367:
240:(if used spatially). VSA-100 supports rotated-grid super-sampling anti-aliasing (RGSS AA) modes, with a maximum anti-aliasing level determined by the number of VSA-100 chips in the SLI configuration. One chip allows 2× AA, two chips allows 4× AA, four chips provides for 8× AA and so on. The RGSS method of anti-aliasing combines multiple samples of each frame, resulting in higher quality than the brute force ordered-grid over-sampling of ImgTech
1672:
123:
27:
291:
1230:
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1080:
1005:
930:
859:
790:
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151:
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468:
3dfx decided on 166 MHz due to issues with the 6000 running properly at 183 MHz due to a design flaw with the PCB. Most of the problems seen in earlier revisions were fixed, although there may have been glitches while in anti-aliasing mode on some cards. Most of the known cards are revision
433:
This was an early alpha of the card primarily used for photos and testing purposes. These cards generally had a short life expectancy, and were largely incompatible with various motherboards at the time. They also typically could not achieve speeds above 143 MHz without suffering from VSA-100
374:
The Voodoo 5 6000 is the unreleased high-end product in the Voodoo5 line. It was to use four 166 MHz VSA-100 processors, each with its own 32 MB of 166 MHz SDRAM, resulting in the first 128 MB graphics card (consisting of sixteen 8 MB chips). Approximately 1000+ test cards were produced.
398:
Unfortunately, the production cost of the Voodoo5 6000 would have likely hampered its competitiveness from a profitability standpoint. Compared to the single-chip GeForce and Radeon cards, a Voodoo5 6000 is burdened with much redundancy and a complicated board. It was projected to have a US$ 600
259:
interface, again similar to the Voodoo3. Memory capacity and bandwidth is separately dedicated to each VSA-100 processor. While capacity is not cumulative across the entire card, bandwidth is effectively cumulative and thus a card with 2× VSA-100 processors has similar bandwidth to a single-chip
184:
One of the design goals for the VSA-100 was scalability. The name of the chip is an abbreviation for "Voodoo
Scalable Architecture." By using one or more VSA-100 chips on a board, the various market segments for graphics cards are satisfied with just a single graphics chip design. Theoretically,
450:
This version dropped the Intel PCI bridge chip in favor of a HiNT bridge chip. These cards were able to be powered by either the internal system PSU or by a proprietary 3dfx external power supply, a feature seen in all subsequent prototype revisions. The clock speed varied from card to card,
390:
With regards to performance, little was known until enthusiasts were able to get pre-release hardware and run tests on it. The results showed that the Voodoo 5 6000 outperformed the GeForce 2 Ultra and Radeon 7500, which were the fastest iterations of the GeForce 2 and Radeon R100 lines,
260:
graphics card using 128-bit DDR memory. Memory is clocked synchronously with the VSA-100 chip. Later, unreleased boards were planned to offer a 64-bit DDR memory design instead, in order to reduce board costs through lower complexity, while offering similar RAM performance.
459:
Cards from this revision varied in stability from dead to fully functional. A lot of problems had been fixed in this revision, but it still had VSA-100 thermal death problems above 183 MHz. These cards either had 166 or 183 MHz VSA-100 GPUs.
298:
Released after the Voodoo 5 5500, the Voodoo4 4500 is the budget implementation of the VSA-100 product. It used only one VSA-100 chip and did not need an additional power connection. It was more expensive yet it was beaten in almost all areas by the
434:"death". This revision used an Intel PCI bridge chip, was equipped with 128 MB of 5.4ns SDRAM and used a proprietary external 3dfx power supply. Initial models had the chips mounted in the arrangement seen in the photograph, but this required a
223:
in 3D, compared to 16-bit color depth with all previous designs. The limitation of 256px × 256px maximum texture dimensions was also addressed and VSA-100 can use up to 2048px × 2048px textures. Additionally, 3dfx implemented the FXT1 and DXTC
231:
The VSA-100 supports a hardware accumulation buffer, known as the "T-buffer". When rendering to the T-buffer, VSA-100 can store the combined outputs of several frames. This mechanism allows for creation of effects such as
208:(Voodoo2/3) to a dual pixel pipeline design with one texture mapping unit on each. This design, commonly referred to as a 2×1 configuration, has an advantage over the prior 1×2 design with the ability to always output 2
197:(SLI) technology. A major drawback to this method of performance scaling is that various parts of hardware are needlessly duplicated on the cards and board complexity increases with each additional processor.
