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system of play rather than scrolling. The hazards in each screen can be different - some will have just enemy pirate ships, some homing missiles, some gun turrets, some indestructible enemies on fixed-paths that have to be traversed and some a mixture of these. The
Cybernoid ship can collect
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The NES version was made by Studio 12 productions, consisting of Chris Harvey as the programmer and Adrian
Carless for the graphics. They put a few in-jokes into the title page, the main one being that the Cybernoid ship was designed by "M.Sugden", referencing the British actress
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magazine awarded an overall score of 96%, with one reviewer exclaiming: "Fantastic! Who needs 16-bit machines when Hewson and
Raffaele Cecco can produce games like this on the 8-bit Spectrum?", referring to the smooth animation and addictive gameplay.
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also awarded the game 9 out of 10, the reviewer also highlighting the excellent graphics, fast gameplay and the fact that tactics are required to pass each screen. The game was voted number 36 in the
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power-ups for assistance (including a rear-gun and a giant spiked ball that flies around the ship) and also use a variety of built-in special weapons such as shields and homing missiles.
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In
October 2018, the game's rights were acquired by Canadian production company Liquid Media Group along with other titles originally owned by
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211:. The ZX Spectrum, Amstrad, and Atari ST versions have a main theme by Dave Rogers, while the Commodore C64 version has a different theme by
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383:. The plot of the sequel revolves around the return of the pirates in a new Battlestar, again plundering Federation storage depots.
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is split into three levels, with each level consisting of several screens that are traversed via a
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Shooting pirate ships often leaves power-ups or jewels that
Cybernoid can then collect.
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379:. In 2004 it was one of the games featured on the
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603:Video games developed in the United Kingdom
249:, who played Mrs Slocombe on the TV series
359:, was published the following year on the
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473:at The Your Sinclair Rock 'n' Roll Years
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438:Game review, Amstrad Action magazine,
413:. Nintendo of America. Archived from
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613:Video games scored by Jochen Hippel
588:Nintendo Entertainment System games
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179:developed and published in 1988 by
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326:achieved great critical success.
608:Video games scored by Jeroen Tel
483:"YS Top 100 Games of All Time".
172:Cybernoid: The Fighting Machine
89:Dave Rogers (Spectrum, Amstrad)
22:Cybernoid: The Fighting Machine
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205:Nintendo Entertainment System
563:Acclaim Entertainment games
498:Doolan, Liam (2018-10-02).
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544:at SpectrumComputing.co.uk
598:Single-player video games
356:Cybernoid II: The Revenge
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628:Hewson Consultants games
207:. It was programmed by
187:. It was ported to the
464:Your Sinclair issue 29
618:Virtual Console games
388:Acclaim Entertainment
252:Are You Being Served?
442:, issue 32, May 1988
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139:December 1989 (NES)
583:Commodore 64 games
469:2006-02-22 at the
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181:Hewson Consultants
54:Hewson Consultants
623:ZX Spectrum games
573:Amstrad CPC games
487:. September 1993.
440:Future Publishing
353:A sequel, titled
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509:. Retrieved
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153:Shoot 'em up
108:Commodore 64
49:Publisher(s)
37:Developer(s)
568:Amiga games
408:"NES Games"
377:ZX Spectrum
365:Amstrad CPC
286:Crash Smash
273:Publication
235:flip-screen
189:Amstrad CPC
185:ZX Spectrum
104:Amstrad CPC
100:ZX Spectrum
95:Platform(s)
76:Composer(s)
66:Designer(s)
552:Categories
511:2024-04-03
394:References
316:Mastergame
296:SU Classic
213:Jeroen Tel
81:Jeroen Tel
541:Cybernoid
535:MobyGames
530:Cybernoid
424:August 9,
324:Cybernoid
264:Reception
259:Reception
231:Cybernoid
225:Cybernoid
467:Archived
369:Atari ST
306:Megagame
219:Gameplay
193:Atari ST
183:for the
148:Genre(s)
112:Atari ST
159:Mode(s)
126:Release
58:Acclaim
349:Legacy
268:Awards
203:, and
418:(PDF)
411:(PDF)
361:Amiga
329:CRASH
282:Crash
276:Award
201:Amiga
175:is a
116:Amiga
87:(ST)
60:(NES)
426:2015
375:and
129:1988
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223:In
120:NES
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