Dr Future's Blog - Interview - Media Pioneer Michael Gosney on the Renaissance of Digital Multimedia" 504:"Metaprint" issue focuses on output, with a Gallery that explores printing options. Cover by John Odam using 288: 389:." "Sound Sampling Sensation" by Neal Fox. A how-to on shooting slides off your high-resolution monitor. 728: 254:
This list of issues and their content is based on information printed in Verbum issues 5.1 and 5.2.
226:. It grew from early black and white content to include color and make use of the growing fields of 521: 235: 650: 455: 227: 195: 714: 159: 862: 915: 836: 830: 785: 736: 486: 374: 185: 173: 154: 907: 607: 223: 611: 538: 471: 346: 307: 284: 181: 787:
Zen & the art of the Macintosh : discoveries on the path to computer enlightment
692: 708: 623: 572: 505: 432: 401: 382: 239: 215: 911: 933: 603: 598: 597:"Virtual Reality" issue. Michael Gosney covers Multimedia Books and VR in Hollywood. 568: 490: 463: 188:. It was edited and published from 1986 until 1991 by Michael Gosney. It, along with 898:
Busiel, Christopher (1993-08-01). "Verbum Interactive and Multimedia in Education".
874: 439:. Gallery of image-laden poetry and poetic images. John Odam takes a second look at 440: 314: 243: 219: 177: 559: 543: 409: 198:
techniques. Referring to itself as a "journal of personal computer aesthetics,"
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1000-copy edition, inaugural issue. Cover illustration by Michael Gosney with
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This article is about the American magazine. For the Slovak magazine, see
405: 190: 291:, Ed Roxburgh and Nathan Weedmark, plus excerpts from Michael Green's 642: 436: 470:
art and the "4D Gallery" showcases animated visions. Produced with
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1.2, black-and-white, 300 dpi laser output, beautifully printed on
619: 564: 431:"The Word" issue cover illustration by Tom Lewis and company with 386: 485:"Lifestyle" theme issue with cover designed by David Smith using 283:
and ThunderScan, with type and format designed by John Odam with
713:. COMPUTE Publications International Ltd. March 1991. pp.  194:, was one of the first periodicals to be entirely based on 940:
Defunct computer magazines published in the United States
400:"Space" concept issue cover by Tom Gould utilizing Aldus 16:
Former personal computer and computer graphics magazine
835:. Springer Science & Business Media. p. 478. 829:
Traugott Koch; Ingeborg T. Solvberg (11 August 2003).
153: 145: 137: 125: 117: 109: 101: 93: 83: 75: 67: 57: 49: 955:Quarterly magazines published in the United States 474:3.01 and includes many digital color separations. 404:1.0. "Outer Space" gallery of cosmic visions by 729:"Show Celebrates 'Renaissance' of Computer Art" 238:, which sought to meld the ideals of the 1960s 454:"4D" issue cover by Jack Davis with Pro3D and 8: 26: 575:. The Gallery concentrates on human forms. 34: 25: 790:. Philadelphia, Pa. : Running Press. 256: 666: 306:The first "real" Verbum, designed with 637:In 1991 the magazine began publishing 799: 797: 7: 462:projects. The Verbum Interview with 313:digital photography. John Odam on 293:Zen & The Art of the Macintosh 14: 641:, which was billed as the "first 234:. In 1989, Verbum held the first 950:Magazines disestablished in 1991 805:"Verbum Interactive August 1991" 222:300 dpi printout from an Apple 1: 945:Magazines established in 1987 912:10.1016/S8755-4615(17)30141-X 694:Verbum 5.2 - Virtual Reality 875:"Yavelow - Music for Media" 710:Compute! Magazine Issue 127 971: 677:Verbum 1.0 - Premier Issue 466:. "HyperGallery" features 18: 900:Computers and Composition 131:5.2, Fall/Winter '91 121:1.0, Summer/Fall '86 33: 218:computers and generated 21:Verbum (Slovak magazine) 784:Green, Michael (1986). 555:Winter/Spring '91 358:Winter/Spring '88 303:Winter/Spring '87 649:was programmed using 594:Fall/Winter '91 533:Summer/Fall '90 385:'s "Rock and Rolling 276:Summer/Fall '86 180:magazine focusing on 765:www.drfutureshow.com 487:Adobe Illustrator 88 246:of the early 1990s. 522:Christopher Yavelow 258: 210:It was laid out in 30: 651:MacroMind Director 647:Verbum Interactive 639:Verbum Interactive 633:Verbum Interactive 257: 242:with the emerging 228:image manipulation 196:desktop publishing 62:Computer magazines 842:978-3-540-40726-3 733:Los Angeles Times 630: 629: 443:and font design. 375:Adobe Illustrator 186:computer graphics 174:personal computer 165: 164: 962: 924: 923: 895: 889: 888: 886: 885: 871: 865: 860: 854: 853: 851: 849: 826: 820: 819: 817: 816: 807:. 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Index

Verbum (Slovak magazine)

Computer magazines
Circulation
ISSN
0889-4507
personal computer
computer art
interactive art
computer graphics
Info 64
desktop publishing
PageMaker
Macintosh Plus
camera-ready
LaserWriter Plus
image manipulation
multimedia
Digital Be-In
counterculture
cyberculture
FullPaint
PageMaker
Jack Davis
PageMaker
Fontographer
Ready, Set, Go!
PageMaker
Adobe Illustrator
PostScript

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