391:
respectively. (It was rumored that GeForce 2 Ultra was intended to prevent 3dfx taking the lead with their Voodoo 5 6000.) In some cases, the 6000 was shown to compete well with the next-generation
1307:, 200+ MHz core, and a T&L unit. However, it was early in its development and only approximately twenty working cards were produced before 3dfx went bankrupt, and most assets were purchased by
451:
generally either 166 or 183 MHz. The VSA-100 chips used still did not have a long life expectancy, and may have had problems running anti-aliasing. This revision had 128 MB of 5.0ns SDRAM.
169:
process, as with Voodoo3. However, the process was tweaked with a sixth metal layer to allow for better density and speed, and the transistors have a slightly shorter gate length and thinner
477:
Little is known about this series except that this is the final revision. It was meant to be the retail unit, but shortly after the run of 10 were produced, the 6000 series was cancelled.
2523:
422:
features such as hardware transform and lighting acceleration for vertices. The precarious financial situation of 3dfx was another factor contributing to the 6000's demise.
1876:
1724:
442:
cards were four-layer, while the Voodoo 5 5500 was six-layer) and would have been unreasonably expensive. All of the later revisions had the four chips mounted in a row.
366:
1645:
142:. All members of the family were based upon the VSA-100 graphics processor. Only the single-chip Voodoo 4 4500 and dual-chip Voodoo 5 5500 made it to market.
1992:
1299:
The successor to the Voodoo 5 series, codenamed "Rampage", was already planned and had been in development for years. It was supposed to have a smaller
2373:
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256:
2202:
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price tag, considerably higher than competing parts. Despite its high price point, the Voodoo5 6000 would not have offered next-generation
177:
than its predecessors and the data paths are 32 bits wide rather than 16-bit. Rendering calculations are 40 bits wide in VSA-100 but the
2593:
425:
There were five revisions of the Voodoo 5 6000: (the numbers after the model state the build week: 10 for week 10, 00 for year 2000).
2127:
1675:
2166:
2149:
1862:
1710:
332:
2161:
2083:
1300:
335:, and the Mac Edition, which is only available for PCI, though could run in 66 MHz PCI slots. The Mac Edition has dual link
166:
2357:
2122:
1571:
2572:
2489:
193:
of the card would increase proportionally. On cards with more than one VSA-100, the chips are linked using 3dfx's
2603:
2426:
1911:
324:
274:
173:. VSA-100 has a transistor count of roughly 14 million, compared to Voodoo3's ~8 million. The chip has a larger
2538:
2232:
1885:
1693:- home of the 3dfx software and driver archive. Many enhanced 3rd party drivers for all generations of Voodoos.
1642:
2608:
2598:
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The unreleased Voodoo 5 5000 was to be similar to the 5500 but with half of the RAM capacity (32 MB total).
2347:
2533:
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237:
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Because the card used more power than the AGP specification allowed for, a special power supply called
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1401:
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2197:
2048:
380:
225:
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2207:
2110:
1288:
400:
354:, but unfortunately Voodoo5 5500 was late to market and was up against the new GeForce 2 GTS and
267:
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2543:
2342:
2217:
2105:
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VGA: Whether the card included a built-in VGA subsystem and ran as a standalone graphics card
379:
had to be included with it. This would have been an external device that would connect to an
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1982:
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1483:
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1414:
384:
2352:
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1987:
201:
158:
The VSA-100 graphics chip is a direct descendant of "Avenger", more commonly known as
2587:
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2007:
511:
340:
174:
135:
63:
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26:
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outlet. Most of the prototype cards utilized a standard internal power supply
170:
2484:
2043:
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1807:
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1353:
1304:
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328:
163:
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to replace the short-lived GeForce 2 Ultra as its flagship product) and
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2002:
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1977:
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1938:
1838:
1358:
1332:
1308:
411:
403:
277:
4× capable graphics processor, 3dfx did not implement AGP texturing.
264:
1592:
1702:
1699:- source of hardware information and software for 3dfx video cards.
1572:"Identify your 3dfx Hardware with Part No. and/or special Markings"
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2315:
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2288:
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139:
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1706:
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186:
346:
In games, the Voodoo 5 5500 is able to outperform the Nvidia
410:
that would be found in the GeForce 3 (which was intended by
331:
were made with AGP4x-interface) with full sideband support,
219:
This is the first 3dfx graphics chip to support full 32-bit
189:
could be run in parallel on a single graphics card, and the
1690:
1696:
323:
The Voodoo 5 5500 comes in three flavors: a universal
216:
per clock instead of 1 pixel and 2 texels per clock.
