706:, but don't necessarily merge. Agree with others that reliable sources absolutely exist on this notable concept and nom seems to confuse poor writing with non-notable topic. Might make sense to institute a strict-ish "must be referenced to a non-primary source" policy though. A decent amount of the content (especially in
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I was much too flippant on my first entry. But instead of finding that I had erred in being too lenient, I found a wealth of sources when searching for "hard and soft magic systems", and apparently the "some guy" is mentioned by a lot of them. I dunno if he merits an article but I should not have
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Yeah, I didn't suggest merely
Redirecting, I suggested merging all three articles into one that discusses the overall concept of magic in gaming systems in general. Again, I see very little point in splitting the concept into three smaller articles with limited scope, each with extremely limited
686:. A magic system that is based on mana points is but one example across both tabletop and video games. There is going to be work needed to avoid OR, but re-orienting the approach to lay out common approaches of magic systems in games makes sense. --
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The topic is not restricted to games. Magic is used in a variety of fictional or constructed settings which may required it to be rationalised and systematised: virtual realities; shared universes and continuities; interface metaphors; &c.
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This article is terribly written. Guess what? That's not what AfD is for. Congrats, we can all go home early today. Before I go, I will take the liberty of removing the worst offender, the first section: some magic system by some guy.
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sourcing, when a single article would easily be able to cover the over all concept of magic in games without being overly long, and be well sourced.
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The scope of that article can easily be changed to also encompass magic systems in general. If it were only "about" MP, it would be a dicdef.
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really do not need to be split into two articles. As stated by the nom, the two articles being nominated are pretty heavy in
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Whenever video games or other games are reviewed, they usually review the magic system as a key part of those games.
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article again. It is about MP; a game mechanic designed to limit the use of magic within a magic system.
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article beyond supposed examples of where a magic system is used. The article seems to be largely
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The following discussion is an archived debate of the proposed deletion of the article below.
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Subsequent comments should be made on the appropriate discussion page (such as the article's
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per Andrew
Davidson, and the one good source in the article already; failing that merge to
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I am also nominating the following related page because it suffers from a similar problem:
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article would result in a single, well-sourced article covering the entire concept.
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Using Chess as a comparative example, you just suggested redirecting
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What do you think of the secondary article that is nominated here,
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list of
Science fiction and fantasy-related deletion discussions
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The above discussion is preserved as an archive of the debate.
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has not been cast correctly, that's 10 points from
Slytherin.
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dismissed him, and the second article seems solid as well.
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423:WP:PRESERVE
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465:Merge Both
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