Knowledge (XXG)

:Articles for deletion/Video game item clichés - Knowledge (XXG)

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591:, this article is an ever-expanding lump of cruft, as editors add their favourite appearances of toilets in games without ever bothering to whip the article into shape. Not that it can be whipped into shape; no consistent, systematic definition of a 'video game item cliche' is offered. If toilets and bits of string count as cliches, why not add magic wands, bullets, coins, scrolls, shoes, things made of wood or menu screens?-- 451:
theatre, but not in say, Broadway theatre. Don't know of any specific examples, not off the top of my head, but I'm trying to illustrate why your objection doesn't work. At most, they're clean-up issues. Stick to other things if you want to convince me on deletion. Bad arguments can ruin a good one. OR is a much better route to go here.
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Again, I don't see how the root cause of the cliche excludes it, nor a cliche being in the real world, or being found in other media. Is there some reason a cliche has to be exclusive, completely original, and not have some other influence behind it? Not so far as I know. If you do, perhaps you
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Original research and unverified, thus failing both the WP:OR and WP:V criterias. Most of these so-called "cliches" would obviously appear in a video game depending on the game's setting. For example, one cliche is finding toilets in FPS video games involving humans, which is obvious in that many
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I don't understand your fixation on this toilet thing, I don't see it as a significant portion of the article (IOW, it could be removed without bothering me). Cliches themselves, though, often involve things that exist in the real world. Some people think say, being stuck in an elevator is a
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If the cliches listed in the article are nearly identical in concept with cliches found in other forms of media, then why do we need a seperate page for video games? Would it not be redundant? Also, extending on my toilet cliche example: In contemporary times, humans have often used toilets to
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page and it mentioned it, I'd not be surprised. Same goes for cliches in video games. Sure, some of them may be the same as in other genres (and depending on the content, it might be appropriate to locate the cliche elsewhere). For example, something could be a cliche in Greek and Japanese
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While this article is pretty well written and not a bad read it is not an encyclopedia article (it might be appropriate for a video game wiki). The information is almost entirely original research. It might be possible to source an article on this topic, but this isn't really a start.
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I would like to point out that, with this one, the article has been nominated 3 times for deletion based on original research. On September 2006 was the last nomination, where people expressed opinions that this article should be cleaned, and comparing with other cliché lists like
709:. Sometimes they are indicators of technical limitations, or the conventions of a particularly popular genre. A useful article would discuss the rationales and reasons behind these game elements and illustrate how they have evolved over time, not just list them 619:- the problem here is that the references need to identify all these things as cliches. It isn't enough to cite a reference that confirms many video games have secret levels and ammo packs and so on. If you can't find references that actually engage with the 460:
If none of the cliches are specific to video games (ie they happen often in real life or in other genres) then there's obviously no merit for a seperate article. It's as simple as that. Regardless though, the article still fails the criterias listed at
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There isn't a time limit one when a page must be finished. If there was, deleting this would only increase the amount of time, anyways. Also, the external links could provide the refs, if anyone takes the time to format them. -
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is something I'm reluctant to apply to an article that is a useful compilation and doesn't exactly warrant using the scientific method (as cliche can always be debated). I'm sure somebody will force me to find a nice anology...
253: 136: 228:- Puh-lease! Cruft & pointless. Do we really need an article telling us that pieces of string & iron bars are game cliches? I think not.... Yaknow maybe the author would like this cliche - Delete as per nom... ;) 132: 446:
cliche. Does that mean nobody ever gets stuck in an elevator? Of course not, just the other day, somebody was on the news for being trapped 11 hours in an elevator here. But if there's a
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isn't correct when it references so many games with exploding barrels, or that we're really drawing a new and spectacular conclusion because it isn't in the Times newspaper, or even a blog.
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There is if they don't always exist in the other genres, and that of video game settings is effectively unique in its components. But I said this already, you just didn't respond to it.
