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3D Construction Kit

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was much less positive, warning that the PC version "is not for the fainthearted or the boot-up-and-play-without-looking-at-the-manual crowd". The magazine criticized the software only providing one large precreated object and the inability to reuse elements from the sample provided game, and stated
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also allows for the addition of conditions, using the very simple-to-program Freescape Command Language (FCL). Sensors, animations and interactivity with the elements can be added with relative ease. Players are able to move around the virtual worlds by walking or flying. Elements such as proximity
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such as cubes, cuboids and pyramids can be easily created and edited to be scaled and placed on the 3D world. Colours can be selected for individual elements, making the free roaming worlds more varied and complex. The user-created virtual world is divided into areas, reducing the processing power
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has a standard sound bank which can store up to 32 sounds. Sounds 0–6 are predefined. These are: "00 Laser out", "01 Shooter", "02 Bump", "03 Explosion", "04 Ping", "05 Smash" and "06 Clang". The user can add up to 26 other sounds of their choosing.
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employs the Freescape Command Language (FCL), which allows functions to be performed when certain conditions occur within the Freescape environment. On 16-bit versions, these commands can be used in any of three places:
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that "the Freescape world itself unsatisfying ... a heartless and barren place ... long abandoned by all forms of life". It concluded, "Users with no interest in programming are advised to stay well away".
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sensors triggering events, enemies making the player appear in another zone of the game when hit, and the ability to activate switches in order to open doors, make the worlds created with
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Animations may also be added to the primitives, either by looping or simple moving attributes to objects, to create simple, although seemingly advanced, animations.
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packages came with a 30-minute video tape, featuring an introduction and a tutorial presented by Ian Andrew, the original designer of the Freescape system.
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and Acorn Archimedes in May 1991. It was later adapted for numerous other platforms, including versions for the Amiga, Atari ST,
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screen created with any image editing program, the games created with this tool could be made to look more professional.
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Although the 8-bit and 16-bit versions of the language are similar, they are not interchangeable.
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executed each frame while the viewpoint is within the confines of the specified area
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for £24.99 for the 8-bit version, and £49.99 for 16-bit version and the 32-bit
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is available in five language editions: English, German, French, Spanish and
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executed when some kind of interaction with the specified object takes place
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required to render objects. The areas can be as large as the memory allows.
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The 8-bit versions do not allow the creation of object conditions, but add
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The interface of the game is customisable; by adding a 320×200, 16-colour
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come to life and add a level of uncertainty to the gameplay.
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The different versions of the game varied slightly in their
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The 8-bit version has a sound bank of 12 predefined sounds.