1379:
1377:
2472:
2414:
2366:
2246:
2185:
2071:
2016:
1899:
1892:
1821:
1800:
1740:
587:
582:
571:
566:
561:
556:
551:
546:
535:
343:outputs, the other versions just have one VGA-out.
110:
100:
95:
85:
77:
69:
62:
54:
36:
358:, both of which easily outperformed the Voodoo 5.
1870:
1718:
1472:
1470:
1468:
200:3dfx changed the rendering pipeline from one
8:
1566:
1564:
1562:
19:
1896:
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1855:
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1725:
1711:
1703:
484:
1397:
1395:
1393:
149:
121:
1373:
615:
610:
605:
600:
154:VSA-100 ICs, revision 220 and 320 shown
1496:Multi-Sampling Anti-Aliasing Explained
18:
515:
506:
7:
2203:Input–output memory management unit
1498:, Firing Squad, February 13, 2001.
1404:, Hot Hardware, December 15, 2001.
438:with eight circuitry layers (most
429:Intel Revision 1 (model 1000–1900)
181:and results are stored as 32-bit.
14:
455:HiNT Revision 3 (model 3000–3500)
446:HiNT Revision 2 (model 2000–2900)
1593:AnandTech – 3dfx Voodoo4 4500AGP
1402:3dfx Interview with Peter Wicher
1301:semiconductor device fabrication
1228:
1153:
1078:
1003:
928:
857:
788:
778:
718:
638:
25:
1486:, Firing Squad, April 24, 2000.
134:was the last and most powerful
263:Voodoo 4 and Voodoo 5 support
255:The chip implements a 128-bit
185:anywhere from 1 to 32 VSA-100
1:
1673:Support for 3dfx Voodoo cards
1538:"3dfx Voodoo5 5500 AGP Specs
1509:"3dfx Voodoo4 4500 AGP Specs
473:HiNT Revision 5 (model 3900)
146:Architecture and performance
1387:, Anandtech, July 11, 2000.
464:HiNT Revision 4 (3600–3700)
167:semiconductor manufacturing
2625:
1632:, Firingsquad, 2000-07-14.
1477:3dfx Voodoo 5 5500 Preview
138:line that was released by
2594:Graphics processing units
1789:
1691:FalconFly.de 3dfx Archive
1652:, Sudhian, July 26, 2006.
1643:3dfx Voodoo 5 6000 Review
1542:TechPowerUP GPU Database"
1513:TechPowerUP GPU Database"
1448:TechPowerUP GPU Database"
1419:TechPowerUP GPU Database"
695:
532:
527:
522:
503:
496:
493:
490:
487:
236:(if used temporally) and
115:
24:
2233:Video display controller
1886:Graphics processing unit
1444:"3dfx VSA-100 GPU Specs
1415:"3dfx Avenger GPU Specs
162:. It was built on a 250
1605:"3dfx Voodoo5 5000 PCI"
370:Voodoo 5 6000 Prototype
2348:Shared graphics memory
469:A from week 37, 2000.
371:
295:
155:
127:
42:; 24 years ago
2534:Hardware acceleration
2238:Video processing unit
1303:process, support for
1285:Texture mapping units
369:
294:3dfx Voodoo4 4500 AGP
293:
206:texture mapping units
153:
126:3dfx Voodoo5 5500 AGP
125:
31:3dfx Voodoo5 5500 AGP
2459:Performance per watt
2228:Texture mapping unit
2177:Unified shader model
1844:Scan-Line Interleave
273:While VSA-100 is an
195:Scan-Line Interleave
2401:Integrated graphics
1741:Graphics processors
1630:Voodoo5 5500 Review
1628:Guido Shah, Sarju.
1383:Lal Shimpi, Anand.
1362:Millennium G400 MAX
1289:render output units
327:version (AGP 1/2x,
226:texture compression
21:
2551:Parallel computing
2427:Display resolution
2208:Render output unit
2198:Geometry processor
1648:2006-08-22 at the
1482:2009-06-17 at the
1347:(Kyro and Kyro II)
1315:Competing chipsets
372:
296:
268:video acceleration
156:
128:
16:Graphics card line
2581:
2580:
2396:External graphics
2379:Discrete graphics
2343:Memory controller
2106:Graphics pipeline
2067:
2066:
1852:
1851:
1576:FalconFly Central
1385:3dfx Voodoo5 5500
1278:
1277:
387:power connector.
