Knowledge (XXG)

Lode Runner

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player are in free fall, since the player not only runs faster than the guards, but also falls faster; moreover, it is possible to survive the feet-to-head contact while a guard is standing on a platform and begins to move. Both forms of contact are necessary to solve some levels. Sometimes it is necessary to liberate a trapped guard by digging while standing on his head but then moving rapidly in the opposite direction when the guard begins marching to freedom. In a few levels, it is necessary to use a falling guard as a bridge to reach an otherwise unreachable area. One subtlety is that if a down movement is initiated while standing on a guard's head, or briefly touching the guard's head during free fall, the consequences are fatal.
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a bar of gold when he falls into a hole, he will drop it and the player can pick it up. Holes dug by the player fill themselves in after a short delay. A trapped guard who cannot escape a hole before it fills is consumed, immediately respawning in a random location at the top of the level. Unlike guards, the player's character may not climb up out of a hole, and he will be killed if it fills before he can escape by other means. Floors may contain
805: 439: 968:, in 1985, with 50 levels and a higher difficulty. The company offered a commemorative certificate to anyone who could submit proof of having beaten the game (and submitted proof of purchase to show that their copy of the game was not pirated). It was ported to the Apple, Atari, C64, MSX, and IBM PC, as well as the NES (although that version did not reach North America). 552: 492: 2504: 994:
was very successful. It was Broderbund's second best-selling Commodore game as of late 1987, and sales had surpassed 300,000 copies by August 1984. It was the top-selling computer game in the United States during 1983. By 1985, the game had sold just as many copies in Japan. As of 1999, Hudson Soft's
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release in 1986) and became one of the earliest third-party games made for that system. It has 50 levels, scrolling screens, added music, and graphics redone in a more cartoon-like style. In addition, fruits and vegetables randomly appear which may be grabbed for additional points. A level editor was
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Some levels require careful ordering of traversal, because they are divided into zones connected by passages which are impossible to traverse in the reverse direction. If a gold piece remains in an unreachable zone, the player may have to abort the level to start again, losing a life, unless there is
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that offer multiple ways to travel. Guards can pick up gold bars by running over them, but any individual guard may carry no more than one bar at a time. The player can dig holes into floors to temporarily trap guards and may safely walk atop any who have fallen into holes. Should a guard be carrying
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The player may come into contact with a guard directly from above, with the stick figure's feet touching the guard's head. This is what enables the player to walk over guards who are temporarily stuck in a hole that has been dug. It is also possible to make this contact while both the guard and the
634:, using simple text-based graphics. Due to his lack of programming experience, there were no pre-programmed levels, but he instead built "an engine that could interpret a game level and then run a processing loop on the monsters". This novel design later evolved into the concept of a level editor. 577:
In some levels, guards can be deliberately trapped in various ways. For instance, they can be lured into entering a part of the level from which there is no escape. In some situations, the player can liberate trapped guards by digging them out. In some levels, the player must exploit the guards by
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The player can dig a hole only to either side of his position and may not dig directly beneath his own feet. In order to dig through multiple layers of bricks, the player must create a gap whose width is at least equal to the number of layers. However, exceptions to this rule arise when the player
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claimed that Smith added the level-editing function at the request of neighborhood kids he had testing the game, and "a ton" of the levels they designed ended up in the final game. Smith borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of
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The guards do not always take the shortest path to the player and can move in counterintuitive ways. Sometimes, when the player and a guard are on the same ladder, for instance, the guard will move away from the player. In general, depending on their exact positioning relative to Lode Runner, the
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Some of the game's puzzles in the advanced levels are time-sensitive. The player must dig in order to penetrate the interior of some cavern to collect gold, and quickly return the same way before the digging repairs itself, enclosing Lode Runner in that cavern with no means of escape.
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for the NES notes that the original White Bomberman has turned human and hints at his appearance in another game, with the Lode Runner behind him. In the Japanese version, the reference is more direct: "Congratulations - Bomber Man becomes Runner - See you again in Lode Runner".
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In some levels, there are gold pieces which can be collected only by killing guards by digging holes to trap them. Deceased guards come back to life from locations near the top of the screen, which may allow them to reach parts of the level that cannot be reached by the player.
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having them collect gold pieces which are positioned such that whoever collects them will become trapped. When the guard collects the piece and becomes trapped, the player can release the guard and then later steal the gold when the guard drops it or falls into a hole.
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called the Commodore 64 version "not one of the most recent games but certainly one of the best ... a classic for a long time to come ... graphically minuscule and aurally crude, the game's sheer addiction kept my eyes propped open until the owls went to bed". In 1986
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while avoiding guards who try to catch the player. After collecting all the gold, the player must reach the top of the screen to reach the next level. There are 150 levels in the game, which progressively challenge players' problem-solving abilities or reaction times.
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predecessors, had only simple animation where characters move across the screen in block increments. It was too primitive for an acceptable commercial product as Broderbund wanted detailed pixel-level movement. Smith's new game would be one of the first to include a
2272:(1984), selecting 30 levels based on the original game developed for the arcade. The gameplay is almost exactly the same (save the addition of a two-player mode) and the only heavy modification was the graphics and advancement to a 512-color palette. In Japan, 2522:, was released on April 22, 2009. The game features revamped 3D graphics, additional game modes, cooperative and competitive multiplayer support, six new block types and a level editor, as well as live leaderboards and a timeline of the game's history. 43: 1439:
praised the Atari version's graphics but asked "How likely is it that a game with girls, mice, cats, and magic mushrooms should be called 'Lode Runner's Rescue'?" It speculated that the publisher put the series name on an unrelated game.
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uses the power of the PC to create something much more than a video version of Ping Pong. This game requires thought, too." The magazine praised the IBM PC version's graphics, increasingly difficult level design, and the level editor.
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Some puzzles require deliberate timing among the digging actions because Lode Runner must run over previously dug-out tiles that have just repaired themselves, while having enough time to pass through ones which have not yet repaired.
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included, which in Japan used the Famicom's Family BASIC tape drive to save one's work; however, as with many US localisations, the NES lacked the tape drive and thus there is no way to save levels created with the US release.
539:; each level completion awards an extra life. Should a guard catch the player, one life is subtracted, and the current level restarts. The player's character can fall from arbitrary heights without any injury but cannot 1007:, calling it "smooth, thoughtful, and quite addictive". The magazine approved of its large number of unique levels, level editor ("the possibilities are astounding"), and emphasis on "wits and strategy" over violence. 1340:
24 remixed levels from the 150 original 1983 levels but reduced to fit a smaller grid of 24x15. This was also the first time a game had transitioned from a home entertainment console to coin-operated arcade cabinet.
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digs from the position of standing on a ladder, or hanging from a hand-to-hand bar, which allows the player to repeatedly dig and descend one row. This kind of digging is involved in solving many of the levels.
626:, which involves climbing platforms and ladders while digging holes to trap monsters. Bratsanos was intrigued by his friend's description of the concept, and he wanted to develop it further. He began writing a 923:
in 1984. It was notably the first time an American computer game was adapted into a Japanese arcade game. It had some added features like the ability to hang off the ends of ladders and an improved enemy AI.
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gave the game 16.25 out of 18 points. The magazine called the game "a tour de force of American ingenuity ... the first release in a long, long time that can honestly bear the title, 'computer game' ...
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was made available for the click-wheel version of Apple's iPod in mid-December 2008 with enhanced, scrolling graphics. It was released by HudsonSoft. It contains 130 levels and several tutorial videos.
884:. The VIC-20 version was released on cartridge, including the level editor. The Commodore 64 had both a disk and cartridge release, with the latter having 32 levels. The IBM PC port was originally on a 411:
from 1980. The player controls a character who must collect all the gold pieces in a level and get to the end while being chased by a number of enemies. It is one of the first games to include a
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around October 1982 and received a one-line rejection letter in response to the effect of "Thank you for submitting your game concept. Unfortunately, it does not fit within our product line."
