Knowledge (XXG)

Concentration (card game)

Source 📝

365: 31: 449:: Played with a deck of 64 cards of square shape, which are laid out into an 8×8 square. Usually cards are designed specifically for the game of Pexeso, but at the same time there is no limitation on the content of the cards (images from a cartoon shows, photographs of a historic monuments or touristic destinations, car model of a specific automobile company, etc.). Cards are not divided into any kind of value or colour system; their content consists only of 32 pairs of identical cards. 969: 267: 135:, if used) then that player wins the pair and plays again. If they are not of the same rank and color, they are turned face down again and play passes to the player on the left. Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. 989: 736: 979: 644: 420:
card from his/her own side. If the pair is a match, cards are removed, if not, they are flipped back. Pairs must be identical (same rank and same suit, so the 10 of clubs would have to match the other 10 of clubs). After every turn roles are exchanged, in this case: player two flips a card and player
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It is common for many players to think they know where pairs are and to turn over the one they are sure of first, then be stumped finding its mate. A better strategy is to turn over a less certain card first, so that if wrong, one knows not to bother turning a more certain card over.
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If one of the players has a particularly good memory, she could play blindfolded. In this case, her opponent must say which cards have been turned up, turn the cards back down if she doesn't get a pair and take the cards out for her if she does get a pair.
406:: For a much longer game, shuffle together two 52-card decks and lay them out in 8 rows of 13 cards (9 rows of 12 cards if using jokers). Pairs must be identical (same rank and same suit, so the 10 of clubs would have to match the other 10 of clubs). 412:: Duel is a two-player game where the playing field is divided into two separate parts. Each player shuffles a full 52-card deck and lays it out in 4 rows of 13 cards. The players cannot access each other's cards. Player one starts, flipping 346:
cards still in play but of known value. The current player should flip over an unknown card. If this card matches one of the known cards, the match is next chosen. Less obviously, if the card does not match any known card, one of the
437:: The cards need not be laid out in a strict rectangular grid and many players have their own special layouts that include circular, triangular, or diamond-shaped formations. Dealers may select any layout they wish. 457:
Concentration is not limited to playing cards. Many versions of the game that are designed for children may have different themes. In some computer versions, the cards may randomly move to increase the difficulty.
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Concentration may be played solo either as a leisurely exercise, or with the following scoring method: play as normal, but keep track of the number of non-matching pairs turned over (this may be done using
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may be used, although there are also commercial sets of cards with images. The rules given here are for a standard deck of 52 cards, which are normally laid face down in four rows of 13 cards each. The two
384:: A version especially good for young children where matching pairs need only be of the same rank, not the same color. When playing with jokers, these count double because they are more difficult to match. 327:
Over the course of the game, it becomes known where certain cards are located, and so upon turning up one card, players with good memory will be able to remember where they have already seen its pair.
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If a remaining unknown card is chosen randomly, there is a 1/(t−1−n) chance of getting a match, but also a n/(t−1−n) chance of providing opponents with the information needed to make a match.
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In turn, each player chooses two cards and turns them face up. If they are of the same rank and color (e.g. six of hearts and six of diamonds, queen of clubs and queen of spades, or both
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pattern (red, blue, red, blue, etc.) The different backs help identify the position in the grid and significantly reduce the possibility of which cards will match.
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Additional packs can be used for added interest. Standard rules need not be followed: the cards can be spread out anywhere, such as all around a room.
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game. It is a particularly good game for young children, though adults may find it challenging and stimulating as well. The scheme is often used in
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are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards.
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The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.
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or by making marks on a sheet of paper). The object is to clear the tableau in the fewest turns, or to get the lowest possible score.
427:: For a slightly easier version of the two-pack game, use decks with different backs and shuffle them separately. Deal them out in a 506: 314: 662: 443:: Same rules as standard concentration, only the cards are not laid out in neat rows. They are strewn randomly about on the floor. 364: 1023: 972: 868: 648: 292: 982: 277: 351:
known cards should still be chosen to minimize the information provided to other players. The mathematics follow:
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With perfect memorization and using an optimal strategy, the expected number of moves needed for a game with
