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Voodoo3

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320:, 166 MHz and 183 MHz respectively. While this gave the 3000 and 3500 a notable theoretical advantage in multi-textured fillrate over its main rival, the TNT2 clocked at 125 MHz, the TNT2 had nearly twice the single-textured fillrate of the Voodoo3. In addition, the Voodoo3 consisted of one multi-texturing pipeline, the TNT series consisted of twin single texturing pipelines. As a result, Voodoo3 was disadvantaged in games not using multiple texturing. The 2000 and 3000 boards generally differed in their support for TV output; the 3500 boards also carried a TV tuner and provided a wide range of video inputs and outputs. 392:. The 3dfx Velocity boards came with only 8 MB of RAM, compared to 16 MB on a regular Voodoo3. In addition, one of the texture management units came disabled as well, making the board more like a Banshee. Enthusiasts discovered that it was possible to enable the disabled TMU with a simple registry alteration. The board's clock speed was set at 143 MHz, exactly the same as a Voodoo3 2000. 200: 149: 27: 157: 1414: 308:
The internal organisation of Avenger was not complex. Pre-setup notably featured a guardband clipper (eventually part of hardware transformation and lighting) but the pixel pipeline was a conventional single-issue, dual-texture design almost identical to that featured on Voodoo2, but capable of
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3dfx released a line of business / value-oriented cards based on the Voodoo3 Avenger chipset. With the purchase of STB Systems, 3dfx had acquired several popular brand names. The Velocity brand had appealed to OEM system builders for years, with boards such as the
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The 'Avenger' graphics core was originally conceived immediately after Banshee. Due to mis-management by 3dfx, this caused the next-generation 'Rampage' project to suffer delays which would prove to be fatal to the entire company.
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were considered Voodoo3's performance territory, as Voodoo3's primary competition upon release was the dated RIVA TNT. Nvidia's RIVA TNT2 arrived shortly thereafter and the two traded places frequently in benchmark results.
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and 9. After 3dfx shut its doors, 3rd party drivers for Windows 98/98SE, 2000, Me and XP were developed by loyal 3dfx customers. Drivers for Windows XP are still available at Microsoft for download.
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To save framebuffer space, the Voodoo3's rendering output was dithered to 16 bit. This offered better quality than running in pure 16-bit mode. However, a controversy arose over what happened next.
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precision (8 bits per channel, 16.7M colours) in its texture mappers and pixel pipeline as opposed to previous products from 3dfx and other vendors, which had only worked in 16-bit precision.
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was not representative of the final output, and therefore, screenshots did not accurately portray Voodoo3's display quality which was actually much closer to the 24-bit outputs of Nvidia's
289:, which took the rendered frame from the framebuffer and generated the display image, performed a 2x2 box or 4x1 line filter on the dithered image to almost reconstruct the original 2144: 1497: 1345: 400:
The last set of drivers officially released for the Voodoo3 on Win9x was version 1.07.00. For Win2000 the latest version is 1.03.00. Dual monitor support with V1.1.3b for
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Avenger was pushed to the forefront as it offered a quicker time to market than the already delayed Rampage. Avenger was no more than the Banshee core with a second
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debuted in Banshee. This 2D engine led the Voodoo3 to be considered one of the more high-performance video cards of its generation.
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The Voodoo3 2000, 3000 and 3500 differed mainly in clock frequencies (memory and core were synchronous). The clock rates were 143
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working on 32-bit image data as opposed to Voodoo2's pure 16-bit output. Avenger's other remarkable features included the 128-bit
1782: 1704: 220: 982:– 3Dfx Velocity cards only have 1 working TMU enabled on OpenGL and Glide games, but both TMUs working under DirectX games. 1978: 1743: 339:
Although the Voodoo3 was a replacement for the Voodoo2, it was often beaten by Voodoo2 SLI cards in direct comparisons.