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Famicom (NES) version had sold about 1.5 million cartridges in Japan and all versions of the game had sold over 3 million units worldwide, including more than 2 million sales in Japan alone.
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from Tozai to create a version for the Atari 2600. The ZeroPage Homebrew channel featured the gameplay and an interview with the programmer on their Twitch Livestream on October 8, 2022.
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50 levels, scrolling screens, added music, graphics redone in a more cartoon-like style, fruits and vegetables randomly appear which may be grabbed for additional points, level editor.
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listed it on their December 15, 1985 issue as the top-grossing table arcade unit during that month. It went on to be Japan's ninth highest-grossing table arcade game during the
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A direct sequel with 50 levels edited by fans and intended for expert play. This game was also scheduled to be released in Japan on October 27, 2009 on the Virtual Console.
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in 1984 called the game "a top-notch action game that requires both a quick mind and an agile joystick". With the "easy-to-use game generator", the magazine concluded that "
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held a contest for the best reader-built level. Praises for the introduction of strategy into the "climbing game" genre and for the intuitive level editor were repeated in
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s unusually easy-to-use level editor and the strategy necessary for an arcade title, describing it as "one of the few thinking men's arcade games". In August 1984,
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magazine's review of the game as well as praise for its graphics and animation, with the Apple II version being described as "stand out far ahead of the pack".
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for the game. Smith was given a $ 10,000 advance by Broderbund to develop the inter-square animation and to provide 150 levels of play. In a 2010 interview,
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is a remake of the original NES game, and has the same mechanic, in brand new 2D graphics. It is different to the other same-year release in the series,
3960: 2243:. It contains 24 remixed levels from the 150 original levels. Irem brought many of its arcade-inspired levels to the Famicom Disk System with the names 4696: 4656: 3552: 4184: 1093:. Judges praised its "outstanding design", and described it as "fascinating", "irresistible", and as "the thinking player's climbing conquest". 3066: 4011: 3667: 4626: 4686: 4676: 4546: 4526: 3090: 931:
followed in January 1985; it runs on machines up to OS 6 and can be used on System 7 with a patch. Other versions include those for the
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guards sometimes appear to be repelled. Mastering the game involves developing the intuition to predict the movement of the guards.
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for different computers and consoles by different developers and publishers. Tozai Games holds the copyright and trademark rights.
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described the Commodore 64 version's graphics as "sparse, but attractive" with "evocatively animated" characters.
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While the player's character's position changes, enemies tend to move alternatively, moving away from Lode Runner.
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in 1989 that its editor was the first game that let him and his family express their creativity through gaming.
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7 series of phones on July 18, 2012. It features the graphics, gameplay, and 150 levels from the original
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The original game published by Broderbund, developed for Apple II, contained 150 levels and level editor.
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magazine reporting that it was the 6th best-selling recreational title in March and April of that year.
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is one of the best games available for the C-64. Unconditionally and wholeheartedly recommended".
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console. This version contains all 150 levels and the level editor, which requires a disk drive.
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Apple II, Commodore 64, VIC-20, ZX Spectrum, Atari 8-bit, SG-1000, MSX, Famicom, NEC PC Series
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on their March 1, 1985 issue as the seventh most successful table arcade unit of the month.
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After the original game, a number of remakes, spin-offs and sequels were published in the
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As with the other Irem arcade versions contained 30 levels inspired on the original set.
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As with the other Irem arcade versions contained 30 levels inspired on the original set.
1060:"is one of the first of a new breed of computer game that lets the player be a creator". 667:. Bratsanos later left the project to pursue his studies, and Smith continued to develop 3117: 698:
minicomputers, which had more terminals available on campus. The game was programmed in
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Around late 1980, high school student James Bratsanos heard from a friend about a new
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MSX version released in 1985 with 50 levels (22 original levels & 28 new levels)
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the most popular Apple and fourth most-popular Atari program of 1983. In 1993 the
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said that "there's lots of education hidden in" the level editor, concluding that
4333: 4175:"'Lode Runner 1' is a Well-Made Adaptation of 'Lode Runner' and…Completely Free?" 3929: 17: 4179: 4151: 2875: 2485: 2477: 2445: 2380: 1638: 1306: 1270: 1265: 1102: 1042: 936: 900: 804: 767: 618: 438: 407: 248: 236: 192: 168: 128: 67: 4304: 3700: 4247: 3483: 3257: 3159: 2894: 2716: 2667: 2492: 1274: 1222: 980: 737: 402: 89: 85: 80: 3497: 3413: 3380: 3271: 4277: 2449: 2324: 703: 232: 208: 3580:. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98. 1433:
3-D sequel with dozens of 3-D perspective levels and screen design editor.
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of the month. The arcade version has numerous sequels, including these:
491: 4252: 2975:"Loderunner: Ancient History! (Usenet posting to rec.games.programmer)" 2503: 1481: 1144:
placed the game 52nd on their top 100 video games of all time in 2001.
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Over one weekend in 1982, Smith recreated a crude, playable version in
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which replaced all the elements of the previous plus new online play.
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Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
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Consisted of 30 levels, with 10 of these based on the original set.
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Software Catalog For Apple, Atari, IBM PC, Commodore 64, and VIC-20
2795: 2755:] (in Japanese). Japan: Amusement News Agency. pp. 120–1. 3492:. Vol. 7, no. 11. Reese Communications. pp. 28–29. 3486:(February 1984). "Arcade Alley: The 1984 Arcade Awards, Part II". 3408:. Vol. 8, no. 12. Reese Communications. pp. 42–43. 3375:. Vol. 8, no. 11. Reese Communications. pp. 34–35. 2502: 1032: 550: 490: 340: 305: 289: 180: 176: 3852:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". 3831:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". 3266:. Vol. 7, no. 8. Reese Communications. pp. 38–39. 2470:
allows editing and creating levels to share with friends using a
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that year, the three students began working on a program called
220: 140: 62: 4346: 3787: 3154: 2927: 2705:. No. 37 (November 1984). 16 October 1984. pp. 98–9. 2546: 940: 798: 695: 432: 196: 3612:"Game Informer's Top 100 Games Of All Time (Circa Issue 100)" 2753:
Arcade TV Game List: Domestic • Overseas Edition (1971–2005)
2637: 4114:, Another New Xbox LIVE Title in Windows Phone Marketplace" 3903:[Game Machine's Best Hit Games 25: First Half '86] 3369:(February 1985). "Random Access: Best Sellers/Recreation". 2363:(1998), a compilation game for PlayStation, which includes 2261:
on their August 1, 1984 issue as being the most successful
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Honoring the Code: Conversations with Great Game Designers
1138:#1 game in "The 10 Greatest Games for the Apple II" list. 2495:
was discovered in 2008 on an old Atari Corp. hard drive.
3455:"Think Fast! Action-Strategy Games for the Commodore 64" 3402:(March 1985). "Random Access: Best Sellers/Recreation". 860:
was originally released on June 23, 1983. The original
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Levels have a multi-story, brick platform motif, with
3260:(November 1983). "Arcade Alley: Wintertime Winners". 2533:
was made available as an Xbox Live enhanced game for
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Lode Runner: The Golden Labyrinth (Majin No Fukkatsu)
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as one of the "Greatest Games of All Time". In 1996,
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First Japan-Only Retro Game on U.S. Virtual Console"
3078:. Vol. 4, no. 10. January 1986. p. 6. 2986: 2984: 791:, and Broderbund. He took the deal with Broderbund. 714:
sections were mixed into the original Fortran code.