352:ATI Rage 128 MAXX
120:
119:
2616:
2604:3dfx Interactive
2556:Vector processor
2539:Image processing
2529:Graphics library
2464:Transistor count
2406:System on a chip
2338:Memory bandwidth
2218:Stream processor
1897:
1879:
1872:
1865:
1856:
1822:Related articles
1795:
1734:3dfx Interactive
1727:
1720:
1713:
1704:
1678:
1670:
1664:
1662:TDG-3dfx-Rampage
1659:
1653:
1639:
1633:
1626:
1620:
1619:
1617:
1615:
1601:
1595:
1590:
1584:
1583:
1582:on June 7, 2004.
1578:. Archived from
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1556:
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1541:
1534:
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1525:
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1512:
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1440:
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1418:
1411:
1405:
1399:
1388:
1381:
1345:PowerVR Series 3
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140:3dfx Interactive
50:
48:
43:
29:
22:
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2615:
2614:
2613:
2584:
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2362:
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2181:
2172:Tiled rendering
2063:
2012:
1983:InfiniteReality
1888:
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1853:
1848:
1817:
1796:
1787:
1748:Voodoo Graphics
1736:
1731:
1687:
1682:
1681:
1671:
1667:
1660:
1656:
1650:Wayback Machine
1640:
1636:
1627:
1623:
1613:
1611:
1603:
1602:
1598:
1591:
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1570:
1569:
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1536:
1535:
1531:
1521:
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1510:
1507:
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1502:
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1484:Wayback Machine
1475:
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1445:
1442:
1441:
1437:
1427:
1425:
1416:
1413:
1412:
1408:
1400:
1391:
1382:
1375:
1370:
1317:
1297:
1263:
1233:
1229:
1216:Never released
1199:
1187:
1181:
1175:
1158:
1154:
1124:
1112:
1106:
1100:
1083:
1079:
1066:Never released
1049:
1037:
1031:
1025:
1008:
1004:
991:Never released
974:
962:
956:
950:
933:
929:
905:
884:
878:
862:
858:
845:Never released
842:Voodoo4-2 4200
834:
813:
807:
793:
789:
783:
779:
766:Never released
763:Voodoo4-2 4200
723:
719:
704:Never released
701:Voodoo4-2 4000
684:
672:
666:
660:
643:
639:
626:Never released
618:
613:
608:
603:
596:
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148:
46:
44:
41:
32:
17:
12:
11:
5:
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2609:Graphics cards
2606:
2601:
2599:Graphics chips
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2353:Texture memory
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2125:
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2119:
2118:
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2102:
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2096:
2091:
2081:
2079:Compute kernel
2075:
2073:
2069:
2068:
2065:
2064:
2062:
2061:
2056:
2051:
2046:
2041:
2036:
2031:
2026:
2020:
2018:
2014:
2013:
2011:
2010:
2005:
2000:
1995:
1990:
1985:
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1975:
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1968:
1963:
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1802:
1798:
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1785:
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1775:
1770:
1765:
1763:Voodoo Banshee
1760:
1755:
1750:
1744:
1742:
1738:
1737:
1732:
1730:
1729:
1722:
1715:
1707:
1701:
1700:
1694:
1686:
1685:External links
1683:
1680:
1679:
1665:
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1634:
1621:
1596:
1585:
1558:
1529:
1500:
1488:
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1372:
1371:
1369:
1366:
1365:
1364:
1356:
1348:
1342:
1330:
1316:
1313:
1311:in late 2000.
