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Witchaven II: Blood Vengeance

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dragon Ikethsti arrives again to tell a cryptic message, saying the whole plot was really an elaborate set up as Cirae-Argoth was not her real master and Grondoval's kindred has never disappeared; it was actually only Grondoval who has vanished. (This scene directly contradicts much of what was written in the game's manual, including text beyond the introduction section.) Ikethsti also tells him his trials are far from over, and they will see each other again (apparently hinting at another sequel that has never arrived). In the final scene, the witch's skull swallows a butterfly and vanishes into the ground while ominous music plays.
265:, such as possibility to wield two weapons (one in each hand) and to hold a shield in the non-weapon hand. Compared with the previous game the level of difficulty was also increased and the graphics were partially refined. Unlike the first game in the series it came with the Build level editor which meant that the players were able to create their own levels. Unlike in the first game, most enemies are men instead of monsters. 277:
falls into a slumber. After awaking, he is told by the mysterious female golden dragon named Ikethsti that the great witch Cirae-Argoth, one of the most powerful of Nether-Reaches Order of Witches, has arrived to avenge the death of her sister. An army of demons and Argothonian clansmen has abducted Grondoval's beloved princess Elizabeth and the other people of his homeland Stazhia to exact the titular
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panned the game, saying that "The graphics are sluggish (despite using the same engine as Duke), the controls are unresponsive, the collision detection is dodgy (particularly on close combat), and the game commits the cardinal sin of having loads of invisible hidden traps that kill you instantly." He
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After killing Cirae-Argoth, the game ends with a cinematic sequence showing her corpse turn into a skeleton, which then suddenly rises and attempts to flee while laughing until it's hit and shattered by Grondoval's magic missile. Grondoval loses consciousness and awakens in a different location. The
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and now it is only up to Grondoval to try and rescue his countrymen before they will all be gone forever. His new quest is fight his way to find and vanquish Cirae-Argoth, thwarting her plot, and to capture the Horned Skull item which would then contain her evil powers forever. The story is told in
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takes place after the events of the first game, when the forces of darkness were triumphed over: the witch queen Illwhyrin was destroyed in her lair in the isle of Char and the evil curse was lifted. During the victory party celebrating the destruction of Witchaven, the hero of the game, Grondoval,
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said that the game "is an improvement over the original, but it doesn't stack up to comparable games in its genre." The reviewer argued that hand-to-hand combat from a first-person perspective is intrinsically unexciting since the player character can neither aim nor move around as much, and
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in revenge for him having slain her sister in the original game. It received generally negative reviews, with criticism directed at its controls, enemy AI, and general mediocrity as compared to other first-person shooters coming out at the time. The game is supported by the
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Even more obscure is the GDX port of Witchaven, Capstone's fantasy-themed FPS/RPG. It's a bit like Hexen, although far jankier and vastly less forgiving. WitchavenGDX isn't complete yet, but you can find it and all the other GDX ports over on Makarov's page
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has you slogging, trundling, and hacking your way through dark levels and mindless enemies from start to finish," and adding: "If the controls weren’t so bad and the enemies so boneheaded, you might find
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complained of controls that are less than responsive. However, he praised the Build level editor as being better documented than the one in
