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Cybernoid

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227:, pirates have raided the storage depots of the Federation and stolen minerals, jewels, ammunition and the latest battle weaponry. The Cybernoid ship has been dispatched with instructions to retrieve the stolen booty and to return it to storage within a specified time limit. The Cybernoid needs to battle the pirates and their planetary defense systems in order to retrieve the stolen booty. 237:
system of play rather than scrolling. The hazards in each screen can be different - some will have just enemy pirate ships, some homing missiles, some gun turrets, some indestructible enemies on fixed-paths that have to be traversed and some a mixture of these. The Cybernoid ship can collect
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The NES version was made by Studio 12 productions, consisting of Chris Harvey as the programmer and Adrian Carless for the graphics. They put a few in-jokes into the title page, the main one being that the Cybernoid ship was designed by "M.Sugden", referencing the British actress
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magazine awarded an overall score of 96%, with one reviewer exclaiming: "Fantastic! Who needs 16-bit machines when Hewson and Raffaele Cecco can produce games like this on the 8-bit Spectrum?", referring to the smooth animation and addictive gameplay.
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also awarded the game 9 out of 10, the reviewer also highlighting the excellent graphics, fast gameplay and the fact that tactics are required to pass each screen. The game was voted number 36 in the
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power-ups for assistance (including a rear-gun and a giant spiked ball that flies around the ship) and also use a variety of built-in special weapons such as shields and homing missiles.
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In October 2018, the game's rights were acquired by Canadian production company Liquid Media Group along with other titles originally owned by
499: 211:. The ZX Spectrum, Amstrad, and Atari ST versions have a main theme by Dave Rogers, while the Commodore C64 version has a different theme by 562: 597: 407: 627: 383:. The plot of the sequel revolves around the return of the pirates in a new Battlestar, again plundering Federation storage depots. 617: 466: 204: 119: 582: 622: 572: 592: 557: 355: 577: 251: 387: 57: 567: 48: 36: 233:
is split into three levels, with each level consisting of several screens that are traversed via a
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Shooting pirate ships often leaves power-ups or jewels that Cybernoid can then collect.
208: 41: 551: 504: 337: 246: 162: 134: 84: 372: 196: 107: 463: 451: 539: 376: 364: 234: 188: 184: 103: 99: 212: 80: 534: 368: 192: 111: 500:"Liquid Media Acquires Acclaim Entertainment Video Game Properties" 360: 200: 115: 158: 146: 125: 93: 74: 64: 47: 35: 21: 379:. In 2004 it was one of the games featured on the 343:Your Sinclair Official Top 100 Games of All Time 8: 603:Video games developed in the United Kingdom 249:, who played Mrs Slocombe on the TV series 359:, was published the following year on the 266: 27: 18: 473:at The Your Sinclair Rock 'n' Roll Years 399: 438:Game review, Amstrad Action magazine, 413:. Nintendo of America. Archived from 7: 613:Video games scored by Jochen Hippel 588:Nintendo Entertainment System games 262: 179:developed and published in 1988 by 14: 326:achieved great critical success. 608:Video games scored by Jeroen Tel 483:"YS Top 100 Games of All Time". 172:Cybernoid: The Fighting Machine 89:Dave Rogers (Spectrum, Amstrad) 22:Cybernoid: The Fighting Machine 1: 205:Nintendo Entertainment System 563:Acclaim Entertainment games 498:Doolan, Liam (2018-10-02). 644: 544:at SpectrumComputing.co.uk 598:Single-player video games 356:Cybernoid II: The Revenge 275: 272: 26: 628:Hewson Consultants games 207:. It was programmed by 187:. It was ported to the 464:Your Sinclair issue 29 618:Virtual Console games 388:Acclaim Entertainment 252:Are You Being Served? 