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executed every frame regardless of the viewpoint position.
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version was critically acclaimed, receiving 92% from
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3D Construction Kit II / Virtual Reality Studio 2.0
982: 939: 900: 192: 180: 160: 124: 112: 87: 68: 52: 40: 23: 1091:Video games with user-generated gameplay content 663:3D Construction Kit Tutorial VHS Video - YouTube 271:, was released in 1992, but only available on 878: 647:Miller, Rob (March 1992). "A New Dimension". 8: 995:3D Construction Kit / Virtual Reality Studio 514: 1086:Video games developed in the United Kingdom 791:"A Look at Domark's Virtual Reality Studio" 339:In order to make games rather than worlds, 885: 871: 863: 513: 474: 29: 20: 602: 600: 596: 249:, it was released in 1991 on multiple 7: 479: 470: 708:Taylor, Richard (September 1991). 14: 789:Smith, Charles A. (August 1992). 952:Driller / Space Station Oblivion 424:was originally released for the 1076:Video game development software 849:Virtual Reality Studio Resource 710:"3D Construction Kit - Review" 1: 728:Game review, Crash magazine, 305:had released games using the 677:Leach, James (August 1991). 233:, is a utility for creating 930:Karyssia: Queen of Diamonds 835:website with homebrew games 1112: 859:at SpectrumComputing.co.uk 750:. No. 88. p. 39. 742:Roberts, Nick (May 1991). 359:Freescape Command Language 324:The kit has a very simple 1009:Graphic Adventure Creator 797:. No. 97. p. 60 522: 519: 483: 480: 28: 1081:Video game level editors 326:graphical user interface 309:engine before, but with 550:and a Crash Smash from 1036:Acorn Archimedes games 844:at Amiga Hall of Light 730:Newsfield Publications 637:at Amiga Hall of Light 299: 268:3D Construction Kit II 253:. The game originally 224:Virtual Reality Studio 795:Computer Gaming World 744:"3D Construction Kit" 679:"3D Construction Kit" 608:"What's Out and When" 583:Computer Gaming World 295:Church created using 294: 985:Game creation system 732:, issue 88, May 1991 689:on 24 September 2006 187:Game creation system 856:3D Construction Kit 841:3D Construction Kit 833:3D Construction Kit 821:3D Construction Kit 634:3D Construction Kit 516: 477: 457:3D Construction Kit 453:3D Construction Kit 422:3D Construction Kit 407:3D Construction Kit 384:General conditions: 364:3D Construction Kit 346:3D Construction Kit 341:3D Construction Kit 315:3D Construction Kit 311:3D Construction Kit 297:3D Construction Kit 206:3D Construction Kit 24:3D Construction Kit 1056:Commodore 64 games 894:Incentive Software 475: 372:Object conditions: 303:Incentive Software 300: 243:Incentive Software 63:Incentive Software 47:Incentive Software 1096:ZX Spectrum games 1046:Amstrad CPC games 1018: 1017: 537: 536: 512: 511: 496:92% (ZX Spectrum) 245:and published by 230:3D Virtual Studio 227:), also known as 202: 201: 1103: 1031:1991 video games 887: 880: 873: 864: 807: 806: 804: 802: 786: 780: 779: 772: 766: 765: 758: 752: 751: 739: 733: 726: 720: 719: 705: 699: 698: 696: 694: 674: 665: 660: 654: 652: 644: 638: 630: 624: 623: 621: 619: 604: 517: 478: 378:Area conditions: 261:version, in the 259:Acorn Archimedes 172: 131:Acorn Archimedes 33: 21: 1111: 1110: 1106: 1105: 1104: 1102: 1101: 1100: 1071:Freescape games 1021: 1020: 1019: 1014: 978: 935: 896: 891: 816: 811: 810: 800: 798: 788: 787: 783: 774: 773: 769: 760: 759: 755: 741: 740: 736: 727: 723: 707: 706: 702: 692: 690: 676: 675: 668: 661: 657: 646: 645: 641: 631: 627: 617: 615: 606: 605: 598: 593: 538: 473: 469: 436:as well as the 419: 403: 361: 289: 241:. Developed by 221:release title: 176: 167: 108: 83: 36: 19: 18:1991 video game 12: 11: 5: 1109: 1107: 1099: 1098: 1093: 1088: 1083: 1078: 1073: 1068: 1063: 1058: 1053: 1051:Atari ST games 1048: 1043: 1038: 1033: 1023: 1022: 1016: 1015: 1013: 1012: 1005: 998: 990: 988: 980: 979: 977: 976: 969: 962: 955: 947: 945: 937: 936: 934: 933: 926: 919: 912: 904: 902: 898: 897: 892: 890: 889: 882: 875: 867: 861: 860: 852: 845: 837: 828: 815: 814:External links 812: 809: 808: 781: 767: 753: 734: 721: 715:Your Commodore 700: 666: 655: 651:. p. 119. 