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Voodoo3 remained performance competitive throughout its life, eventually being comprehensively outclassed by Nvidia's
1206: 183:'98 and arrived on store shelves in early 1999. The Voodoo3 line was the first product manufactured by the combined 2193: 2110: 209: 2214: 2047: 1532: 310: 1248: 2159: 1853: 1506: 263:. Avenger was thus merely a Voodoo2 with an integrated 128-bit 2D video accelerator and twice the clock speed. 216: 2219: 1968: 1044: 2154: 2115: 1926: 1858: 1236: 2122: 2100: 2079: 1874: 1848: 1797: 1765: 1464: 1308: 256: 2181: 2127: 2021: 1818: 1669: 1168: 2171: 1828: 1731: 1045:
3Dfx Takes Chance on Boards - Voodoo3 2000, Voodoo3 3000, and Voodoo3 3500 - Product Announcement
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3Dfx Interactive Blasts COMDEX with Voodoo3 Debut And Four Voodoo Banshee PC-OEM Announcements
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VGA: Whether the card included a built-in VGA subsystem and ran as a standalone graphics card
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rendering limitation. This was in fact quite complex, as Voodoo3 operated to full
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render. 3dfx claimed this to be '22-bit' equivalent quality. As such, Voodoo3's
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was a series of computer gaming video cards manufactured and designed by
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Much was made of Voodoo3 (christened 'Avenger') and its
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being used in many OEM systems from companies such as
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New 3D Chips – Banshee, G200, RIVA TNT And Savage3D
136: 126: 116: 111: 101: 93: 85: 77: 69: 62: 54: 36: 323:At the time modern multi-texturing games such as 171:. It was the successor to the company's high-end 1186: 1184: 1491: 1339: 8: 1039: 1037: 342:Voodoo 3 support MPEG-2 video acceleration. 19: 1517: 1498: 1484: 1476: 1412: 1346: 1332: 1324: 1109: 1107: 1105: 411: 175:line and was based heavily upon the older 1213:, Beyond3D.Com, accessed August 30, 2006. 1055: 1053: 239:Learn how and when to remove this message 1031:, 3dfx Press Release, November 16, 1998. 1024: 1022: 1018: 517: 512: 503: 498: 493: 488: 483: 1309:"VGA Legacy MKIII - 3Dfx Velocity 100" 18: 1250:VGA Legacy MKIII - 3Dfx Voodoo 3 3000 7: 1238:, Tom's Hardware, February 22, 1999. 1127:Norton-Smith, Hugh (February 2000). 221:adding citations to reliable sources 1824:Input–output memory management unit 1393: 1169:Matrox Millennium G400 16MB Review 1099:, Tom's Hardware, August 18, 1998. 179:product. Voodoo3 was announced at 14: 1129:"3dfx Bites Back With Voodoo 4/5" 1047:, Electronic News, March 1, 1999. 198: 25: 208:needs additional citations for 1286:, Anandtech, October 29, 1999. 1: 353:. 3dfx created the ill-fated 1226:, Anandtech, April 27, 1999. 