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19 Part One: Boot Camp

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22: 134: 278:. Targets appear which the player must shoot targets depicting enemy soldiers, while avoiding those that depict women and children. For every soldier hit the player earns up to 50 points, but for hitting a woman the player loses 1000 points. 420:, that would have taken the action to the warzone itself. Players would train in Part One and then save their character/score to be loaded into the second part. However, Cascade disappeared from the scene and eventually folded. 257: 271:. The player must gain speed by pressing the right directional key (or holding the joystick to the right), then hold down the fire key/button to build up power then release it at the correct spot in front of the obstacle. 285:. The player's point of view is behind and just above a jeep which must be driven along a course. Obstacles must be avoided, but a variety of other objects, such as ammo boxes, 594: 599: 398:
s Nick Roberts declared that "Each training event could be released separately as an individual game and it would still be worth the money!", while
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Commodore User's Mark Patterson said the game was "surprisingly good - not fantastic, but still a darn good game."
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s Chris Jenkins said of the game: "If you don't mind the inevitable wait for the multi-load, it's a corker."
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King, Philip; Roberts, Nick; Caswell, Mark (September 1988), "19 Part One: Boot Camp Review",
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s Marcus Berkmann decided that "it's only the Shooting Range that's really special."
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is a multi-part action video game released by Cascade Games in 1988 for the
256: 228:. The inspiration for the game came from two sources: the arcade game 546: 505:
Berkmann, Marcus (September 1988), "19 Part One: Boot Camp Review",
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Jenkins, Chris (July 1988), "19 Part One: Boot Camp Review",
296:which involves the player attempting to defeat the 203: 191: 181: 165: 153: 143: 126: 46:. Unsourced material may be challenged and removed. 447:. September 23, 1988 – via Internet Archive. 460: 458: 456: 454: 289:and, boots can be collected for bonus points. 8: 595:Video games developed in the United Kingdom 500: 498: 481: 479: 477: 315: 132: 123: 106:Learn how and when to remove this message 429: 373:awarded the game a CRASH Smash at 91%, 439: 437: 435: 433: 304:in the game) within a set time limit. 7: 320: 264:The game is split into four stages: 44:adding citations to reliable sources 311: 522:"Commodore User Magazine Issue 60" 445:"Commodore User Magazine Issue 60" 14: 600:Video games scored by Rob Hubbard 20: 31:needs additional citations for 1: 244:, which was itself about the 416:There was a sequel planned, 621: 585:Crash Smash! award winners 543:at SpectrumComputing.co.uk 590:Single-player video games 324: 321: 131: 55:"19 Part One: Boot Camp" 548:19 Part One: Boot Camp 540:19 Part One: Boot Camp 418:19 Part 2: Combat Zone 261: 217:19 Part One: Boot Camp 127:19 Part One: Boot Camp 259: 40:improve this article 575:Cascade Games games 337:91% (A CRASH Smash) 318: 580:Commodore 64 games 316: 262: 605:ZX Spectrum games 524:. September 1988. 