442:, issue 32, May 1988 269: 139:December 1989 (NES) 583:Commodore 64 games 469:2006-02-22 at the 267: 181:Hewson Consultants 54:Hewson Consultants 623:ZX Spectrum games 573:Amstrad CPC games 487:. September 1993. 440:Future Publishing 353:A sequel, titled 320: 319: 168: 167: 635: 558:1988 video games 516: 515: 513: 512: 495: 489: 488: 480: 474: 461: 455: 449: 443: 436: 430: 429: 427: 425: 420:on June 11, 2014 419: 412: 404: 381:C64 Direct-to-TV 270: 138: 31: 19: 643: 642: 638: 637: 636: 634: 633: 632: 548: 547: 525: 520: 519: 510: 508: 497: 496: 492: 482: 481: 477: 471:Wayback Machine 462: 458: 454:at CRASH Online 450: 446: 437: 433: 423: 421: 417: 410: 406: 405: 401: 396: 351: 321: 265: 261: 221: 142: 133: 88: 83: 56: 17: 16:1988 video game 12: 11: 5: 641: 639: 631: 630: 625: 620: 615: 610: 605: 600: 595: 590: 585: 580: 578:Atari ST games 575: 570: 565: 560: 550: 549: 546: 545: 537: 524: 523:External links 521: 518: 517: 490: 475: 456: 452:CRASH issue 51 444: 431: 398: 397: 395: 392: 350: 347: 318: 317: 314: 312:Amstrad Action 308: 307: 304: 298: 297: 294: 288: 287: 284: 278: 277: 274: 263: 260: 257: 220: 217: 209:Raffaele Cecco 166: 165: 160: 156: 155: 150: 144: 143: 141: 140: 130: 127: 123: 122: 97: 91: 90: 78: 72: 71: 70:Raffaele Cecco 68: 62: 61: 51: 45: 44: 42:Raffaele Cecco 39: 33: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 640: 629: 626: 624: 621: 619: 616: 614: 611: 609: 606: 604: 601: 599: 596: 594: 593:Shoot 'em ups 591: 589: 586: 584: 581: 579: 576: 574: 571: 569: 566: 564: 561: 559: 556: 555: 553: 543: 542: 538: 536: 532: 531: 527: 526: 522: 507: 506: 505:Nintendo Life 501: 494: 491: 486: 485:Your Sinclair 479: 476: 472: 468: 465: 460: 457: 453: 448: 445: 441: 435: 432: 416: 409: 403: 400: 393: 391: 389: 384: 382: 378: 374: 370: 366: 362: 358: 357: 348: 346: 344: 340: 339: 338:Your Sinclair 334: 331: 330: 325: 315: 313: 310: 309: 305: 303: 302:Your Sinclair 300: 299: 295: 293: 292:Sinclair User 290: 289: 285: 283: 280: 279: 271: 258: 256: 254: 253: 248: 247:Mollie Sugden 242: 239: 236: 232: 228: 226: 218: 216: 214: 210: 206: 202: 198: 194: 190: 186: 182: 178: 174: 173: 164: 163:Single-player 161: 157: 154: 151: 149: 145: 136: 132: 131: 128: 124: 121: 117: 113: 109: 105: 101: 98: 96: 92: 86: 85:Jochen Hippel 82: 79: 77: 73: 69: 67: 63: 59: 55: 52: 50: 46: 43: 40: 38: 34: 30: 25: 20: 540: 529: 509:. Retrieved 503: 493: 484: 478: 459: 447: 434: 422:. Retrieved 415:the original 402: 385: 373:Commodore 64 354: 352: 342: 336: 335: 327: 323: 322: 311: 301: 291: 281: 250: 243: 240: 230: 229: 224: 222: 197:Commodore 64 177:shoot 'em up 171: 170: 169: 153:Shoot 'em up 108:Commodore 64 49:Publisher(s) 37:Developer(s) 568:Amiga games 408:"NES Games" 377:ZX Spectrum 365:Amstrad CPC 286:Crash Smash 273:Publication 235:flip-screen 189:Amstrad CPC 185:ZX Spectrum 104:Amstrad CPC 100:ZX Spectrum 95:Platform(s) 76:Composer(s) 66:Designer(s) 552:Categories 511:2024-04-03 394:References 316:Mastergame 296:SU Classic 213:Jeroen Tel 81:Jeroen Tel 541:Cybernoid 535:MobyGames 530:Cybernoid 424:August 9, 324:Cybernoid 264:Reception 259:Reception 231:Cybernoid 225:Cybernoid 467:Archived 369:Atari ST 306:Megagame 219:Gameplay 193:Atari ST 183:for the 148:Genre(s) 112:Atari ST 159:Mode(s) 126:Release 58:Acclaim 349:Legacy 268:Awards 203:, and 418:(PDF) 411:(PDF) 361:Amiga 329:CRASH 282:Crash 276:Award 201:Amiga 175:is a 116:Amiga 87:(ST) 60:(NES) 426:2015 375:and 129:1988 533:at 223:In 120:NES 554:: 502:. 390:. 371:, 367:, 363:, 345:. 255:. 215:. 199:, 195:, 191:, 135:NA 118:, 114:, 110:, 106:, 102:, 514:. 428:. 137::

Index


Developer(s)
Raffaele Cecco
Publisher(s)
Hewson Consultants
Acclaim
Designer(s)
Composer(s)
Jeroen Tel
Jochen Hippel
Platform(s)
ZX Spectrum
Amstrad CPC
Commodore 64
Atari ST
Amiga
NES
NA
Genre(s)
Shoot 'em up
Single-player
shoot 'em up
Hewson Consultants
ZX Spectrum
Amstrad CPC
Atari ST
Commodore 64
Amiga
Nintendo Entertainment System
Raffaele Cecco

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