185:- I accept that the article is somewhat cruftish, but its inclusion is valuable. The article is at least verifiable, sourced, and well-written. - Richardcavell 02:59, 8 March 2007 (UTC) 420:
dispose of their bodily wastes, and as humans tend to do this often, there are a large number of toilets throughout the world. As such, how then is it a cliche that video games
117: 90: 85: 94: 77: 289:- People have already started adding references. This is our chance for an encyclopedic treatment of the subject. Let's jump on it. Also per 259:
humans in our society use toilets. Also, some cliches don't apply only to video games, but to all forms of media, including books, films. etc
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Now that I think about it a little bit more, the use of "clichés" completely demeans the subject of the article. These are elements of
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Even if the article was to be cleaned up, many of the "cliches" listed in the article aren't actually considered cliches, as they:
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Apply to all forms of media, such as having potions and healing herbs (which appears commonly in all fantasy-related media).--
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Correct, the article is not, in spite of comments above, sourced. And, also in spite of comments above, it continues to fail
672:. Some utterly tenuous connections being made here, and with a title like "clichés" that's only likely to perpetuate. The 818: 837: 36: 216:. Noble attempts to keep and cleanup have failed miserably, original research is effectively inseparable from text. 681: 632: 81: 162: 836:
Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a
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Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a
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sourced. There are two sources, both of which are humorous and not serious, and don't really say much.
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The following discussion is an archived debate of the proposed deletion of the article below.
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of the article, it will remain a synthesis of other sources into a new interpretation.-
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humans or humanoids tend to have toilets? Are gun or sticks or cars cliches as well?--
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Knowledge (XXG):Articles for deletion/List of animation clichés (second nomination)
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Knowledge (XXG):Articles for deletion/List of comic book clichés (2nd nomination)
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Are due to the game's setting, such as having toilets in games involving humans.
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article is well written and sourced. Analysis of items common in video games.
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itself undermines the article's supposed informational value; something like
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are the differences from September (last time it was nominated) and today.--
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Knowledge (XXG):Articles for deletion/Computer and video game item clichés
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for all the same reasons that the list of comic book clichés was deleted.
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Knowledge (XXG):Articles for deletion/Computer and video game item clichés
742: 695: 579:- some OR, but I imagine it could be sourced and turned into an article. 537: 471: 426: 368: 312: 267: 520:. I don't see how this could possibly be sourced without becoming an 133:
Knowledge (XXG):Articles for deletion/Computer and video game clichés
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makes a good argument against, but I think it's hard to argue that
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The above discussion is preserved as an archive of the debate.
774:, and there has been enough time for this to improve already. 263:
nothing seems to have changed since the previous AfD nomination
265:, other than the addition of more unverified, uncited cruft.-- 809:
trivial information that lacks necessary sourcing, possible
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Excellent article though. Very good original research. --
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Are due to technological restrictions in video games.
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with a suggestion to send to AFD. Original concern:
39:). No further edits should be made to this page. 310:reference was added, in addition to more cruft.-- 840:). No further edits should be made to this page. 766:. Don't let the keep !voters fool you: this is 226:OMG I-had-no-idea-iron-bars-were-a-cliche delete 306:months, two references were removed and only 8: 522:unpublished synthesis of published material 129:Unsourced, non-notable, and non-verifiable. 653:Video_game_item_clichés#Exploding_barrels 543: 410:so the rest of us can know about it. 713:and taken completely at face value. – 18:Knowledge (XXG):Articles for deletion 7: 24: 252:as per my original reasonings in 293:- information and navigation. - 1: 682:Video game item design trends 684:might be a better premise. – 240:yet another "cliché" list. 131:See previous nomination at 857: 757:08:32, 10 March 2007 (UTC) 495:05:37, 12 March 2007 (UTC) 486:08:29, 10 March 2007 (UTC) 163:List of comic book clichés 60:00:01, 13 March 2007 (UTC) 823:03:36, 9 March 2007 (UTC) 802:23:08, 8 March 2007 (UTC) 786:21:44, 8 March 2007 (UTC) 732:20:44, 8 March 2007 (UTC) 718:21:38, 8 March 2007 (UTC) 689:20:06, 8 March 2007 (UTC) 665:19:56, 8 March 2007 (UTC) 640:19:14, 8 March 2007 (UTC) 612:17:11, 8 March 2007 (UTC) 600:16:56, 8 March 2007 (UTC) 584:16:07, 8 March 2007 (UTC) 572:15:03, 8 March 2007 (UTC) 558:14:54, 8 March 2007 (UTC) 529:14:46, 8 March 2007 (UTC) 456:23:53, 9 March 2007 (UTC) 441:05:49, 9 March 2007 (UTC) 415:13:52, 8 March 2007 (UTC) 383:11:34, 8 March 2007 (UTC) 337:11:15, 8 March 2007 (UTC) 327:10:58, 8 March 2007 (UTC) 298:10:36, 8 March 2007 (UTC) 282:08:35, 8 March 2007 (UTC) 245:07:00, 8 March 2007 (UTC) 233:05:52, 8 March 2007 (UTC) 221:05:29, 8 March 2007 (UTC) 209:04:50, 8 March 2007 (UTC) 197:03:56, 8 March 2007 (UTC) 178:01:58, 8 March 2007 (UTC) 155:List of animation clichés 144:01:53, 8 March 2007 (UTC) 833:Please do not modify it. 678:Video game design trends 32:Please do not modify it. 74:Video game item clichés 66:Video game item clichés 139:. No vote from me. -- 261:". After six months, 302:In a time period of 406:should add that to 596: 811:original research 638: 592: 518:original research 194:Daniel J. Leivick 848: 835: 799:Anthony.bradbury 783: 753: 745: 631: 629: 555: 554: 550: 546: 540: 492:FrozenPurpleCube 482: 474: 453:FrozenPurpleCube 437: 429: 412:FrozenPurpleCube 379: 371: 334:Peregrine Fisher 323: 315: 295:Peregrine Fisher 278: 270: 115: 97: 56: 34: 856: 855: 851: 850: 849: 847: 846: 845: 844: 838:deletion review 831: 821: 779: 751: 749: 743: 739: 736:External links 625: 552: 548: 544: 538: 480: 478: 472: 435: 433: 427: 377: 375: 369: 321: 319: 313: 276: 274: 268: 88: 72: 69: 54: 44:The result was 37:deletion review 30: 22: 21: 20: 12: 11: 5: 854: 852: 843: 842: 826: 825: 817: 804: 788: 761: 760: 759: 747: 737: 722: 721: 720: 702:game mechanics 667: 642: 614: 602: 586: 574: 561: 560: 