379:gave it 8/10 and 365: 364: 281:Stage Three is a 213: 212: 116: 115: 108: 90: 612: 565:1988 video games 526: 525: 518: 512: 511: 502: 493: 492: 483: 472: 471: 462: 449: 448: 441: 404: 393: 319: 292:Stage Four is a 267:Stage One is an 138:Commodore 64 box 136: 124: 111: 104: 100: 97: 91: 89: 48: 24: 16: 620: 619: 615: 614: 613: 611: 610: 609: 555: 554: 535: 530: 529: 520: 519: 515: 504: 503: 496: 485: 484: 475: 464: 463: 452: 443: 442: 431: 426: 414: 402: 391: 366: 314: 310: 298:Master Sergeant 274:Stage Two is a 254: 236:Paul Hardcastle 139: 122: 121:1988 video game 119: 118:1988 video game 112: 101: 95: 92: 49: 47: 37: 25: 12: 11: 5: 618: 616: 608: 607: 602: 597: 592: 587: 582: 577: 572: 567: 557: 556: 553: 552: 544: 534: 533:External links 531: 528: 527: 513: 494: 473: 450: 428: 427: 425: 422: 413: 410: 385:awarded 7/10. 363: 362: 359: 351: 350: 347: 339: 338: 335: 327: 326: 323: 312: 309: 306: 276:shooting range 269:assault course 260:C64 screenshot 253: 250: 211: 210: 205: 201: 200: 195: 189: 188: 183: 179: 178: 169: 163: 162: 157: 151: 150: 147: 141: 140: 137: 129: 128: 120: 117: 114: 113: 28: 26: 19: 13: 10: 9: 6: 4: 3: 2: 617: 606: 603: 601: 598: 596: 593: 591: 588: 586: 583: 581: 578: 576: 573: 571: 568: 566: 563: 562: 560: 550: 549: 545: 542: 541: 537: 536: 532: 523: 517: 514: 510: 509: 508:Your Sinclair 501: 499: 495: 491: 490: 489:Sinclair User 482: 480: 478: 474: 470: 469: 461: 459: 457: 455: 451: 446: 440: 438: 436: 434: 430: 423: 421: 419: 411: 409: 406: 401: 400:Your Sinclair 397: 390: 389:Sinclair User 386: 384: 383: 382:Your Sinclair 378: 377: 376:Sinclair User 372: 371: 360: 358: 357: 356:Your Sinclair 353: 352: 348: 346: 345: 344:Sinclair User 341: 340: 336: 334: 333: 329: 328: 317:Review scores 307: 305: 303: 299: 295: 290: 288: 284: 279: 277: 272: 270: 265: 258: 251: 249: 247: 243: 242: 237: 233: 232: 231:Combat School 227: 223: 219: 218: 209: 208:Single-player 206: 202: 199: 196: 194: 190: 187: 184: 180: 177: 173: 170: 168: 164: 161: 158: 156: 152: 149:Cascade Games 148: 146: 142: 135: 130: 125: 110: 107: 99: 88: 85: 81: 78: 74: 71: 67: 64: 60: 57: –  56: 52: 51:Find sources: 45: 41: 35: 34: 29:This article 27: 23: 18: 17: 570:Action games 547: 539: 516: 506: 487: 466: 417: 415: 407: 399: 395: 388: 387: 380: 374: 368: 367: 354: 342: 330: 301: 291: 283:driving game 280: 273: 266: 263: 239: 229: 222:Commodore 64 216: 215: 214: 172:Commodore 64 145:Developer(s) 102: 96:October 2017 93: 83: 76: 69: 62: 50: 38:Please help 33:verification 30: 551:at Lemon 64 322:Publication 294:beat 'em up 246:Vietnam War 226:ZX Spectrum 176:ZX Spectrum 167:Platform(s) 160:Rob Hubbard 155:Composer(s) 559:Categories 424:References 302:"Sargeant" 287:jerry cans 66:newspapers 313:Reception 308:Reception 300:(spelled 252:Gameplay 234:and the 193:Genre(s) 204:Mode(s) 182:Release 80:scholar 412:Legacy 396:CRASH' 198:Action 82:  75:  68:  61:  53:  468:CRASH 403:' 392:' 370:CRASH 332:Crash 325:Score 238:song 87:JSTOR 73:books 361:7/10 349:8/10 224:and 186:1988 59:news 42:by 561:: 497:^ 476:^ 453:^ 432:^ 241:19 174:, 109:) 103:( 98:) 94:( 84:· 77:· 70:· 63:· 36:.

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Developer(s)
Composer(s)
Rob Hubbard
Platform(s)
Commodore 64
ZX Spectrum
1988
Genre(s)
Action
Single-player
Commodore 64
ZX Spectrum
Combat School
Paul Hardcastle
19
Vietnam War

assault course

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