4473: 4420: 4381: 373: 361: 262: 118: 108: 98: 74: 52: 35: 1309:(for Famicom), SEGA (for SG-1000), Sony (for MSX) 979:in 1987, as one of the series of releases for the 4712:Video games with user-generated gameplay content 2917: 2915: 2638:"Lode Runner (Registration Number PA0000226732)" 1216:Apple II, Atari 8-bit, Commodore 64, VIC-20, PC 892:. A 1986 MS-DOS release runs on any video card. 888:and is incompatible with video cards other than 1105:version of the game was voted number 37 in the 1063:By 1985, the game was still selling well, with 405:in 1983. Its gameplay mechanics are similar to 975:was converted to cartridge and re-released by 649:and Tracy Steinbeck. Following the release of 591:a way to coax a guard into bringing the gold. 4358: 4298:can be played for free in the browser at the 1170:was his favorite puzzle game for many years. 8: 2195:Windows, MacOS, Linux, Nintendo Switch, PS4 1754:Infogrames (U.S./Europe), Banpresto (Japan) 4012:"Famicom BASIC and Data Recorder - Feature" 3901:"Game Machine's Best Hit Games 25: '86 上半期" 3668:"Interview: The Man Who Changed Everything" 3055:. Vol. 4, no. 3. pp. 21, 33. 2632: 2630: 1930:Lode Runner: Hudson Best Collection, Vol. 2 1128:the 80th-best computer game ever released. 641:in 1981, Bratsanos met two other students, 4692:Video games developed in the United States 4365: 4351: 4343: 3760:"Lode Runner - Board Game - BoardGameGeek" 2575:. It is being made in partnership between 2491:An unreleased version of the game for the 2452:as the opposing robots. The end screen to 2355:(1998), a game with isometric 3D gameplay. 2340:Lode Runner Online: The Mad Monks' Revenge 1652:Lode Runner Online: The Mad Monks' Revenge 1177: 686:limited to one building on the UW campus. 41: 32: 4617:Super Nintendo Entertainment System games 3091:"The Commodore Games That Live On And On" 3024:. Broderbund Software. 1983. pp. 8–9 2327:featuring all 150 levels of the 1983 set. 962:Broderbund released an enhanced version, 845:Learn how and when to remove this message 736:support. He submitted a rough version to 479:Learn how and when to remove this message 3593:"The 10 Greatest Games for the Apple II" 3453:Kunkel, Bill; Katz, Arnie (April 1986). 2942:Thomas Schulenberg (13 September 2014). 2888: 2886: 2864: 2862: 2549:and Android phones on January 17, 2013. 1702:Sega Saturn (Japan only) 1997, PSX 1998 671:into the prototype of what later became 2626: 2429:variant released only in Japan for the 2421:followed in June 2007. There is also a 2391:were not released in the U.S., such as 2278:Lode Runner: The Bungeling Strikes Back 2270:Lode Runner: The Bungeling Strikes Back 1612:Windows, DOS, Mac OS, Saturn & PSX 1347:Lode Runner: The Bungeling Strikes Back 528:, through which the player cannot dig. 3118:"Iowan designs hot-selling video game" 2662: 2660: 4321:can be played for free in the browser 3040: 3038: 2948:Creator Douglas E. Smith Passes Away" 2776:https://www.famitsu.com/games/t/9070/ 2582:Dion Olsthoorn licensed the original 2302:Lode Runner: Teikoku Karano Dasshutsu 1772:Atelier Double, Eye On, T&E Soft 1446:Lode Runner: Teikoku Karano Dasshutsu 771:1982, he submitted the game, renamed 7: 1804:Lode Runner: The Dig Fight Version B 827:adding citations to reliable sources 461:adding citations to reliable sources 4612:Nintendo Entertainment System games 3982:David Houghton (23 November 2012). 2840:Is Still Kicking My [Butt]" 1453:Arcade (Coin-operated Jamma board) 1398:Arcade (Coin-operated Jamma board) 1354:Arcade (Coin-operated Jamma board) 779:and received offers from all four: 503:who must collect all the gold in a 4542:BBC Micro and Acorn Electron games 4010:Bivens, Danny (October 26, 2011). 3640:Card, Orson Scott (January 1989). 3116:Blocker, Susan (August 23, 1984). 2893:Maher, Jimmy (December 18, 2020). 2745:Akagi, Masumi (October 13, 2006). 2239:developed an arcade conversion of 1846:Lode Runner: Domudomu Dan no Yabou 1811:Coin-operated Arcade (Japan only) 1790:Coin-operated Arcade (Japan only) 1110:Official Top 100 Games of All Time 25: 4060:"Lode Runner Found and Released!" 3812:. The International Arcade Museum 3591:Grossman, Lev (January 6, 2010). 3166:from the original on May 11, 2019 2448:, marked the first appearance of 2288:Lode Runner: The Golden Labyrinth 2130:Tozai Games/Southend Interactive 1681:Handheld dedicated keychain game 4697:Android (operating system) games 3740:Williams, Gregg (Jan–Feb 1986). 3553:"The Greatest Games of All Time" 3537:"YS Top 100 Games of All Time". 3089:Ferrell, Keith (December 1987). 3045:Adams, Roe R. (September 1985). 2869:Grannell, Craig (January 2013). 803: 663:, which evolved the concepts of 437: 4657:Virtual Console games for Wii U 4145:Dan Crawley (17 January 2013). 3434:(review). June 1985. p. 73 3344:The Commodore 64 Home Companion 2597:Mr. Robot and His Robot Factory 2365:Lode Runner: The Legend Returns 2332:Lode Runner: The Legend Returns 2323:, 1990 updated version for the 2321:Lode Runner: The Lost Labyrinth 2290:, developed by Irem. In Japan, 2127:Xperia mobile devices, Android 1604:Lode Runner: The Legend Returns 1559:Lode Runner: The Lost Labyrinth 1054:The Commodore 64 Home Companion 814:needs additional citations for 448:needs additional citations for 4443:Online: The Mad Monks' Revenge 4173:Carter Dotson (May 19, 2017). 3777:IGN Staff (16 December 2008). 3212:Besnard, John (October 1983). 2879:. No. 111. pp. 20–7. 