268:("TekLords") who peddle "Tek", a highly addictive neurological drug. Bascom sends the player through several missions to kill TekLords. Killing each TekLord gives players a symbol to be taken into the Matrix, a virtual computer world where players must decipher the meanings of the symbols. Killing all seven TekLords has players return to the Matrix one final time to stop a Tek distribution system that is wired into the Matrix.
284:), and the fact that all of the NPCs in the game (enemies, policemen and civilians) are shootable. If the player draws his gun, the policemen will attack. When a policeman or enemy is killed, their ammo can be picked up. Civilians react to having the player's gun pointed at them. Missions are completed when the TekLord of that mission is defeated in combat.
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praised the game's combination of action with puzzles and strategy, impressive graphics, vast free-roaming game world, and networked multiplayer. Saying that the only problem with the game is that enemies can start firing on the player character when they're too far away to make out, they concluded
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stands out from other first-person shooters, but felt that the game's nonsensical mechanics outweigh its freshness. He particularly complained that though the police will fire upon the player character if he has his gun drawn in public, they show no reaction if an enemy fires upon the player
257:(NPCs), kills the TekLord in the mission, and does not raise any tension (i.e. walking with his gun drawn), Bascom delivers praise. On the other hand, shooting innocent characters or aborting the mission causes him to threaten to have you put back into
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character, and will actually help gang up on the player character if he tries to defend himself. Concluding that "Only fanatical fans of 'TekWar' or Bill
Shatner should get this one, and even they probably won't like it", he gave it 1 out of 5 stars.
29:
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Upon successfully halting the Tek distribution system, Bascom praises the player for their deeds, and promises them a permanent spot in his agency and a guarantee that their original sentencing will be dismissed.
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has enough new angles and ideas to make it stand as a cool game in its own right." They gave it 3 out of 5 stars. A reviewer for
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The premise details an ex-cop who acts as a rogue agent under the direct guidance of Walter Bascom, exterminating
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Where Will the
Animals Sleep? Songs for Kids and Other Living Things
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531:"William Shatner's Tekwar lives again... for some reason"
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Commercial video games with freely available source code
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991:William Shatner: You Can Call Me Bill
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385:Kent, Steven L. (October 23, 1995).
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1304:Sprite-based first-person shooters
902:Exodus: An Oratorio in Three Parts
14:
327:programmer Les Bird released the
300:, but look closer and you'll see
455:Maximum: The Video Game Magazine
694:Star Trek V: The Final Frontier
529:Tarason, Dominic (2018-02-19).
335:. The game is supported by the
1026:Aftermath with William Shatner
984:William Shatner's Gonzo Ballet
421:Up Till Now: The Autobiography
1:
1146:Witchaven II: Blood Vengeance
485:Internet Archive library copy
482:. February 1996. p. 172.
610:William Shatner's TekWar
461:. January 1996. p. 157.
233:. It was designed using the
221:series of novels created by
215:video game derived from the
1314:Video games based on novels
1181:Redneck Rampage Rides Again
957:National Symphony Orchestra
453:"Maximum Reviews: Tekwar".
364:IntraCorp 1995 Product Line
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558:"JFTekWar and JFWitchaven"
459:Emap International Limited
229:by science-fiction author
1264:Build (game engine) games
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497:"Capstone Source Archive"
26:
1132:William Shatner's TekWar
852:Star Trek Movie Memories
425:. Thomas Dunne. p.
333:William Shatner's TekWar
208:William Shatner's TekWar
22:William Shatner's TekWar
1269:Capstone Software games
562:JonoF's Games and Stuff
677:Awards and nominations
1294:First-person shooters
1279:Cyberpunk video games
255:non-player characters
1188:Redneck Deer Huntin'
888:William Shatner Live
387:"Lost in Cyberspace"
323:Around 2006, former
213:first-person shooter
185:First-person shooter
1033:Shatner's Raw Nerve
949:So Fragile, So Blue
881:The Transformed Man
118:Brandon Chamberlain
96:Brandon Chamberlain
1195:Extreme PaintBrawl
916:Ponder the Mystery
845:Star Trek Memories
556:Fowler, Jonathan.
536:Rock Paper Shotgun
392:South Bend Tribune
374:. 1995. p. 3.
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909:Seeking Major Tom
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736:The Ashes of Eden
517:src-tekwar-source
436:978-0-312-37265-1
372:Capstone Software
325:Capstone Software
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42:Capstone Software
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708:The Captains
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590:. Retrieved
588:. 2023-07-16
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397:. Retrieved
395:. p. 71
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244:
235:Build engine
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49:Publisher(s)
37:Developer(s)
1117:Video games
1043:Spaceflight
976:Other works
859:Up Till Now
837:Other books
667:Discography
662:Filmography
340:source port
329:source code
231:Ron Goulart
199:multiplayer
160:Platform(s)
126:Composer(s)
108:Jeff Schulz
92:Designer(s)
82:Producer(s)
1253:Categories
1153:PowerSlave
1068:(daughter)
922:Why Not Me
827:video game
743:The Return
701:Groom Lake
592:2024-05-15
586:Wololo.net
567:2024-05-15
542:2023-03-20
503:2015-06-21
472:"TekWar".
350:References
298:Doom clone
211:is a 1995
130:Joe Abbati
1284:DOS games
1238:3D Realms
1125:Witchaven
953:Ben Folds
939:The Blues
926:Jeff Cook
823:TV series
771:Preserver
726:Star Trek
615:MobyGames
288:Reception
251:Cutscenes
114:Writer(s)
72:U.S. Gold
1216:Ion Fury
895:Has Been
344:JFTekWar
337:BuildGDX
276:Gameplay
180:Genre(s)
106:Les Bird
1209:WWII GI
1059:Related
757:Spectre
750:Avenger
399:May 17,
293:Maximum
191:Mode(s)
171:Release
959:&
951:(with
924:(with
873:Albums
810:TekWar
728:novels
433:
319:Legacy
312:Tekwar
302:TekWar
218:TekWar
148:Engine
140:TekWar
135:Series
1160:Blood
1111:games
815:comic
718:Books
368:(PDF)
247:level
153:Build
944:Bill
819:film
431:ISBN
401:2024
241:Plot
225:and
1202:NAM
613:at
427:246
165:DOS
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445:^
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197:,
67:EU
58:NA
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.