536:. OR cruft. — 531: 511: 510: 509: 508: 507: 506: 505: 504: 503: 502: 501: 500: 499: 498: 497: 488: 476: 448:sitcom cliches 431: 394: 393: 392: 391: 390: 389: 388: 387: 386: 385: 373: 364: 361: 349: 348: 347: 346: 345: 344: 343: 342: 317: 284: 272: 247: 235: 223: 211: 199: 186: 180: 122: 121: 68: 63: 42: 41: 25: 23: 15: 14: 13: 10: 9: 6: 4: 3: 2: 853: 841: 839: 834: 828: 827: 824: 820: 816: 812: 808: 805: 803: 800: 796: 792: 789: 787: 784: 782: 777: 773: 769: 765: 762: 758: 755: 754: 746: 735: 734: 733: 730: 726: 723: 719: 716: 712: 708: 707:puzzle design 704: 703: 698: 697: 692: 691: 690: 687: 683: 679: 675: 671: 668: 666: 663: 658: 654: 650: 646: 643: 641: 637: 634: 630: 628: 622: 618: 615: 613: 610: 606: 603: 601: 598: 595: 590: 587: 585: 582: 578: 575: 573: 570: 566: 563: 562: 559: 556: 551: 541: 535: 532: 530: 527: 523: 519: 515: 514:Strong delete 512: 496: 493: 489: 487: 484: 483: 475: 468: 464: 459: 458: 457: 454: 449: 444: 443: 442: 439: 438: 430: 423: 418: 417: 416: 413: 409: 404: 403: 402: 401: 400: 399: 398: 397: 396: 395: 384: 381: 380: 372: 365: 362: 359: 358: 357: 356: 355: 354: 353: 352: 351: 350: 340: 339: 338: 335: 330: 329: 328: 325: 324: 316: 309: 305: 301: 300: 299: 296: 292: 288: 285: 283: 280: 279: 271: 264: 260: 255: 251: 250:Strong delete 248: 246: 243: 239: 236: 234: 231: 227: 224: 222: 219: 215: 214:Strong delete 212: 210: 207: 203: 202:Strong delete 200: 198: 195: 190: 187: 184: 181: 179: 176: 172: 168: 165:(deleted per 164: 160: 157:(deleted per 156: 151: 148: 147: 146: 145: 142: 138: 134: 130: 126: 119: 113: 109: 105: 101: 96: 92: 87: 83: 79: 75: 71: 70: 67: 64: 62: 61: 58: 57: 52: 47: 40: 38: 33: 27: 26: 19: 832: 829: 806: 790: 780: 767: 763: 741: 724: 710: 706: 700: 694: 673: 669: 644: 626: 620: 616: 604: 588: 576: 564: 547: 533: 513: 470: 425: 421: 367: 311: 307: 303: 286: 266: 257: 249: 237: 225: 218:Deltabeignet 213: 201: 188: 182: 149: 128: 123: 49: 45: 43: 31: 28: 189:Weak Delete 740:sources.-- 711:ad nauseum 581:Astrotrain 662:Autocracy 230:Spawn Man 729:Nardman1 696:gameplay 206:Otto4711 175:ReyBrujo 141:ReyBrujo 125:Deproded 118:View log 633:*Edits* 621:subject 569:Webkami 526:Krimpet 291:WP:LIST 150:Comment 91:protect 86:history 815:danntm 807:Delete 791:Delete 764:Delete 670:Delete 649:WP:SYN 636:*Talk* 617:Delete 609:Arkyan 605:Delete 589:Delete 565:Delete 534:Delete 516:, all 463:WP:ATT 408:Cliché 242:JuJube 238:Delete 161:) and 95:delete 46:delete 795:WP:OR 781:juice 776:Mango 772:WP:OR 752:talk? 715:Unint 705:, or 686:Unint 674:title 657:WP:OR 594:Nydas 481:talk? 467:WP:OR 436:talk? 378:talk? 322:talk? 277:talk? 112:views 104:watch 100:links 55:desat 16:< 813:.-- 725:Keep 645:Keep 627:Dmz5 577:Keep 465:and 422:with 287:Keep 183:Keep 171:Here 135:and 108:logs 82:talk 78:edit 51:Core 48:. -- 797:.-- 768:not 744:TBC 680:or 539:Hex 473:TBC 469:.-- 428:TBC 370:TBC 314:TBC 308:one 304:six 269:TBC 256:: " 169:). 116:– ( 699:, 647:- 553:❞) 549:?! 545:(❝ 524:. 192:-- 110:| 106:| 102:| 98:| 93:| 89:| 84:| 80:| 819:C 748:Φ 738:≠ 477:Φ 432:Φ 374:Φ 318:Φ 273:Φ 120:) 114:) 76:(

Index

Knowledge (XXG):Articles for deletion
deletion review
Core
desat
00:01, 13 March 2007 (UTC)
Video game item clichés
Video game item clichés
edit
talk
history
protect
delete
links
watch
logs
views
View log
Deproded
Knowledge (XXG):Articles for deletion/Computer and video game clichés
Knowledge (XXG):Articles for deletion/Computer and video game item clichés
ReyBrujo
01:53, 8 March 2007 (UTC)
List of animation clichés
Knowledge (XXG):Articles for deletion/List of animation clichés (second nomination)
List of comic book clichés
Knowledge (XXG):Articles for deletion/List of comic book clichés (2nd nomination)
Here
ReyBrujo
01:58, 8 March 2007 (UTC)
Daniel J. Leivick

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