1013: 793: 853: 1018: 1028: 873: 477: 132: 122: 858: 843: 783: 233: 207: 181: 923: 818: 813: 710: 601: 555: 390:: Players who make a successful pair win these cards but do not go again until their next turn. 918: 621: 502: 913: 908: 725: 611: 547: 472: 69: 53: 521: 949: 878: 750: 700: 400:
in color (so 7 of diamonds would match with a 7 of clubs or spades, but not a 7 of hearts)
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An ideal strategy can be developed if we assume that players have perfect memory. For the
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Daniel J. Velleman; Gregory S. Warrington (2013). "What to Expect in a Game of Memory".
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variation below, this strategy is fairly simple. Before any turn in the game, there are
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There are some exceptions to this rule that apply on the fringe cases, where
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Concentration is also known by a variety of other names including
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Chazottes, Jean-René; Collet, Pierre; Redig, Frank (2021-06-25).
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Concentration can be played with any number of players or as a
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have used its name in their titles) and can be employed as an
590:"Evolution of Concentration Under Lattice Spin-Flip Dynamics" 377:
Many of these may be played in combination with one another:
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may be included for a total of six rows of nine cards each.
396:: Pairs may only be formed by cards of the same rank, but 230:. For a standard deck of 52 cards, the expected value is 499:
50 Card Games: 50 Popular Card Games for Hours of Fun
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Matching cards are removed from the game when paired
942: 769: 743: 693: 245: 222: 196: 170: 670: 8: 295:. Unsourced material may be challenged and 677: 663: 655: 615: 605: 573:Foerster, K.-T.; Wattenhofer, R. (2013). 361:= 0 or 1 or towards the end of the game. 315:Learn how and when to remove this message 235: 209: 183: 163: 489: 416:card face-up, then player two selects 7: 978: 552:10.4169/amer.math.monthly.120.09.787 293:adding citations to reliable sources 993:WikiProject Board & Table Games 988: 217: 25: 540:The American Mathematical Monthly 501:. Igloo Books. 2018. p. 23. 987: 977: 968: 967: 734: 642: 265: 1034:Single-deck patience card games 577:(Technical report). ETH Zurich. 594:Journal of Statistical Physics 214: 1: 973:Children's card game category 522:Concentration Solitaire Rules 246:{\displaystyle \approx 41.6} 223:{\displaystyle n\to \infty } 197:{\displaystyle \approx 0.8n} 983:Children's games at Commons 528:. Accessed 14 October 2020 1050: 617:10.1007/s10955-021-02796-0 425:Double Decker Checkerboard 963: 732: 575:The Solitaire Memory Game 468:Concentration (game show) 368:Concentration (card game) 342:cards still in play, and 27:A memory based card game 1024:Card games for children 369: 247: 224: 198: 172: 35: 367: 248: 225: 199: 173: 33: 651:at Wikimedia Commons 649:Concentration (game) 478:Klondike (solitaire) 289:improve this section 234: 208: 182: 162: 45:in which all of the 18:Concentration (game) 784:Beggar-my-neighbour 178:cards converges to 711:Bohemian Schneider 370: 243: 220: 194: 168: 66:several game shows 36: 1001: 1000: 943:Proprietary games 744:Four-player games 647:Media related to 526:Solitaire Central 325: 324: 317: 171:{\displaystyle n} 16:(Redirected from 1041: 991: 990: 981: 980: 971: 970: 914:Snip-snap-snorum 738: 694:Two-player games 679: 672: 665: 656: 646: 630: 629: 619: 609: 585: 579: 578: 570: 564: 563: 535: 529: 519: 513: 512: 494: 320: 313: 309: 306: 300: 269: 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539: 533: 525: 517: 498: 492: 456: 452: 446: 440: 434: 429:checkerboard 424: 421:one answers. 417: 413: 409: 403: 397: 393: 387: 381: 376: 358: 356: 353: 348: 343: 339: 335: 333: 329: 326: 311: 302: 287:Please help 275: 157: 145: 137: 130: 127: 116:Any deck of 115: 105: 101: 97: 93: 89: 85: 81: 79: 51: 38: 37: 1029:Round games 934:Voller Hund 894:Schweinchen 884:Schlafmütze 869:Ninety-nine 864:Musta Maija 794:Black Peter 779:Banka bäver 771:Round games 685:Children's 149:poker chips 90:Match Match 1008:Categories 854:James Bond 834:Hahndreier 789:Bettelmann 687:card games 607:2103.08264 546:(9): 787. 484:References 373:Variations 104:or simply 64:(in fact, 62:quiz shows 43:round game 899:Schwimmen 626:0022-4715 560:207521103 473:Solitaire 441:Spaghetti 404:Two Decks 382:Any Color 276:does not 238:≈ 218:∞ 215:→ 186:≈ 142:Solitaire 98:Pelmanism 54:solitaire 904:Slapjack 874:Old maid 462:See also 398:opposite 388:One Flip 336:One Flip 257:Strategy 94:Match Up 58:patience 859:Mau-Mau 844:Hundert 829:Go Fish 297:removed 282:sources 253:moves. 204:, with 153:pennies 924:Spoons 819:Donkey 814:Domino 706:Birkie 624:  558:  505:  447:Pexeso 133:jokers 123:jokers 102:Pexeso 82:Memory 919:Speed 824:Enflé 799:Cheat 602:arXiv 600:(1). 556:S2CID 435:Fancy 394:Zebra 112:Rules 106:Pairs 76:Names 47:cards 41:is a 909:Snap 726:Spit 622:ISSN 503:ISBN 280:any 278:cite 241:41.6 950:Uno 879:Pig 701:War 612:doi 598:184 548:doi 544:120 418:one 414:one 291:by 189:0.8 56:or 1010:: 620:. 610:. 596:. 592:. 554:. 542:. 524:, 151:, 108:. 100:, 96:, 92:, 88:, 84:, 72:. 678:e 671:t 664:v 628:. 614:: 604:: 562:. 550:: 511:. 359:n 349:n 344:n 340:t 318:) 312:( 307:) 303:( 299:. 285:. 212:n 192:n 166:n 20:)

Index

Concentration (game)

round game
cards
solitaire
patience
quiz shows
several game shows
educational game
playing cards
jokers
jokers
poker chips
pennies

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Concentration (game show)
Solitaire
Klondike (solitaire)
ISBN
9781784409852
Concentration Solitaire Rules
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