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remarked that the game was a particularly poor choice for buyers given that
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criticized the quality of the game's cinematic cutscenes and the enemy
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system is very similar but features some other improvements over the
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Jevons, Daniel (June 1996). "Maximum Reviews: Witchhaven [
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the intro sequence and further explained in the game's manual.
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takes players on a wickedly frantic and bloody ride,
831:"PC Review: Witchaven 2 - ComputerAndVideoGames.com" 1026: 917: 166: 154: 146: 134: 122: 110: 98: 86: 76: 64: 52: 32: 684:148: "The 15 Least Rewarding Endings of All Time". 199:compatible operating systems released in 1996 by 894: 524:instead of a more proper sequel. A review in 8: 464: 428: 367: 329: 1110:Video games developed in the United States 901: 887: 879: 307: 217:game before they and their parent company 38: 29: 1095:Multiplayer and single-player video games 640:"NEXT Generation Issue #22 October 1996" 578: 759: 757: 710:"PC Gamer Online | Witchaven II" 704: 702: 7: 634: 632: 630: 312: 790:"PC Player German Magazine 1996-07" 303: 1120:Sprite-based first-person shooters 1115:Video games with digitized sprites 811:"PC Action Magazine (August 1996)" 569:was due out in less than a month. 25: 466: 430: 369: 331: 772:Maximum: The Video Game Magazine 616:. 3dsl.game-host.org. 2007-08-03 485: 480: 475: 470: 465: 449: 444: 439: 434: 429: 388: 383: 378: 373: 368: 350: 345: 340: 335: 330: 586:Tarason, Dominic (2018-09-10). 510:received mostly poor reviews. 1: 947:Witchaven II: Blood Vengeance 869:Witchaven II: Blood Vengeance 671:– via Internet Archive. 184:Witchaven II: Blood Vengeance 33:Witchaven II: Blood Vengeance 1125:Video games about witchcraft 833:. 2001-08-13. Archived from 718:. 2000-02-29. Archived from 982:Redneck Rampage Rides Again 696:146 (September 1996), p138. 563:had just been released and 203:. It is a sequel to 1995's 1146: 776:Emap International Limited 1065:Build (game engine) games 316: 313: 213:. It was Capstone's last 37: 1075:Dark fantasy video games 933:William Shatner's TekWar 513:Computer and Video Games 292:, baffled by the ending 1070:Capstone Software games 249:Gameplay screenshot of 71:Intracorp Entertainment 254: 1090:First-person shooters 694:Computer Gaming World 324:Computer Gaming World 289:Computer Gaming World 248: 209:. Both games use the 989:Redneck Deer Huntin' 193:first-person shooter 161:First-person shooter 668:Witchaven II Manual 310: 253:in full-screen mode 1105:Video game sequels 996:Extreme PaintBrawl 743:. Gamerankings.com 593:Rock Paper Shotgun 308: 255: 221:went bankrupt. In 1047: 1046: 837:on March 18, 2007 535:. Brett Jones of 504: 503: 201:Capstone Software 180: 179: 59:Capstone Software 16:(Redirected from 1137: 1060:1996 video games 1027:Related articles 903: 896: 889: 880: 864: 863: 861:Official website 846: 845: 843: 842: 827: 821: 820: 818: 817: 807: 801: 800: 798: 797: 786: 780: 779: 761: 752: 751: 749: 748: 737: 731: 730: 728: 727: 706: 697: 691: 685: 679: 673: 672: 663: 657: 656: 648: 647: 636: 625: 624: 622: 621: 610: 604: 603: 601: 600: 583: 490: 489: 488: 484: 483: 479: 478: 474: 473: 469: 468: 454: 453: 452: 448: 447: 443: 442: 438: 437: 433: 432: 393: 392: 391: 387: 386: 382: 381: 377: 376: 372: 371: 355: 354: 353: 349: 348: 344: 343: 339: 338: 334: 333: 311: 42: 30: 21: 1145: 1144: 1140: 1139: 1138: 1136: 1135: 1134: 1130:IntraCorp games 1100:U.S. Gold games 1050: 1049: 1048: 1043: 1022: 975:Redneck Rampage 913: 907: 859: 858: 855: 850: 849: 840: 838: 829: 828: 824: 815: 813: 809: 808: 804: 795: 793: 788: 787: 783: 763: 762: 755: 746: 744: 739: 738: 734: 725: 723: 708: 707: 700: 692: 688: 680: 676: 665: 664: 660: 645: 643: 638: 637: 628: 619: 617: 612: 611: 607: 598: 596: 585: 584: 580: 575: 527:Next Generation 505: 486: 481: 476: 471: 450: 445: 440: 435: 389: 384: 379: 374: 362:Next Generation 351: 346: 341: 336: 306: 302: 279:blood vengeance 271: 243: 227:blood vengeance 117: 105: 93: 48: 28: 27:1996 video game 23: 22: 15: 12: 11: 5: 1143: 1141: 1133: 1132: 1127: 1122: 1117: 1112: 1107: 1102: 1097: 1092: 1087: 1085:DOS-only games 1082: 1077: 1072: 1067: 1062: 1052: 1051: 1045: 1044: 1042: 1041: 1036: 1030: 1028: 1024: 1023: 1021: 1020: 1013: 1006: 999: 992: 985: 978: 971: 968:Shadow Warrior 964: 957: 950: 943: 936: 929: 