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1145:
1142:
1141:June 22, 2000
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2029:Apple silicon
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2015:
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2008:Apple silicon
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1324:Rage 128 MAXX
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1213:Voodoo5 6000
1212:
1211:
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1186:
1180:
1174:
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1138:Voodoo5 5500
1137:
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1063:Voodoo5 5000
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1024:
1021:
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988:Voodoo4 4800
987:
986:
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961:
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913:Voodoo4 4500
912:
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904:
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623:Voodoo4 4000
622:
621:
599:
594:
578:
545:
539:
530:
519:
513:
509:
501:
486:
480:
478:
472:
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463:
461:
454:
452:
445:
443:
441:
437:
428:
426:
423:
421:
417:
413:
409:
408:pixel shaders
405:
402:
396:
394:
388:
386:
382:
378:
368:
362:Voodoo 5 6000
361:
359:
357:
353:
349:
344:
342:
338:
334:
330:
326:
319:Voodoo 5 5500
318:
316:
311:Voodoo 5 5000
310:
308:
306:
302:
292:
286:Voodoo 4 4500
285:
280:
278:
276:
271:
269:
266:
261:
258:
253:
251:
247:
243:
239:
238:anti-aliasing
235:
229:
227:
222:
217:
215:
211:
207:
203:
198:
196:
192:
188:
182:
180:
176:
175:texture cache
172:
168:
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161:
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145:
143:
141:
137:
136:graphics card
133:
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68:
65:
61:
57:
53:
47:June 22, 2000
40:June 22, 2000
39:
35:
28:
23:
2561:Video coding
2162:Tessellation
2072:Architecture
1801:Acquisitions
1782:
1777:
1668:
1657:
1637:
1624:
1612:. Retrieved
1608:
1599:
1588:
1580:the original
1575:
1549:. Retrieved
1545:
1532:
1520:. Retrieved
1516:
1503:
1491:
1455:. Retrieved
1451:
1438:
1426:. Retrieved
1422:
1409:
1298:
1225:250 nm
1150:250 nm
1075:250 nm
1000:250 nm
925:250 nm
854:180 nm
775:180 nm
713:180 nm
635:250 nm
476:
467:
458:
449:
432:
424:
397:
389:
377:Voodoo Volts
376:
373:
345:
322:
314:
297:
272:
262:
254:
230:
228:techniques.
218:
199:
183:
157:
131:
129:
91:Direct3D 6.0
81:Voodoo5 5500
73:Voodoo4 4500
37:Release date
2544:Compression
2415:Performance
2367:Form factor
2259:Framebuffer
2223:Tensor unit
2213:Shader unit
2145:Ray-tracing
2084:Fabrication
2059:Intel 2700G
1993:3dfx Voodoo
1988:NEC µPD7220
1829:Glide (API)
1813:STB Systems
1753:Voodoo Rush
1697:3dfxZone.it
1609:TechPowerUp
1546:TechPowerUp
1517:TechPowerUp
1452:TechPowerUp
1423:TechPowerUp
1354:Savage 2000
1336:GeForce 256
1222:VSA-100 ×4
1147:VSA-100 ×2
1072:VSA-100 ×2
563:MVertices/s
418:, nor even
416:Radeon 8500
401:DirectX 8.0
348:GeForce 256
301:GeForce2 MX
248:and Nvidia
234:motion blur
221:color depth
116:Unsupported
101:Predecessor
70:Entry-level
2588:Categories
2454:Frame rate
2422:Clock rate
2384:Clustering
2186:Components
1966:Radeon Pro
1551:August 28,
1522:August 28,
1457:August 28,
1428:August 28,
1368:References
568:Size (MiB)
356:Radeon DDR
329:prototypes
305:Radeon SDR
246:Radeon DDR
204:with twin
171:gate oxide
2485:Scrolling
2389:Switching
2044:VideoCore
1808:GigaPixel
1614:1 January
1305:DDR SDRAM
1295:Successor
589:Bus width
573:Bandwidth
558:MTexels/s
553:MPixels/s
512:interface
440:GeForce 2
420:DirectX 7
393:GeForce 3
250:GeForce 2
78:Mid-range
2432:Fillrate
2111:Geometry
1971:Instinct
1783:Voodoo 5
1778:Voodoo 4
1773:Velocity
1676:| Nvidia
1646:Archived
1641:Jasper.