2836:"Nearly Thirty Years Old, and 2748:アーケードTVゲームリスト国内•海外編(1971–2005) 2643:United States Copyright Office 2284:Lode Runner: Majin No Fukkatsu 2148:Windows Phone 7, Android, iOS 1: 4233:"Lode Runner™ for Atari 2600" 3928:Chriskohler (23 April 2007). 3913:(in Japanese). No. 288. 3889:15 December 1985. p. 25. 3885:(in Japanese). No. 273. 3858:(in Japanese). No. 255. 3837:(in Japanese). No. 241. 3312:Sandler, Corey (1984-04-17). 3185:Albert, Dave (Jul–Aug 1983). 2834:Mike Fahey (21 August 2012). 1867:Lode Runner: Game Boy Advance 1731:GT Interactive & MacSoft 759:, allowing players to create 3699:. Tozai, Inc. Archived from 3365:Ditlea, Steve; Onosco, Tim; 3314:"Haute Cuisine and Hot Dogs" 1708:PATRA (Sega), Natsume (PSX) 710:was ported to the VAX, some 535:The player starts with five 4627:PlayStation (console) games 3394:Onosco, Tim; Kohl, Louise; 3047:"Come Cast A Spell With Me" 2725:Agency for Cultural Affairs 2676:Agency for Cultural Affairs 2577:Intellivision Entertainment 2571:game was announced for the 1895:GameCube, PS2 (Japan only) 1302:(SG-1000 and MSX versions) 1262:Famicom (1984), NES (1986) 1085:was awarded "1984 Computer 971:The Atari 8-bit version of 419: 4738: 4687:Southend Interactive games 4677:Xbox 360 Live Arcade games 4547:Cancelled Atari Lynx games 4527:Atari 8-bit computer games 3841:1 August 1984. p. 27. 3518:. Mar–Apr 1984. p. 49 3285:Davies, Lloyd (Mar 1984). 2821:Konami Product Information 2308:Lode Runner: The Dig Fight 2133:Tozai Games/Sony Ericsson 2090:NES original (Japan only) 2017:originally for PC Engine. 1783:Lode Runner: The Dig Fight 1422:Atari 8-bit, Commodore 64 267:Apple II, Atari 8-bit, C64 4702:Single-player video games 4336:Lode Runner PC-98 Version 4289:Killer List of Videogames 4089:Lode Runner (X360) Review 3917:15 July 1986. p. 28. 3862:1 March 1985. p. 21. 3242:, p. 22, August 1984 2518:, developed by Tozai and 2151:Tozai Games/Studio Voltz 1520:Famicom Disk System, MSX 1499:Famicom Disk System, MSX 1478:Don Carlston, Broderbund 939:, a licensed version for 573:Trapping and using guards 40: 4707:Video game level editors 4397:Championship Lode Runner 4108:Pradeep (18 July 2012). 4077:Lode Runner for Xbox 360 3783:for iPod Launches Today" 3346:. 1984. pp. 166–167 2997:. CRC Press. p. 7. 2702:Computer and Video Games 2088:Championship Lode Runner 2070:Championship Lode Runner 1832:WonderSwan (Japan only) 1287:Championship Lode Runner 965:Championship Lode Runner 903:in 1984 (North American 899:version was released by 704:ASCII character graphics 639:University of Washington 3693:"Lode Runner - History" 3512:"The Best and the Rest" 3018:"Compatibility Chart". 2899:The Digital Antiquarian 2668:"Lode Runner (PC-8801)" 2182:Remake of NES version. 1825:Lode Runner: WonderSwan 1589:PC Engine (Japan only) 104:Shinichi Nakamoto (NES) 4722:SystemSoft Alpha games 4038:"コナミ 商品・サービス - KONAMI" 2511: 2480:released a version of 2444:version, developed by 2417:service. The original 2286:(1985), also known as 2154:Tozai Games/Microsoft 2112:Tozai Games/Microsoft 1468:Lode Runner Board Game 1325:Arcade (Coin-operated 864:versions were for the 757:user generated content 746:, like its text-based 556: 499:The player controls a 496: 4652:Virtual Console games 4048:on November 19, 2007. 4016:Nintendo World Report 3915:Amusement Press, Inc. 3887:Amusement Press, Inc. 3860:Amusement Press, Inc. 3839:Amusement Press, Inc. 3746:Computer Gaming World 3577:Computer Gaming World 3340:"Broderbund Software" 3239:Computer Gaming World 3234:"Lode Runner Contest" 3219:Computer Gaming World 3162:. February 17, 1999. 3052:Computer Gaming World 2991:Barton, Matt (2010). 2506: 2472:Famicom Data Recorder 2103:Xbox 360 LIVE Arcade 1436:Computer Gaming World 1122:Computer Gaming World 1022:Computer Gaming World 1010:Computer Gaming World 870:Atari 8-bit computers 728:and renamed the game 653:'s arcade platformer 554: 494: 4577:Classic Mac OS games 4404:Lode Runner's Rescue 4126:on 25 September 2015 3961:"キュービックロードランナー公式サイト" 3622:on November 19, 2009 3075:Computer Entertainer 2817:"BATTLE LODE RUNNER" 2717:"Lode Runner (Irem)" 2520:Southend Interactive 2387:Several versions of 2263:table arcade cabinet 2249:Super Lode Runner II 2108:Southend Interactive 2030:Mobile phone (Java) 1513:Super Lode Runner II 1414:Lode Runner's Rescue 1166:stated in 2008 that 1089:" at the 5th annual 823:improve this article 457:improve this article 395:puzzle-platform game 4647:TurboGrafx-16 games 4112:Lode Runner Classic 3874:"Best Hit Games 25" 2721:Media Arts Database 2672:Media Arts Database 2573:Intellivision Amico 2543:Lode Runner Classic 2531:Lode Runner Classic 2141:Lode Runner Classic 2013:NES original & 1859:XING Entertainment 1856:XING Entertainment 1687:XING Entertainment 1684:XING Entertainment 1300:Compile Corporation 1184: 495:Apple II screenshot 4622:Puzzle-platformers 4552:Commodore 64 games 4517:Arcade video games 4436:The Legend Returns 4429:Battle Lode Runner 4094:2009-04-23 at the 3932:Battle Lode Runner 2557:Lode Runner Legacy 2512: 2406:Battle Lode Runner 2296:first half of 1986 2188:Lode Runner Legacy 2023:Lode Runner Mobile 2015:Battle Lode Runner 1972:Lode Runner Deluxe 1909:Lode Runner Mobile 1769:SNES (Japan only) 1751:Big Bang Software 1705:Game Arts Co. Ltd 1635:SNES (Japan only) 1581:Battle Lode Runner 1178: 882:IBM PC compatibles 681:Prime Computer 550 679:was written for a 557: 497: 114:Isamu Hirano (NES) 4682:ZX Spectrum games 4672:Nintendo DS games 4607:NEC PC-9801 games 4602:NEC PC-8801 games 4597:NEC PC-8001 games 4592:NEC PC-6001 games 4507:Amstrad CPC games 4489: 4488: 4411:Hyper Lode Runner 4256:. 