921: 919: 915: 914: 908: 906: 905: 898: 891: 883: 877: 876: 865: 854: 853:External links 851: 848: 847: 822: 802: 781: 753: 741:"Witchaven II" 732: 698: 686: 674: 658: 626: 605: 577: 576: 574: 571: 541:wrote: "Where 502: 501: 498: 492: 491: 462: 456: 455: 426: 420: 419: 416: 408: 407: 404: 395: 394: 365: 357: 356: 327: 319: 318: 315: 304: 301: 298: 270: 267: 242: 239: 178: 177: 168: 164: 163: 158: 152: 151: 148: 144: 143: 138: 132: 131: 126: 120: 119: 114: 108: 107: 102: 96: 95: 90: 84: 83: 80: 74: 73: 68: 62: 61: 56: 50: 49: 43: 35: 34: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1142: 1131: 1128: 1126: 1123: 1121: 1118: 1116: 1113: 1111: 1108: 1106: 1103: 1101: 1098: 1096: 1093: 1091: 1088: 1086: 1083: 1081: 1078: 1076: 1073: 1071: 1068: 1066: 1063: 1061: 1058: 1057: 1055: 1040: 1037: 1035: 1034:Ken Silverman 1032: 1031: 1029: 1025: 1019: 1018: 1014: 1012: 1011: 1007: 1005: 1004: 1000: 998: 997: 993: 991: 990: 986: 984: 983: 979: 977: 976: 972: 970: 969: 965: 963: 962: 958: 956: 955: 951: 949: 948: 944: 942: 941: 940:Duke Nukem 3D 937: 935: 934: 930: 928: 927: 923: 922: 920: 916: 911: 904: 899: 897: 892: 890: 885: 884: 881: 875: 871: 870: 866: 862: 857: 856: 852: 836: 832: 826: 823: 812: 806: 803: 791: 785: 782: 777: 773: 769: 768: 760: 758: 754: 742: 736: 733: 722:on 2000-02-29 721: 717: 716: 711: 705: 703: 699: 695: 690: 687: 683: 678: 675: 670: 669: 662: 659: 655: 654: 641: 635: 633: 631: 627: 615: 609: 606: 595: 594: 589: 582: 579: 572: 570: 568: 567: 562: 561:Duke Nukem 3D 557: 553: 548: 544: 540: 539: 534: 533:Duke Nukem 3D 529: 528: 523: 519: 515: 514: 509: 499: 497: 494: 493: 463: 461: 458: 457: 427: 425: 422: 421: 417: 415: 414: 410: 409: 405: 403: 401: 397: 396: 366: 364: 363: 359: 358: 328: 326: 325: 321: 320: 309:Review scores 299: 297: 295: 291: 290: 283: 280: 275: 268: 266: 264: 260: 257:The sequel's 252: 247: 240: 238: 236: 233: 228: 224: 220: 216: 212: 208: 207: 202: 198: 194: 190: 186: 185: 176: 172: 171:Single-player 169: 165: 162: 159: 157: 153: 149: 145: 142: 139: 137: 133: 130: 127: 125: 121: 115: 113: 109: 103: 101: 100:Programmer(s) 97: 94:James Wheeler 91: 89: 85: 82:James Wheeler 81: 79: 75: 72: 69: 67: 63: 60: 57: 55: 51: 47: 44:Cover art by 41: 36: 31: 19: 1015: 1008: 1001: 994: 987: 980: 973: 966: 959: 952: 946: 945: 938: 931: 924: 910:Build Engine 868: 839:. Retrieved 835:the original 825: 814:. Retrieved 805: 794:. Retrieved 784: 771: 765: 745:. Retrieved 735: 724:. Retrieved 720:the original 713: 693: 689: 681: 677: 667: 661: 651: 650: 644:. Retrieved 642:. 1996-10-22 618:. Retrieved 608: 597:. Retrieved 591: 581: 564: 560: 555: 552:Witchaven II 551: 547:Witchaven II 546: 542: 536: 532: 525: 521: 511: 508:Witchaven II 507: 506: 495: 459: 423: 411: 399: 360: 322: 287: 284: 274:Witchaven II 273: 272: 256: 251:Witchaven II 250: 223:Witchaven II 222: 211:Build engine 204: 183: 182: 181: 118:Steve Newton 92:Scott Nixon 66:Publisher(s) 54:Developer(s) 18:Witchaven II 918:Video games 792:. July 1996 538:PC Gamer US 314:Publication 235:source port 215:proprietary 175:multiplayer 150:May 6, 1996 136:Platform(s) 116:Joe Abbati 112:Composer(s) 88:Designer(s) 78:Producer(s) 1054:Categories 954:PowerSlave 841:2014-05-04 816:2014-05-04 796:2014-05-04 770:] 2". 747:2014-03-02 726:2014-03-02 646:2014-05-04 620:2014-03-02 614:"3dsl1996" 599:2023-03-20 573:References 263:first game 106:Joe Abbati 1080:DOS games 1039:3D Realms 926:Witchaven 874:MobyGames 522:Witchaven 496:PC Action 460:PC Player 305:Reception 300:Reception 219:Intracorp 206:Witchaven 104:Les Bird 46:Ken Kelly 1017:Ion Fury 715:PC Gamer 400:PC Gamer 294:cutscene 259:gameplay 241:Gameplay 232:BuildGDX 191:-themed 156:Genre(s) 1010:WWII GI 556:Maximum 424:Maximum 413:PC Zone 189:fantasy 167:Mode(s) 147:Release 778:: 129. 124:Engine 961:Blood 912:games 774:(7). 653:here. 566:Quake 317:Score 187:is a 129:Build 543:Duke 402:(US) 269:Plot 195:for 1003:NAM 872:at 767:sic 682:CGW 500:62% 418:72% 406:58% 237:. 197:DOS 141:DOS 1056:: 756:^ 712:. 701:^ 649:. 629:^ 590:. 518:AI 173:, 902:e 895:t 888:v 844:. 819:. 799:. 750:. 729:. 623:. 602:. 20:)

Index

Witchaven II

Ken Kelly
Developer(s)
Capstone Software
Publisher(s)
Intracorp Entertainment
Producer(s)
Designer(s)
Programmer(s)
Composer(s)
Engine
Build
Platform(s)
DOS
Genre(s)
First-person shooter
Single-player
multiplayer
fantasy
first-person shooter
DOS
Capstone Software
Witchaven
Build engine
proprietary
Intracorp
blood vengeance
BuildGDX
source port

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