1158:, Anandtech, April 27, 1999. 1115:3dfx '22Bit Colour' Explored 267:Architecture and performance 16:Series of gaming video cards 1194:, Anandtech, April 3, 1999. 1178:, X-bit Labs, July 2, 1999. 2236: 1137:. No. 45. p. 102 81:Voodoo3 1000, Voodoo3 2000 73:Velocity 100, Velocity 200 1410: 1095:November 6, 2016, at the 1065:TechPowerUP GPU Database" 475: 472: 467: 464: 457: 450: 443: 435: 428: 425: 420: 417: 414: 141: 24: 1854:Video display controller 1507:Graphics processing unit 1264:"Exploring the Velocity" 1117:, Beyond3D, May 7, 1999. 1061:"3dfx Avenger GPU Specs 1204:Beyond3D 3D Chip Tables 1969:Shared graphics memory 161: 153: 42:; 25 years ago 2155:Hardware acceleration 1859:Video processing unit 160:3dfx Voodoo3 3000 AGP 159: 152:3dfx Voodoo3 2000 PCI 151: 31:3dfx Voodoo3 2000 AGP 2080:Performance per watt 1849:Texture mapping unit 1798:Unified shader model 1465:Scan-Line Interleave 257:texture mapping unit 217:improve this article 2022:Integrated graphics 1362:Graphics processors 1222:Lal Shimpi, Anand. 1190:Lal Shimpi, Anand. 1154:Lal Shimpi, Anand. 1008:S3 Graphics Savage4 921:Voodoo3 3500 TV SE 21: 2172:Parallel computing 2048:Display resolution 1829:Render output unit 1819:Geometry processor 1209:2006-01-18 at the 1174:2006-07-21 at the 987:Competing chipsets 809:Voodoo3 3500 TVsi 162: 154: 2202: 2201: 2017:External graphics 2000:Discrete graphics 1964:Memory controller 1727:Graphics pipeline 1688: 1687: 1473: 1472: 1284:3dfx Velocity 100 976: 975: 332:Unreal Tournament 249: 248: 241: 146: 145: 2227: 2215:3dfx Interactive 2177:Vector processor 2160:Image processing 2150:Graphics library 2085:Transistor count 2027:System on a chip 1959:Memory bandwidth 1839:Stream processor 1518: 1500: 1493: 1486: 1477: 1443:Related articles 1416: 1355:3dfx Interactive 1348: 1341: 1334: 1325: 1319: 1318: 1316: 1315: 1304: 1298: 1293: 1287: 1282:Andrawes, Mike. 1280: 1274: 1273: 1271: 1270: 1260: 1254: 1253: 1245: 1239: 1233: 1227: 1224:NVIDIA Riva TNT2 1220: 1214: 1201: 1195: 1188: 1179: 1165: 1159: 1156:Nvidia Riva TNT2 1152: 1146: 1145: 1143: 1142: 1124: 1118: 1113:Beets, Kristof. 1111: 1100: 1086: 1080: 1079: 1077: 1075: 1064: 1057: 1048: 1041: 1032: 1026: 993:Nvidia RIVA TNT2 865:Voodoo3 3500 TV 412: 244: 237: 233: 230: 224: 202: 195: 169:3dfx Interactive 50: 48: 43: 29: 22: 2235: 2234: 2230: 2229: 2228: 2226: 2225: 2224: 2205: 2204: 2203: 2198: 2089: 2031: 1983: 1863: 1802: 1793:Tiled rendering 1684: 1633: 1604:InfiniteReality 1509: 1504: 1474: 1469: 1438: 1417: 1408: 1369:Voodoo Graphics 1357: 1352: 1322: 1313: 1311: 1306: 1305: 1301: 1296:Voodoo3 Drivers 1294: 1290: 1281: 1277: 1268: 1266: 1262: 1261: 1257: 1247: 1246: 1242: 1234: 1230: 1221: 1217: 1211:Wayback Machine 1202: 1198: 1189: 1182: 1176:Wayback Machine 1166: 1162: 1153: 1149: 1140: 1138: 1126: 1125: 1121: 1112: 1103: 1097:Wayback Machine 1088:Pabst, Thomas. 