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allowed to place a card in between two existing cards of a row. If a card could be placed both at the start of one row or at the end of another row, the closest card (in number) determines where it will go. If placing the 6th card to the left of a row, you take the whole row and leave your card as the start. This variation is implemented online at
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To make the game more complex, if there are fewer than 10 players, before starting, remove from the deck the cards higher than 10n + 4 (where n is the number of players). E.g. with 5 player you will use only the cards from 1 to 54, excluding the cards from 55 to 104, with 7 player only the cards from
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In this variation, the card currently being placed can also go to the left of an existing row of cards, following the same concepts: it has to be lower than the leftmost card in that row and it has to be closest in value to that card (example, place the 10 to the left of 11 instead of 15). It is not
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The game has 104 cards, each bearing a number and one to seven bull's heads symbols that represent penalty points. A round of ten turns is played where all players place one card of their choice onto the table. The placed cards are arranged on four rows according to fixed rules. If placed onto a row
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Same rules apply as in previous variant, but before play starts, all cards are placed facing upwards on the table. Starting from a randomly selected player and continuing clockwise each player chooses a card. This continues until each player holds 10 cards. The remaining 4 cards are arranged on the
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If the row where the played card must be placed already contains 5 cards (the player's card is the 6th), the player must gather the 5 cards on the table, leaving only the 6th card in their place to start a new row. The gathered cards must be taken separated and never mixed with the hand cards. The
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that already has five cards then the player receives those five cards, which count as penalty points that are totaled up at the end of the round. Rounds are played until a player reaches 66 points, whereupon the player with the least penalty points wins.
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If the played card is lower than all the latest cards present on the four rows, the player must choose a row and gather the cards on that row (usually the row with the fewest cattle heads), leaving only the played card on the
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is played using a special card deck that has a variable number of small cattle heads on them. The cards are numbered 1 to 104, each giving 1, 2, 3, 5 or 7 points (i.e. cattle heads) to the person who picks it up.
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The card must be put on the row where the latest (end) card is the closest in value to the card that is about to be played (if your card is 33, then place it next to the 30 not the 29, for example)
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After the 10 turns, each player counts the cattle heads on the cards gathered from the table during the round. The score of each player is collected on the paper and a new hand starts.
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Starting with the lowest valued card, and continuing in increasing order, each player must put their card at the end of one of the four rows on the table, following these rules:
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This version is for children who understand bigger/smaller numbers or to teach them the concept. It teaches kids to count and learn about bigger/smaller numbers. A review from
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This variation is more strategic than the basic rules since it is possible to know which cards have been already played and which ones are available to other players.
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At each turn, each player selects a card to play, and puts the card face down on the table. When all the players have selected a card, the cards are uncovered.
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At the end of the turn, the players each select a new card to play; this is repeated for 10 turns until all the cards in the hand are played.
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The game ends when a player collects a total of 66 or more cattle heads. The winner is the player who has collected the fewest cattle heads.
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9 cards with 2 cattle heads—multiples of five that are not multiples of ten (except 55): 5, 15, 25, 35, 45, 65, 75, 85, 95
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commented on the game's theme, describing it as lacking except for the packaging and cards. Similarly, Mikko Saari from
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The card must be put on a row where the latest (end) card is lower in value than the card that is about to be played.
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The goal is to be the player with the fewest points. To do this, the players need to avoid picking up penalty cards.
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The cards of all the players are played following these rules, from the lowest player card to the highest one.
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sum of the number of cattle head on the gathered cards will be calculated at the end of the round.
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8 cards with 5 cattle heads—multiples of 11 (except 55): 11, 22, 33, 44, 66, 77, 88, 99
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critiqued the theme while complimenting its accessibility and addictiveness.
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Four uncovered cards are arranged on the table to form a vertical line.
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Eurogames: The Design, Culture and Play of Modern
European Board Games,
264: in this section. Unsourced material may be challenged and removed.
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Eurogames: The Design, Culture and Play of Modern
European Board Games
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praised the version's engagement, replayability, and accessibility.