639: 625: 595: 594: 592: 589: 559:Your Commodore 535: 534: 531: 525: 524: 521: 510: 509: 506: 503:Your Commodore 498: 497: 494: 486: 485: 482: 471: 468: 465: 449:user interface 418: 415: 402: 399: 388: 387: 381: 375: 360: 357: 288: 285: 263:United Kingdom 200: 199: 194: 190: 189: 184: 178: 177: 175: 174: 164: 162: 158: 157: 128: 122: 121: 116: 110: 109: 107: 106: 103: 100: 97: 96:Eugene Messina 93: 91: 85: 84: 82: 81: 78: 74: 72: 66: 65: 56: 50: 49: 44: 38: 37: 34: 26: 25: 17: 13: 10: 9: 6: 4: 3: 2: 1108: 1097: 1094: 1092: 1089: 1087: 1084: 1082: 1079: 1077: 1074: 1072: 1069: 1067: 1064: 1062: 1059: 1057: 1054: 1052: 1049: 1047: 1044: 1042: 1039: 1037: 1034: 1032: 1029: 1028: 1026: 1011: 1010: 1006: 1004: 1003: 999: 997: 996: 992: 991: 989: 987: 986: 981: 975: 974: 973:Castle Master 970: 968: 967: 966:Total Eclipse 963: 961: 960: 956: 954: 953: 949: 948: 946: 944: 943: 938: 932: 931: 927: 925: 924: 920: 918: 917: 913: 911: 910: 906: 905: 903: 899: 895: 888: 883: 881: 876: 874: 869: 868: 865: 858: 857: 853: 851: 850: 846: 843: 842: 838: 836: 834: 829: 827: 823: 822: 818: 817: 813: 796: 792: 785: 782: 777: 771: 768: 763: 757: 754: 749: 745: 738: 735: 731: 725: 722: 717: 716: 711: 704: 701: 688: 684: 683:Your Sinclair 680: 673: 671: 667: 664: 659: 656: 650: 643: 640: 636: 635: 629: 626: 613: 609: 603: 601: 597: 590: 588: 585: 584: 579: 578: 573: 572: 567: 566: 561: 560: 555: 554: 549: 548: 547:Your Sinclair 543: 532: 530: 527: 526: 518: 507: 505: 504: 500: 499: 495: 493: 492: 491:Your Sinclair 488: 487: 476:Review scores 466: 464: 462: 458: 454: 450: 445: 443: 442:Commodore 128 439: 435: 431: 427: 423: 416: 414: 411: 408: 400: 398: 395: 393: 385: 382: 379: 376: 373: 370: 369: 368: 365: 358: 356: 354: 349: 347: 342: 337: 334: 331: 327: 322: 320: 316: 312: 308: 304: 298: 293: 286: 284: 282: 278: 274: 270: 269: 264: 260: 256: 252: 248: 244: 240: 236: 232: 231: 226: 225: 220: 216: 212: 208: 207: 198: 197:Single-player 195: 191: 188: 185: 183: 179: 170: 166: 165: 163: 159: 156: 152: 148: 144: 140: 136: 132: 129: 127: 123: 120: 117: 115: 111: 104: 101: 98: 95: 94: 92: 90: 86: 79: 76: 75: 73: 71: 70:Programmer(s) 67: 64: 60: 57: 55: 51: 48: 45: 43: 39: 32: 27: 22: 16: 1061:Domark games 1007: 1000: 994: 993: 983: 971: 964: 957: 950: 940: 928: 921: 914: 907: 855: 848: 840: 832: 820: 799:. Retrieved 794: 784: 770: 756: 747: 737: 724: 713: 703: 691:. Retrieved 687:the original 682: 658: 648: 642: 633: 628: 618:27 September 616:. Retrieved 611: 581: 577:Amiga Action 575: 571:Amiga Format 569: 563: 557: 551: 545: 539: 528: 501: 489: 456: 452: 446: 438:Commodore 64 421: 420: 412: 406: 404: 396: 391: 389: 383: 377: 371: 363: 362: 350: 345: 340: 338: 335: 323: 314: 310: 301: 296: 266: 265:. A sequel, 229: 228: 223: 222: 205: 204: 203: 147:Commodore 64 105:Kevin Parker 99:Chris Andrew 77:Paul Gregory 54:Publisher(s) 42:Developer(s) 15: 1041:Amiga games 923:Moon Cresta 542:ZX Spectrum 533:Crash Smash 520:Publication 481:Publication 430:ZX Spectrum 426:Amstrad CPC 405:The 16-bit 173:29 May 1991 155:ZX Spectrum 139:Amstrad CPC 126:Platform(s) 1025:Categories 831:Dedicated 649:Acorn User 591:References 508:100% (C64) 392:procedures 330:Primitives 237:worlds in 102:Ian Andrew 80:Sean Ellis 1066:DOS games 959:Dark Side 942:Freescape 916:Confuzion 826:MobyGames 472:Reception 467:Reception 307:Freescape 251:platforms 239:Freescape 119:Freescape 89:Artist(s) 35:Cover art 319:keyboard 287:Features 277:Atari ST 255:retailed 182:Genre(s) 143:Atari ST 693:24 June 612:Games-X 565:The One 461:Italian 193:Mode(s) 161:Release 909:Splat! 801:3 July 281:MS-DOS 247:Domark 219:Israel 215:Canada 151:MS-DOS 114:Engine 59:Domark 901:Games 748:CRASH 553:CRASH 529:Crash 523:Award 515:Award 484:Score 417:Ports 401:Sound 273:Amiga 135:Amiga 803:2014 695:2006 620:2023 574:and 540:The 440:and 279:and 217:and 824:at 353:IFF 1027:: 793:. 746:. 712:. 681:. 669:^ 610:. 599:^ 580:. 568:, 463:. 444:. 434:PC 428:, 283:. 275:, 235:3D 213:, 211:US 169:EU 153:, 149:, 145:, 141:, 137:, 133:, 61:, 886:e 879:t 872:v 805:. 778:. 764:. 697:. 622:. 209:( 171::

Index


Developer(s)
Incentive Software
Publisher(s)
Domark
Incentive Software
Programmer(s)
Artist(s)
Engine
Freescape
Platform(s)
Acorn Archimedes
Amiga
Amstrad CPC
Atari ST
Commodore 64
MS-DOS
ZX Spectrum
EU
Genre(s)
Game creation system
Single-player
US
Canada
Israel
3D
Freescape
Incentive Software
Domark
platforms

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