1480:Archived
1340:GeForce2
997:VSA-100
922:VSA-100
851:VSA-101
772:VSA-101
710:VSA-101
632:VSA-100
591: (
584:Bus type
575: (
538:Direct3D
529:Fillrate
191:fillrate
179:operands
132:Voodoo 5
55:Codename
20:Voodoo 5
2512:Texture
2442:Texel/s
2437:Pixel/s
2374:IP core
2326:HBM-PIM
2193:Blitter
2167:T&L
2138:Shading
2054:Imageon
2049:Vivante
2039:PowerVR
2003:Glaze3D
1934:GeForce
1900:Desktop
1768:Voodoo3
1758:Voodoo2
1247:2:2 ×4
1172:2:2 ×2
1097:2:2 ×2
541:support
533:Memory
525:config
516:Clock (
491:Launch
242:PowerVR
160:Voodoo3
105:Voodoo3
96:History
87:DirectX
58:VSA-100
45: (
2490:Sprite
2449:FLOP/s
2247:Memory
2116:Vertex
2099:MOSFET
2094:FinFET
2024:Adreno
2017:Mobile
1978:Matrox
1961:Radeon
1939:Quadro
1929:Nvidia
1839:Nvidia
1540:|
1511:|
1446:|
1417:|
1359:Matrox
1333:Nvidia
1328:Radeon
1309:Nvidia
1268:10.66
825:16/32
612:Memory
548:MOps/s
488:Model
412:Nvidia
404:vertex
281:Models
265:MPEG-2
244:, ATI
214:texels
212:and 2
210:pixels
2566:Codec
2524:GPGPU
2331:HBM3E
2316:HBM2E
2299:GDDR7
2294:GDDR6
2289:GDDR5
2284:GDDR4
2279:GDDR3
2274:GDDR2
2264:SGRAM
1949:Tegra
1944:Tesla
1907:Intel
1256:1333
1253:1333
1250:1333
1202:5.33
1127:2.66
1052:2.66
977:2.66
938:2/4×
687:2.66
523:Core
385:Molex
341:VGA-A
337:DVI-D
257:SDRAM
64:Cards
2573:VLIW
2519:ASIC
2495:Tile
2473:Misc
2358:VRAM
2321:HBM3
2311:HBM2
2269:GDDR
2155:SIMT
2150:SIMD
2089:CMOS
2034:Mali
1834:FXT1
1616:2024
1553:2024
1524:2024
1459:2024
1430:2024
1338:and
1326:and
1274:256
1271:SDR
1244:166
1241:166
1208:128
1205:SDR
1190:667
1184:667
1178:667
1169:166
1166:166
1133:128
1130:SDR
1115:667
1109:667
1103:667
1094:166
1091:166
1058:128
1055:SDR
1040:333
1034:333
1028:333
1022:2:2
1019:166
1016:166
983:128
980:SDR
965:333
959:333
953:333
947:2:2
944:166
941:166
902:DDR
887:166
881:166
875:2:2
872:166
869:166
831:DDR
816:143
810:143
804:2:2
801:143
798:143
758:128
755:SDR
734:2:2
696:6.0
693:128
690:SDR
675:333
669:333
663:333
657:2:2
654:166
651:166
617:Core
504:Fab
500:name
498:Code
494:VGA
481:List
406:and
350:and
339:and
303:and
187:GPUs
130:The
2306:HBM
2254:DMA
2128:MAC
1956:AMD
1922:Arc
1893:GPU
1321:ATI
1262:128
1238:4×
1196:64
1163:2×
1121:32
1088:4×
1046:64
1013:4×
971:32
908:64
896:32
837:64
749:16
681:16
648:4×
607:AGP
602:PCI
593:bit
579:/s)
518:MHz
508:Bus
436:PCB
333:PCI
325:AGP
275:AGP
2590::
2507:GI
2502:3D
2480:2D
1998:S3
1917:Xe
1912:GT
1607:.
1574:.
1561:^
1544:.
1515:.
1467:^
1450:.
1421:.
1392:^
1376:^
1351:S3
1259:0
1219:✓
1193:0
1144:✓
1118:0
1069:✓
1043:0
994:✓
968:0
919:✓
899:?
893:0
890:?
848:✓
828:?
822:0
819:?
769:✓
752:?
746:0
743:?
740:?
737:?
731:?
728:?
707:✓
678:0
629:✓
577:GB
520:)
395:.
381:AC
307:.
270:.
252:.
164:nm
1878:e
1871:t
1864:v
1726:e
1719:t
1712:v
1618:.
1555:.
1526:.
1461:.
1432:.
1287::
1264:0
1234:Y
1200:0
1188:0
1182:0
1176:0
1159:Y
1125:0
1113:0
1107:0
1101:0
1084:Y
1050:0
1038:0
1032:0
1026:0
1009:Y
975:0
963:0
957:0
951:0
934:Y
906:0
885:0
879:0
863:Y
835:0
814:0
808:0
794:Y
784:Y
724:Y
685:0
673:0
667:0
661:0
644:Y
595:)
49:)
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