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76 cards with 1 cattle head—the rest of the cards from 1 through 104
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457:(in German). Friedhelm Merz Verlag GmbH & Co KG. Archived from
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table to form a vertical line. The other rules are unchanged.
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award in 1994. It was also recommended for the 1994
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532:"6 nimmt! -korttipelin arvostelu > Lautapeliopas"
342:1 to 74 are used. The other rules are unchanged.
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324:Learn how and when to remove this message
387:Upon its release, the game received the
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367:and makes the game more unpredictable.
358:6 nimmt! Profi / Take 6! – Professional
105:. The French version is distributed by
18:
7:
581:Playable in command line with Python
262:adding citations to reliable sources
179:Ten cards are dealt to each player.
158:1 card with 7 cattle heads—number 55
337:6 nimmt! Taktik / Take 6! – Tactics
14:
349:6 nimmt! Logik / Take 6! – Logic
238:
249:needs additional citations for
931:Deutscher Spiele Preis winners
1:
916:Card games introduced in 1994
504:Woods, Stewart (2012-08-16).
97:for 2–10 players designed by
399:. Stewart Woods, writing in
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576:Online version of the game
921:Dedicated deck card games
829:The Voyages of Marco Polo
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109:. This game received the
101:in 1994 and published by
765:The Pillars of the Earth
560:Official page from Amigo
538:(in Finnish). 2008-12-27
455:Internationale Spieltage
936:Card games for children
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154:In the deck there are:
617:Deutscher Spiele Preis
390:Deutscher Spiele Preis
141:
112:Deutscher Spiele Preis
926:Wolfgang Kramer games
669:The Settlers of Catan
135:
693:Tigris and Euphrates
258:improve this article
877:Lost Ruins of Arnak
21:
371:Children's version
142:
90:6 nimmt! / Take 6!
20:Take 6! / 6 nimmt!
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845:Terraforming Mars
821:Russian Railroads
517:978-0-7864-6797-6
424:Schallert, Ralf.
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396:Spiel des Jahres
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219:End of the game
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115:award in 1994.
99:Wolfgang Kramer
39:Franz Vohwinkel
30:Wolfgang Kramer
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510:. McFarland.
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461:on 2017-08-05
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451:"Preisträger"
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430:spieletest.at
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405:Lautapeliopas
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314:November 2022
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269:Find sources:
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540:. Retrieved
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488:. Retrieved
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463:. Retrieved
459:the original
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256:Please help
251:verification
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103:Amigo Spiele
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71:Playing time
49:Amigo Spiele
35:Illustrators
725:Puerto Rico
717:Carcassonne
629:Hoity Toity
432:(in German)
175:Preparation
74:~45 minutes
910:Categories
653:Modern Art
542:2022-11-10
490:2022-11-10
481:"6 nimmt!"
436:2022-11-10
411:References
377:Spieletest
284:newspapers
273:"6 nimmt!"
230:Variations
136:A typical
66:~5 minutes
63:Setup time
45:Publishers
797:7 Wonders
749:Louis XIV
709:Taj Mahal
685:Löwenherz
677:El Grande
637:Labyrinth
465:7 October
383:Reception
95:card game
26:Designers
16:Card game
885:Ark Nova
869:The Crew
861:Wingspan
781:Dominion
773:Agricola
661:6 nimmt!
566:6 nimmt!
186:Gameplay
148:6 nimmt!
138:6 nimmt!
837:Mombasa
805:Village
733:Amun Re
298:scholar
119:Summary
107:Gigamic
55:Players
896:(2023)
888:(2022)
880:(2021)
872:(2020)
864:(2019)
856:(2018)
848:(2017)
840:(2016)
832:(2015)
824:(2014)
816:(2013)
808:(2012)
800:(2011)
792:(2010)
789:Fresco
784:(2009)
776:(2008)
768:(2007)
760:(2006)
757:Caylus
752:(2005)
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648:(1992)
640:(1991)
632:(1990)
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701:Tikal
305:JSTOR
291:books
128:Rules
93:is a
853:Azul
512:ISBN
467:2017
277:news
208:row.
140:game
58:2–10
569:on
260:by
79:Age
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321:(
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312:(
302:·
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