1087: 1083: 1073: 1071: 1062: 1059: 1058: 1051: 1042: 1035: 1027: 1020: 1016: 989: 588:Never released 524: 515: 510: 501: 496: 491: 486: 410: 398: 375:STB Velocity 3D 363: 326:Quake III Arena 311:GDI accelerator 269: 245: 234: 228: 225: 214: 193: 97:Voodoo3 3500 TV 46: 44: 41: 32: 17: 12: 11: 5: 2233: 2231: 2223: 2222: 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676: 673: 670: 667: 664: 661: 658: 655: 652: 649: 646: 643: 641:Voodoo3 1000 640: 639: 635: 632: 629: 626: 623: 620: 617: 614: 611: 608: 605: 602: 599: 596: 593: 590: 587: 585:Velocity 200 584: 583: 579: 576: 573: 570: 567: 564: 561: 558: 555: 552: 549: 546: 543: 540: 537: 534: 531: 529:Velocity 100 528: 527: 522: 508: 485:MOperations/s 482: 478: 470: 461: 454: 447: 441: 438: 432: 423: 413: 407: 405: 403: 395: 393: 391: 387: 383: 380: 376: 372: 369: 361:3dfx Velocity 360: 358: 356: 352: 348: 343: 340: 337: 334: 333: 328: 327: 321: 319: 314: 312: 306: 304: 300: 296: 292: 288: 283: 280: 278: 274: 266: 264: 262: 258: 253: 243: 240: 232: 222: 218: 212: 211: 206:This section 204: 201: 197: 196: 190: 188: 186: 182: 178: 174: 170: 166: 158: 150: 140: 135: 132: 129: 125: 122: 119: 115: 110: 106: 104: 100: 96: 92: 88: 84: 80: 76: 72: 68: 65: 61: 57: 53: 39: 35: 28: 23: 2182:Video coding 1783:Tessellation 1693:Architecture 1422:Acquisitions 1388: 1312:. Retrieved 1302: 1291: 1278: 1267:. Retrieved 1258: 1249: 1243: 1231: 1218: 1199: 1192:3dfx Voodoo3 1163: 1150: 1139:. Retrieved 1134:PC PowerPlay 1132: 1122: 1084: 1072:. Retrieved 1068: 998:ATI Rage 128 768:AGP 2x, PCI 712:AGP 2x, PCI 465:Core config 451:Core clock ( 399: 386:Velocity 128 385: 374: 364: 357:to counter. 344: 341: 338: 330: 324: 322: 315: 307: 291:24-bit color 284: 281: 273:16-bit color 270: 254: 250: 235: 226: 215:Please help 210:verification 207: 164: 163: 107:Direct3D 6.0 89:Voodoo3 3000 37:Release date 2165:Compression 2036:Performance 1988:Form factor 1880:Framebuffer 1844:Tensor unit 1834:Shader unit 1766:Ray-tracing 1705:Fabrication 1680:Intel 2700G 1614:3dfx Voodoo 1609:NEC µPD7220 1450:Glide (API) 1434:STB Systems 1374:Voodoo Rush 1069:TechPowerUp 1003:Matrox G400 644:March 1999 519:Bus width ( 505:Bandwidth ( 500:MVertices/s 368:S3 Graphics 347:GeForce 256 295:framebuffer 229:August 2024 185:STB Systems 142:Unsupported 117:Predecessor 70:Entry-level 2209:Categories 2075:Frame rate 2043:Clock rate 2005:Clustering 1807:Components 1587:Radeon Pro 1314:2017-05-25 1269:2018-07-26 1167:Fastsite. 1141:2024-08-27 1074:August 28, 1014:References 924:June 1999 868:June 1999 349:and ATI's 301:and ATI's 187:and 3dfx. 94:Enthusiast 47:March 1999 40:March 1999 2106:Scrolling 2010:Switching 1665:VideoCore 1429:GigaPixel 683:2, 2.288 665:125, 143 662:125, 143 495:MTexels/s 490:MPixels/s 440:interface 422:Code name 299:RIVA TNT2 127:Successor 78:Mid-range 2053:Fillrate 1732:Geometry 1592:Instinct 1404:Voodoo 5 1399:Voodoo 4 1394:Velocity 1207:Archived 1172:Archived 