9 October 2022. 4235:. 19 August 2022. 4187:on April 30, 2018 3764:boardgamegeek.com 3742:"Atari Playfield" 3703:on 15 August 2015 3541:. September 1993. 3095:Compute's Gazette 2579:and Tozai Games. 2545:was released for 2423:Cubic Lode Runner 2397:Power Lode Runner 2369:Lode Runner Extra 2245:Super Lode Runner 2228: 2227: 1937:Game Boy Advance 1888:Cubic Lode Runner 1874:Game Boy Advance 1762:Power Lode Runner 1695:Lode Runner Extra 1535:Hyper Lode Runner 1492:Super Lode Runner 1379:Douglas E. Smith 1219:Douglas E. Smith 977:Atari Corporation 945:ASCII Corporation 886:self-booting disk 855: 854: 847: 795:Release and ports 722:assembly language 614:arcade video game 564:Permitted contact 517:hand-to-hand bars 489: 488: 481: 401:and published by 383: 382: 18:Power Lode Runner 16:(Redirected from 4729: 4717:Ariolasoft games 4667:WonderSwan games 4537:Broderbund games 4522:Atari 2600 games 4502:1983 video games 4367: 4360: 4353: 4344: 4300:Internet Archive 4259: 4257: 4244: 4238: 4236: 4229: 4223: 4222: 4220: 4218: 4203: 4197: 4196: 4194: 4192: 4183:. Archived from 4170: 4164: 4163: 4161: 4159: 4142: 4136: 4135: 4133: 4131: 4122:. Archived from 4105: 4099: 4086: 4080: 4074: 4068: 4067: 4066:. July 16, 2008. 4064:Atari Age Forums 4056: 4050: 4049: 4044:. Archived from 4033: 4027: 4026: 4024: 4022: 4007: 4001: 4000: 3998: 3996: 3979: 3973: 3972: 3971:on 4 March 2007. 3967:. 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Archived from 3549: 3543: 3542: 3534: 3528: 3527: 3525: 3523: 3508: 3502: 3501: 3476: 3470: 3469: 3467: 3466: 3461:. pp. 41–45 3450: 3444: 3443: 3441: 3439: 3424: 3418: 3417: 3391: 3385: 3384: 3362: 3356: 3355: 3353: 3351: 3336: 3330: 3329: 3327: 3325: 3309: 3303: 3302: 3300: 3298: 3293:. pp. 59–60 3282: 3276: 3275: 3250: 3244: 3243: 3230: 3224: 3223: 3209: 3203: 3202: 3200: 3198: 3193:. pp. 23–24 3182: 3176: 3175: 3173: 3171: 3146: 3140: 3139: 3133: 3131: 3113: 3107: 3106: 3104: 3102: 3097:. pp. 18–22 3086: 3080: 3079: 3071: 3063: 3057: 3056: 3042: 3033: 3032: 3030: 3029: 3015: 3009: 3008: 2988: 2979: 2978: 2971: 2965: 2964: 2962: 2960: 2939: 2933: 2932: 2919: 2910: 2909: 2907: 2905: 2890: 2881: 2880: 2866: 2857: 2856: 2854: 2852: 2831: 2825: 2824: 2813: 2807: 2806: 2804: 2803: 2794:. Archived from 2784: 2778: 2773: 2767: 2766: 2742: 2736: 2735: 2733: 2731: 2713: 2707: 2706: 2693: 2687: 2686: 2684: 2682: 2664: 2655: 2654: 2652: 2650: 2634: 2508:Xbox Live Arcade 2393:Lode Runner Twin 2044:Lode Runner iPod 1725:Windows, Mac OS 1660:Windows, Mac OS 1628:Lode Runner Twin 1429:Synapse Software 1185: 1148:Orson Scott Card 1087:Game of the Year 1019: 1003:in 1983 praised 919:was produced by 850: 843: 839: 836: 830: 807: 799: 647:Douglas E. Smith 630:program, called 586:Traversal orders 484: 477: 473: 470: 464: 441: 433: 353: 344: 327: 318: 309: 293: 277: 47:VIC-20 cover art 45: 33: 21: 4737: 4736: 4732: 4731: 4730: 4728: 4727: 4726: 4492: 4491: 4490: 4485: 4469: 4464:Lode Runner 3-D 4416: 4377: 4371: 4267: 4262: 4246: 4245: 4241: 4231: 4230: 4226: 4216: 4214: 4213:(Press release) 4205: 4204: 4200: 4190: 4188: 4172: 4171: 4167: 4157: 4155: 4144: 4143: 4139: 4129: 4127: 4107: 4106: 4102: 4096:Wayback Machine 4087: 4083: 4079:on GameRankings 4075: 4071: 4058: 4057: 4053: 4035: 4034: 4030: 4020: 4018: 4009: 4008: 4004: 3994: 3992: 3981: 3980: 3976: 3959: 3958: 3954: 3944: 3942: 3927: 3926: 3922: 3904: 3899: 3898: 3894: 3876: 3872: 3871: 3867: 3851: 3850: 3846: 3830: 3829: 3825: 3815: 3813: 3808: 3807: 3803: 3793: 3791: 3776: 3775: 3771: 3758: 3757: 3753: 3739: 3738: 3734: 3721: 3720: 3716: 3706: 3704: 3691: 3690: 3686: 3677: 3675: 3666: 3665: 3661: 3651: 3649: 3639: 3638: 3634: 3625: 3623: 3609: 3608: 3604: 3590: 3589: 3585: 3573: 3572: 3568: 3563:on 25 May 2011. 3551: 3550: 3546: 3536: 3535: 3531: 3521: 3519: 3510: 3509: 3505: 3478: 3477: 3473: 3464: 3462: 3452: 3451: 3447: 3437: 3435: 3426: 3425: 3421: 3393: 3392: 3388: 3364: 3363: 3359: 3349: 3347: 3338: 3337: 3333: 3323: 3321: 3311: 3310: 3306: 3296: 3294: 3284: 3283: 3279: 3252: 3251: 3247: 3232: 3231: 3227: 3211: 3210: 3206: 3196: 3194: 3184: 3183: 3179: 3169: 3167: 3148: 3147: 3143: 3129: 3127: 3115: 3114: 3110: 3100: 3098: 3088: 3087: 3083: 3069: 3065: 3064: 3060: 3044: 3043: 3036: 3027: 3025: 3017: 3016: 3012: 3005: 2990: 2989: 2982: 2973: 2972: 2968: 2958: 2956: 2941: 2940: 2936: 2921: 2920: 2913: 2903: 2901: 2892: 2891: 2884: 2868: 2867: 2860: 2850: 2848: 2833: 2832: 2828: 2815: 2814: 2810: 2801: 2799: 2788:"Tozai Games ®" 2786: 2785: 2781: 2774: 2770: 2763: 2744: 2743: 2739: 2729: 2727: 2715: 2714: 2710: 2697:"Arcade Action" 2695: 2694: 2690: 2680: 2678: 2666: 2665: 2658: 2648: 2646: 2636: 2635: 2628: 2624: 2605:Ultimate Wizard 2592: 2565: 2528: 2501: 2415:Virtual Console 2379:(1999) for the 2376:Lode Runner 3-D 2317: 2233: 2219:Dion Olsthoorn 1853:Game Boy Color 1740:Lode Runner 3-D 1425:Joshua Scholar 1273:(for Famicom), 1249:Macintosh port 1243:Glenn Axworthy 1176: 1164:Alexey Pajitnov 1017: 989: 927:A port for the 851: 840: 834: 831: 820: 808: 797: 610: 597: 588: 575: 566: 549: 485: 474: 468: 465: 454: 442: 431: 397:, developed by 368:Puzzle-platform 357: 348: 339: 335: 331: 322: 313: 304: 297: 288: 281: 272: 173:NEC PC-8001mkII 169:NEC PC-6001mkII 93: 88: 84: 66: 61: 48: 31: 30:1983 video game 28: 27:1983 video game 23: 22: 15: 12: 11: 5: 4735: 4733: 4725: 4724: 4719: 4714: 4709: 4704: 4699: 4694: 4689: 4684: 4679: 4674: 4669: 4664: 4659: 4654: 4649: 4644: 4642:Sharp X1 games 