1093:Archived 927:Avenger 871:Avenger 815:Avenger 759:Avenger 703:Avenger 647:Avenger 591:Avenger 535:Avenger 514:Bus type 479:support 477:Direct3D 469:Fillrate 444:Memory ( 402:Mac OS 8 382:RIVA 128 371:ViRGE VX 355:Voodoo 5 303:Rage 128 131:Voodoo 5 86:High-end 55:Codename 2133:Texture 2063:Texel/s 2058:Pixel/s 1995:IP core 1947:HBM-PIM 1814:Blitter 1788:T&L 1759:Shading 1675:Imageon 1670:Vivante 1660:PowerVR 1624:Glaze3D 1555:GeForce 1521:Desktop 1389:Voodoo3 1379:Voodoo2 1307:Vlask. 936:AGP 2x 880:AGP 2x 824:AGP 2x 656:AGP 2x 600:AGP 2x 544:AGP 2x 473:Memory 418:Launch 396:Drivers 390:Gateway 384:-based 373:-based 261:Voodoo2 191:History 173:Voodoo2 165:Voodoo3 121:Voodoo2 112:History 103:DirectX 58:Avenger 45: ( 20:Voodoo3 2111:Sprite 2070:FLOP/s 1868:Memory 1737:Vertex 1720:MOSFET 1715:FinFET 1645:Adreno 1638:Mobile 1599:Matrox 1582:Radeon 1560:Quadro 1550:Nvidia 1460:Nvidia 1063:| 907:2.928 739:2.288 659:8, 16 627:2.288 571:2.288 415:Model 408:Models 379:Nvidia 351:Radeon 287:RAMDAC 277:32-bit 181:COMDEX 2187:Codec 2145:GPGPU 1952:HBM3E 1937:HBM2E 1920:GDDR7 1915:GDDR6 1910:GDDR5 1905:GDDR4 1900:GDDR3 1895:GDDR2 1885:SGRAM 1570:Tegra 1565:Tesla 1528:Intel 963:3.19 851:2.66 795:2.66 429:Fab ( 64:Cards 2194:VLIW 2140:ASIC 2116:Tile 2094:Misc 1979:VRAM 1942:HBM3 1932:HBM2 1890:GDDR 1776:SIMT 1771:SIMD 1710:CMOS 1655:Mali 1455:FXT1 1076:2024 972:6.0 969:128 966:SDR 957:400 954:200 951:200 948:2:1 945:200 942:200 933:250 916:6.0 913:128 910:SDR 901:366 898:183 895:183 892:2:1 889:183 886:183 877:250 860:6.0 857:128 854:SDR 845:333 842:166 839:166 836:2:1 833:166 830:166 821:250 804:6.0 801:128 798:SDR 789:333 786:166 783:166 780:2:1 777:166 774:166 765:250 748:6.0 745:128 742:SDR 733:286 730:143 727:143 724:2:1 721:143 718:143 709:250 692:6.0 689:128 686:SDR 677:250 674:125 671:125 668:2:1 653:250 636:6.0 633:128 630:SDR 621:286 618:143 615:143 612:2:1 609:143 606:143 597:250 580:6.0 577:128 574:SDR 565:286 562:143 559:143 556:2:1 553:143 550:143 541:250 426:VGA 377:and 329:and 1927:HBM 1875:DMA 1749:MAC 1577:AMD 1543:Arc 1514:GPU 939:16 883:16 827:16 771:16 715:16 603:16 521:bit 509:/s) 460:MHz 453:MHz 437:Bus 318:MHz 219:by 2211:: 2128:GI 2123:3D 2101:2D 1619:S3 1538:Xe 1533:GT 1183:^ 1131:. 1104:^ 1067:. 1052:^ 1036:^ 1021:^ 960:0 930:✓ 904:0 874:✓ 848:0 818:✓ 792:0 762:✓ 736:0 706:✓ 680:0 650:✓ 624:0 594:✓ 568:0 547:8 538:✓ 507:GB 462:) 455:) 448:) 446:MB 433:) 431:nm 305:. 1499:e 1492:t 1485:v 1347:e 1340:t 1333:v 1317:. 1272:. 1144:. 1078:. 523:) 242:) 236:( 231:) 227:( 213:. 49:)

Index


Cards
DirectX
Voodoo2
Voodoo 5


3dfx Interactive
Voodoo2
Voodoo Banshee
COMDEX
STB Systems

verification
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texture mapping unit
Voodoo2
16-bit color
32-bit
RAMDAC
24-bit color
framebuffer
RIVA TNT2
Rage 128
GDI accelerator
MHz
Quake III Arena
Unreal Tournament

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