4639: 4637:Sharp MZ games 4634: 4629: 4624: 4619: 4614: 4609: 4604: 4599: 4594: 4589: 4584: 4579: 4574: 4569: 4567:Game Boy games 4564: 4559: 4554: 4549: 4544: 4539: 4534: 4532:Atari ST games 4529: 4524: 4519: 4514: 4512:Apple II games 4509: 4504: 4494: 4493: 4487: 4486: 4484: 4483: 4477: 4475: 4471: 4470: 4468: 4467: 4460: 4453: 4446: 4439: 4432: 4424: 4422: 4418: 4417: 4415: 4414: 4407: 4400: 4393: 4385: 4383: 4379: 4378: 4372: 4370: 4369: 4362: 4355: 4347: 4341: 4340: 4331: 4322: 4314: 4302: 4291: 4280: 4266: 4265:External links 4263: 4261: 4260: 4239: 4224: 4198: 4165: 4137: 4100: 4081: 4069: 4051: 4028: 4002: 3974: 3952: 3920: 3892: 3865: 3844: 3823: 3801: 3769: 3751: 3732: 3727:atarimania.com 3714: 3684: 3659: 3632: 3602: 3583: 3566: 3544: 3529: 3503: 3471: 3445: 3419: 3386: 3357: 3331: 3304: 3277: 3245: 3225: 3204: 3177: 3141: 3136:Newspapers.com 3108: 3081: 3058: 3034: 3010: 3004:978-1466567535 3003: 2980: 2966: 2934: 2911: 2882: 2858: 2826: 2808: 2792:tozaigames.com 2779: 2768: 2762:978-4990251215 2761: 2737: 2708: 2688: 2656: 2625: 2623: 2620: 2619: 2618: 2609: 2601: 2591: 2588: 2564: 2561: 2527: 2524: 2500: 2497: 2462:In Japan, the 2385: 2384: 2372: 2356: 2348: 2336: 2328: 2316: 2313: 2312: 2311: 2305: 2299: 2281: 2232: 2229: 2226: 2225: 2223: 2220: 2217: 2214: 2211: 2205: 2204: 2202: 2199: 2196: 2193: 2190: 2184: 2183: 2180: 2175: 2170: 2167: 2164: 2158: 2157: 2155: 2152: 2149: 2146: 2143: 2137: 2136: 2134: 2131: 2128: 2125: 2122: 2116: 2115: 2113: 2110: 2104: 2101: 2098: 2092: 2091: 2086:Re-release of 2084: 2081: 2078: 2075: 2072: 2066: 2065: 2058: 2055: 2052: 2049: 2046: 2040: 2039: 2037: 2036:Living Mobile 2034: 2031: 2028: 2025: 2019: 2018: 2009:Re-release of 2007: 2004: 2001: 1998: 1995: 1989: 1988: 1986: 1983: 1980: 1977: 1974: 1968: 1967: 1965: 1962: 1959: 1956: 1953: 1951:Lode Runner DS 1947: 1946: 1944: 1941: 1938: 1935: 1932: 1926: 1925: 1923: 1920: 1917: 1914: 1911: 1905: 1904: 1902: 1899: 1896: 1893: 1890: 1884: 1883: 1881: 1878: 1875: 1872: 1869: 1863: 1862: 1860: 1857: 1854: 1851: 1848: 1842: 1841: 1839: 1836: 1833: 1830: 1827: 1821: 1820: 1818: 1815: 1812: 1809: 1806: 1800: 1799: 1797: 1794: 1791: 1788: 1785: 1779: 1778: 1776: 1773: 1770: 1767: 1764: 1758: 1757: 1755: 1752: 1749: 1746: 1743: 1735: 1734: 1732: 1729: 1726: 1723: 1720: 1712: 1711: 1709: 1706: 1703: 1700: 1697: 1691: 1690: 1688: 1685: 1682: 1679: 1676: 1670: 1669: 1667: 1666:Sierra Online 1664: 1661: 1658: 1655: 1647: 1646: 1644: 1641: 1636: 1633: 1630: 1624: 1623: 1621: 1616: 1613: 1610: 1607: 1599: 1598: 1596: 1593: 1590: 1587: 1584: 1576: 1575: 1573: 1570: 1569:Pack-In-Video 1567: 1564: 1561: 1555: 1554: 1552: 1549: 1544: 1541: 1538: 1530: 1529: 1527: 1524: 1521: 1518: 1515: 1509: 1508: 1506: 1503: 1500: 1497: 1494: 1488: 1487: 1485: 1479: 1476: 1473: 1470: 1464: 1463: 1460: 1457: 1454: 1451: 1448: 1442: 1441: 1431: 1426: 1423: 1420: 1417: 1409: 1408: 1405: 1402: 1399: 1396: 1393: 1387: 1386: 1383: 1380: 1377: 1374: 1371: 1369:Lode Runner II 1365: 1364: 1361: 1358: 1355: 1352: 1349: 1343: 1342: 1338: 1335: 1330: 1323: 1320: 1314: 1313: 1310: 1303: 1296: 1293: 1290: 1282: 1281: 1278: 1268: 1263: 1260: 1257: 1251: 1250: 1247: 1244: 1241: 1238: 1235: 1229: 1228: 1225: 1220: 1217: 1214: 1211: 1205: 1204: 1201: 1198: 1195: 1192: 1191:Year released 1189: 1175: 1172: 1134:in 2010 rated 1097:readers named 988: 985: 929:Macintosh 128K 853: 852: 811: 809: 802: 796: 793: 609: 606: 596: 593: 587: 584: 574: 571: 565: 562: 548: 545: 515:and suspended 487: 486: 445: 443: 436: 430: 427: 381: 380: 375: 371: 370: 365: 359: 358: 356: 355: 354:September 1987 346: 336: 330: 329: 320: 311: 301: 296: 295: 285: 280: 279: 269: 264: 260: 259: 225:Classic Mac OS 122: 116: 115: 112: 106: 105: 102: 96: 95: 78: 72: 71: 56: 50: 49: 46: 38: 37: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 4734: 4723: 4720: 4718: 4715: 4713: 4710: 4708: 4705: 4703: 4700: 4698: 4695: 4693: 4690: 4688: 4685: 4683: 4680: 4678: 4675: 4673: 4670: 4668: 4665: 4663: 4662:Windows games 4660: 4658: 4655: 4653: 4650: 4648: 4645: 4643: 4640: 4638: 4635: 4633: 4632:SG-1000 games 4630: 4628: 4625: 4623: 4620: 4618: 4615: 4613: 4610: 4608: 4605: 4603: 4600: 4598: 4595: 4593: 4590: 4588: 4585: 4583: 4580: 4578: 4575: 4573: 4570: 4568: 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3978: 3975: 3970: 3966: 3962: 3956: 3953: 3941: 3940: 3935: 3933: 3924: 3921: 3916: 3912: 3911: 3902: 3896: 3893: 3888: 3884: 3883: 3875: 3869: 3866: 3861: 3857: 3856: 3848: 3845: 3840: 3836: 3835: 3827: 3824: 3811: 3810:"Lode Runner" 3805: 3802: 3790: 3789: 3784: 3782: 3773: 3770: 3765: 3761: 3755: 3752: 3748:. p. 32. 3747: 3743: 3736: 3733: 3728: 3724: 3718: 3715: 3702: 3698: 3694: 3688: 3685: 3674:on 2012-09-07 3673: 3669: 3663: 3660: 3647: 3643: 3636: 3633: 3621: 3617: 3616:Game Informer 3613: 3606: 3603: 3598: 3594: 3587: 3584: 3579: 3578: 3570: 3567: 3562: 3558: 3554: 3548: 3545: 3540: 3539:Your Sinclair 3533: 3530: 3517: 3513: 3507: 3504: 3499: 3495: 3491: 3490: 3485: 3481: 3475: 3472: 3460: 3456: 3449: 3446: 3433: 3429: 3428:"Lode Runner" 3423: 3420: 3415: 3411: 3407: 3406: 3401: 3397: 3390: 3387: 3382: 3378: 3374: 3373: 3368: 3361: 3358: 3345: 3341: 3335: 3332: 3320:. p. 335 3319: 3315: 3308: 3305: 3292: 3288: 3287:"Lode Runner" 3281: 3278: 3273: 3269: 3265: 3264: 3259: 3255: 3249: 3246: 3241: 3240: 3235: 3229: 3226: 3222:. p. 20. 3221: 3220: 3215: 3214:"Lode Runner" 3208: 3205: 3192: 3188: 3187:"Lode Runner" 3181: 3178: 3165: 3161: 3157: 3156: 3151: 3150:"Lock'n'Lode" 3145: 3142: 3137: 3125: 3124: 3119: 3112: 3109: 3096: 3092: 3085: 3082: 3077: 3076: 3068: 3062: 3059: 3054: 3053: 3048: 3041: 3039: 3035: 3023: 3022: 3014: 3011: 3006: 3000: 2996: 2995: 2987: 2985: 2981: 2977:. 1991-04-07. 2976: 2970: 2967: 2955: 2954: 2949: 2947: 2938: 2935: 2931:. 1999-02-17. 2930: 2929: 2924: 2923:"Lock'n'Lode" 2918: 2916: 2912: 2900: 2896: 2895:"Lode Runner" 2889: 2887: 2883: 2878: 2877: 2872: 2871:"Lode Runner" 2865: 2863: 2859: 2847: 2846: 2841: 2839: 2830: 2827: 2822: 2818: 2812: 2809: 2798:on 2019-12-15 2797: 2793: 2789: 2783: 2780: 2777: 2772: 2769: 2764: 2758: 2754: 2750: 2749: 2741: 2738: 2726: 2722: 2718: 2712: 2709: 2704: 2703: 2698: 2692: 2689: 2677: 2673: 2669: 2663: 2661: 2657: 2645: 2644: 2639: 2633: 2631: 2627: 2621: 2616: 2614: 2610: 2607: 2606: 2602: 2599: 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2129: 2126: 2123: 2121: 2120:Lode Runner X 2118: 2117: 2114: 2111: 2109: 2105: 2102: 2099: 2097: 2094: 2093: 2089: 2085: 2082: 2079: 2076: 2073: 2071: 2068: 2067: 2062: 2059: 2056: 2053: 2050: 2047: 2045: 2042: 2041: 2038: 2035: 2032: 2029: 2026: 2024: 2021: 2020: 2016: 2012: 2008: 2005: 2002: 1999: 1996: 1994: 1991: 1990: 1987: 1984: 1981: 1979:Mobile phone 1978: 1975: 1973: 1970: 1969: 1966: 1963: 1960: 1957: 1954: 1952: 1949: 1948: 1945: 1942: 1939: 1936: 1933: 1931: 1928: 1927: 1924: 1921: 1918: 1916:Mobile phone 1915: 1912: 1910: 1907: 1906: 1903: 1900: 1897: 1894: 1891: 1889: 1886: 1885: 1882: 1879: 1876: 1873: 1870: 1868: 1865: 1864: 1861: 1858: 1855: 1852: 1849: 1847: 1844: 1843: 1840: 1837: 1834: 1831: 1828: 1826: 1823: 1822: 1819: 1816: 1813: 1810: 1807: 1805: 1802: 1801: 1798: 1795: 1792: 1789: 1786: 1784: 1781: 1780: 1777: 1774: 1771: 1768: 1765: 1763: 1760: 1759: 1756: 1753: 1750: 1747: 1744: 1742: 1741: 1737: 1736: 1733: 1730: 1727: 1724: 1721: 1719: 1718: 1717:Lode 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In Japan, 2248: 2244: 2240: 2234: 2222:Tozai Games 2208: 2201:Tozai Games 2198:Tozai Games 2187: 2161: 2140: 2119: 2106:Tozai Games/ 2095: 2087: 2083:Hudson Soft 2080:Hudson Soft 2069: 2060: 2057:Hudson Soft 2054:Hudson Soft 2043: 2033:Hudson Soft 2022: 2014: 2010: 2006:Hudson Soft 2003:Hudson Soft 1992: 1985:Hudson Soft 1982:Hudson Soft 1971: 1964:Hudson Soft 1961:Hudson Soft 1958:Nintendo DS 1950: 1943:Hudson Soft 1940:Hudson Soft 1929: 1922:Hudson Soft 1908: 1901:Hudson Soft 1898:Hudson Soft 1887: 1866: 1845: 1824: 1803: 1782: 1761: 1748:Nintendo 64 1738: 1715: 1694: 1673: 1650: 1639:T&E Soft 1627: 1602: 1595:Hudson Soft 1592:Hudson Soft 1579: 1558: 1533: 1512: 1491: 1467: 1445: 1434: 1412: 1390: 1368: 1346: 1317: 1305:Broderbund, 1298:Broderbund, 1285: 1254: 1232: 1208: 1180: 1167: 1157: 1151: 1146: 1139: 1135: 1129: 1125: 1121: 1117: 1106: 1098: 1094: 1091:Arkie Awards 1082: 1080: 1075: 1068: 1064: 1062: 1057: 1053: 1048: 1041: 1037: 1031: 1030: 1025: 1021: 1014: 1008: 1004: 998: 997: 991: 990: 972: 970: 963: 961: 953:Windows 3.1x 926: 916: 910: 894: 878:Commodore 64 857: 856: 841: 832: 821:Please help 816:verification 813: 772: 753:level editor 747: 743: 742: 729: 716: 707: 687: 684:minicomputer 676: 672: 668: 664: 660: 654: 643:architecture 636: 631: 617: 611: 602: 598: 589: 580: 576: 567: 558: 534: 530: 510: 501:stick figure 498: 475: 466: 455:Please help 450:verification 447: 420: 417: 413:level editor 406: 386: 385: 384: 332: 319:October 1984 298: 282: 266: 241:Sony SMC-777 133:Commodore 64 76:Publisher(s) 54:Developer(s) 4450:Lode Runner 4421:Later games 4390:Lode Runner 4374:Lode Runner 4327:Lode Runner 4318:Lode Runner 4306:Lode Runner 4295:Lode Runner 4284:Lode Runner 4272:Lode Runner 4217:October 13, 4211:PR Newswire 4180:TouchArcade 4152:VentureBeat 4119:WMPoweruser 3989:GamesRadar+ 3781:Lode Runner 3697:Tozai Games 3652:10 November 3484:Katz, Arnie 3318:PC Magazine 3258:Katz, Arnie 3123:The Gazette 2946:Lode Runner 2876:Retro Gamer 2838:Lode Runner 2584:Lode Runner 2569:Lode Runner 2539:Lode Runner 2516:Lode Runner 2486:Nintendo DS 2482:Lode Runner 2478:Hudson Soft 2468:Lode Runner 2466:version of 2446:Hudson Soft 2427:Lode Runner 2419:Lode Runner 2389:Lode Runner 2381:Nintendo 64 2360:Lode Runner 2343:, the 1995 2259:Lode Runner 2241:Lode Runner 2216:Atari 2600 2209:Lode Runner 2096:Lode Runner 2061:Lode Runner 2011:Lode Runner 1993:Lode Runner 1674:Lode Runner 1572:Broderbund 1475:Board game 1382:Broderbund 1318:Lode Runner 1307:Hudson Soft 1271:Hudson Soft 1266:Hudson Soft 1255:Lode Runner 1246:Broderbund 1233:Lode Runner 1209:Lode Runner 1181:Lode Runner 1168:Lode Runner 1136:Lode Runner 1126:Lode Runner 1118:Lode Runner 1099:Lode Runner 1083:Lode Runner 1058:Lode Runner 1049:Lode Runner 1043:PC Magazine 1038:Lode Runner 1015:Lode Runner 1005:Lode Runner 992:Lode Runner 973:Lode Runner 937:ZX Spectrum 917:Lode Runner 915:version of 901:Hudson Soft 858:Lode Runner 789:Synergistic 773:Lode Runner 768:John Romero 673:Lode Runner 656:Donkey Kong 619:Space Panic 608:Development 421:Lode Runner 408:Space Panic 387:Lode Runner 249:Amstrad CPC 237:PlayStation 193:ZX Spectrum 129:Atari 8-bit 120:Platform(s) 110:Composer(s) 68:Hudson Soft 36:Lode Runner 4572:FM-7 games 4496:Categories 4481:Doug Smith 4258:on YouTube 3678:2008-01-01 3642:"Gameplay" 3626:2020-12-01 3465:2024-09-04 3438:26 October 3400:Garr, Doug 3350:August 19, 3324:24 October 3160:Ziff Davis 3101:24 January 3028:2015-02-08 2802:2017-07-26 2622:References 2493:Atari Lynx 1919:FT Mobile 1838:Banpresto 1835:Banpresto 1566:PC Engine 1277:(for NES) 1275:Broderbund 1240:Macintosh 1223:Broderbund 1194:Platforms 981:Atari XEGS 777:publishers 775:, to four 738:Broderbund 403:Broderbund 399:Doug Smith 149:Hitachi S1 90:SystemSoft 86:Ariolasoft 81:Broderbund 59:Doug Smith 4587:MSX games 4562:DOS games 4278:MobyGames 4042:hudson.jp 3498:0147-8907 3414:0147-8907 3381:0147-8907 3272:0147-8907 3170:April 22, 2488:in 2006. 2455:Bomberman 2450:Bombermen 2235:In 1984, 1775:Nintendo 1543:Game Boy 1484:Original 1203:Comments 1162:designer 1150:wrote in 1124:declared 1081:In 1984, 987:Reception 690:was soon 624:Universal 522:trapdoors 310:July 1984 245:Super NES 233:BBC Micro 209:PC Engine 65:(arcade) 4191:June 18, 4092:Archived 4036:KONAMI. 3995:8 August 3945:9 August 3794:7 August 3646:Compute! 3191:Softline 3164:Archived 2959:7 August 2953:Engadget 2904:20 April 2590:See also 2431:GameCube 2425:, a 3-D 2411:Nintendo 1880:Success 1877:Success 1728:Presage 1663:Presage 1615:Presage 1179:List of 1153:Compute! 1114:GameSpot 1103:Spectrum 1095:Softline 1013:praised 1000:Softline 957:Game Boy 933:Atari ST 866:Apple II 734:joystick 651:Nintendo 645:student 547:Enemy AI 429:Gameplay 363:Genre(s) 257:Sharp X1 253:Game Boy 213:Xbox 360 205:Atari ST 201:Sharp MZ 125:Apple II 92:(PC-88) 4287:at the 4253:YouTube 3522:28 July 3516:St.Game 3432:Zzap!64 3297:27 June 3197:28 July 2510:version 2464:Famicom 2399:(1999, 2276:listed 2257:listed 2077:Wii VC 2000:Wii VC 1817:Psikyo 1814:Psikyo 1796:Psikyo 1793:Psikyo 1551:Bandai 1482:Tsukuda 1329:board) 1070:Zzap!64 949:SG-1000 897:Famicom 706:. When 700:Fortran 665:Suicide 637:At the 632:Suicide 526:bedrock 513:ladders 374:Mode(s) 263:Release 217:Windows 185:SG-1000 4474:People 4376:series 4338:Museum 4329:Museum 4308:series 4274:series 3496:  3412:  3379:  3270:  3001:  2845:Kotaku 2759:  2730:1 June 2681:1 June 2649:1 June 2617:(1982) 2613:Ladder 2608:(1984) 2600:(1984) 2567:A new 2541:game. 2345:remake 2310:(2000) 2304:(1986) 2231:Arcade 2173:devCAT 1547:Bandai 1188:Title 1183:games 1174:Legacy 1159:Tetris 1116:named 955:, and 913:arcade 880:, and 874:VIC-20 785:Sirius 781:Sierra 761:levels 724:on an 712:Pascal 702:using 692:ported 595:Timing 423:series 299:Arcade 165:PC-100 161:Arcade 157:IBM JX 153:IBM PC 137:VIC-20 4382:1980s 4098:, IGN 3939:Wired 3905:(PDF) 3877:(PDF) 3816:5 Oct 3489:Video 3459:Ahoy! 3405:Video 3372:Video 3291:Ahoy! 3263:Video 3070:(PDF) 2751:[ 2563:2020s 2526:2010s 2499:2000s 2315:1990s 2213:2022 2192:2017 2166:2017 2145:2012 2124:2012 2100:2009 2074:2009 2051:iPod 2048:2008 2027:2008 1997:2007 1976:2006 1955:2006 1934:2005 1913:2004 1892:2003 1871:2002 1850:2000 1829:2000 1808:2000 1787:2000 1766:1999 1745:1999 1722:1998 1699:1997 1678:1997 1657:1995 1632:1994 1609:1994 1586:1993 1563:1990 1540:1989 1526:Irem 1523:Irem 1517:1987 1505:Irem 1502:Irem 1496:1987 1472:1986 1459:Irem 1456:Irem 1450:1986 1419:1985 1404:Irem 1401:Irem 1395:1985 1373:1985 1360:Irem 1357:Irem 1351:1984 1337:Irem 1327:JAMMA 1322:1984 1292:1984 1259:1984 1237:1984 1213:1983 1076:Ahoy! 1065:Video 1033:Ahoy! 1026:Video 1018:' 744:Miner 730:Miner 537:lives 505:level 390:is a 283:PC-88 181:PC-98 177:PC-88 145:FM16β 83:(US) 70:(NES) 4334:The 4325:The 4312:IGDB 4219:2020 4193:2024 4160:2015 4132:2015 4023:2019 3997:2015 3947:2015 3818:2013 3796:2015 3709:2015 3654:2013 3597:Time 3524:2014 3494:ISSN 3440:2013 3410:ISSN 3377:ISSN 3352:2016 3326:2013 3299:2014 3268:ISSN 3199:2014 3172:2017 3132:2021 3103:2015 2999:ISBN 2961:2015 2906:2021 2853:2015 2757:ISBN 2732:2021 2683:2021 2651:2021 2484:for 2440:The 2433:and 2395:and 2367:and 2247:and 2237:Irem 1376:MSX 1333:Irem 1131:Time 921:Irem 895:The 755:for 748:Kong 719:6502 708:Kong 688:Kong 677:Kong 669:Kong 661:Kong 541:jump 221:iPod 141:FM-7 63:Irem 4310:at 4276:at 3788:IGN 3155:IGN 2928:IGN 2547:iOS 2442:NES 2413:'s 2401:SFC 941:MSX 911:An 905:NES 890:CGA 825:by 696:VAX 694:to 622:by 459:by 333:NES 197:MSX 189:NES 4498:: 4250:. 4209:. 4177:. 4149:. 4116:. 4062:. 4040:. 4014:. 3986:. 3963:. 3936:. 3907:. 3879:. 3785:. 3762:. 3744:. 3725:. 3695:. 3644:. 3614:. 3595:. 3555:. 3514:. 3482:; 3457:. 3430:. 3398:; 3342:. 3316:. 3289:. 3256:; 3236:, 3216:. 3189:. 3158:. 3152:. 3120:. 3093:. 3072:. 3049:. 3037:^ 2983:^ 2950:. 2925:. 2914:^ 2897:. 2885:^ 2873:. 2861:^ 2842:. 2819:. 2790:. 2723:. 2719:. 2699:. 2674:. 2670:. 2659:^ 2640:. 2629:^ 2474:. 2437:. 1112:. 959:. 951:, 947:, 935:, 876:, 872:, 868:, 787:, 783:, 675:. 616:, 415:. 392:2D 350:NA 341:JP 324:NA 315:EU 306:JP 290:JP 274:NA 255:, 251:, 247:, 243:, 239:, 235:, 231:, 227:, 223:, 219:, 215:, 211:, 207:, 203:, 199:, 195:, 191:, 187:, 183:, 179:, 175:, 171:, 167:, 163:, 159:, 155:, 151:, 147:, 143:, 139:, 135:, 131:, 127:, 4366:e 4359:t 4352:v 4221:. 4195:. 4162:. 4134:. 4110:" 4025:. 3999:. 3949:. 3930:" 3820:. 3798:. 3779:" 3766:. 3729:. 3711:. 3681:. 3656:. 3629:. 3599:. 3526:. 3500:. 3468:. 3442:. 3416:. 3383:. 3354:. 3328:. 3301:. 3274:. 3201:. 3174:. 3138:. 3105:. 3031:. 3007:. 2963:. 2944:" 2908:. 2855:. 2823:. 2805:. 2765:. 2734:. 2685:. 2653:. 2383:. 2371:. 2298:. 848:) 842:( 837:) 833:( 819:. 482:) 476:( 471:) 467:( 453:. 352:: 343:: 326:: 317:: 308:: 292:: 276:: 20:)

Index

Power Lode Runner

Developer(s)
Doug Smith
Irem
Hudson Soft
Publisher(s)
Broderbund
Ariolasoft
SystemSoft
Programmer(s)
Composer(s)
Platform(s)
Apple II
Atari 8-bit
Commodore 64
VIC-20
FM-7
FM16β
Hitachi S1
IBM PC
IBM JX
Arcade
PC-100
NEC PC-6001mkII
NEC PC-8001mkII
PC-88
PC-98
SG-1000
NES

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