Knowledge (XXG)

Sensorama

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fan-generated wind, and the simulated noise and smell of the city. These elements are triggered at the appropriate time, such as the release of exhaust chemicals when the rider approached a bus. The petrol fumes and the smell of pizza snack bars were recreated by chemicals. While the machine still functions today, audiences cannot interact with it and it cannot respond based on the user's actions.
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device, which includes a stereoscopic color display, fans, odor emitters, stereo‐sound system, and a motional chair. It simulated a motorcycle ride through New York and created the experience by having the spectator sit in an imaginary motorcycle while experiencing the street through the screen,
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Heilig, who today would be thought of as a "multimedia" specialist, in the 1950s saw theater as an activity that could encompass all the senses in an effective manner, thus drawing the viewer into the onscreen activity. He dubbed it "Experience Theater", and detailed his vision of multi-sensory
70:) spoke of his trial of the Sensorama using a short film piece that detailed a bicycle ride through Brooklyn, created in the 1950s, and still seemed quite impressed by what it could do more than 40 years later. The Sensorama was able to display 52:
theater in a 1955 paper, "The Cinema of the Future" (Robinett 1994). In 1962 he built a prototype of his vision, dubbed the Sensorama, along with five short films for it to display.
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to be triggered during the film. Heilig was unable to obtain financial backing for his visions and
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was a machine that is one of the earliest known examples of immersive, multi-sensory (now known as
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Developing Virtual Reality Applications: Foundations of Effective Design
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images in a wide-angle view, provide body tilting, supply
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Srivastava, Kalpana; Chaudhury, S; Das, RC (2014-07-01).
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Craig, Alan; Sherman, William; Will, Jeffrey (2009).
200:. Amsterdam: Morgan Kaufmann Publishers. p. 4. 1026: 948: 941: 916: 793: 698: 691: 640: 610: 579: 553: 522: 467: 460: 369: 143:: The Big Screen vs. Networked Personal Displays." 1108: 320: 8: 173:Determinants of Diffusion of Virtual Reality 1115: 1101: 945: 695: 464: 327: 313: 305: 225:. Cambridge, MA: MIT Press. p. 1786. 273: 263: 89:, and so the Sensorama work was halted. 23:The Sensorama, from U.S. Patent #3050870 223:Virtual Art: From Illusion to Immersion 160: 133:, Simon & Schuster, New York, N.Y. 1083:This technology-related article is a 998:Software related to augmented reality 545:Simultaneous localization and mapping 7: 1073: 1071: 166: 164: 39:, is considered one of the earliest 597:Omnidirectional (360-degree) camera 81:, and also had tracks for wind and 1087:. You can help Knowledge (XXG) by 571:Image-based modeling and rendering 14: 1075: 103:, the world's first commercial " 175:. GRIN Publishing. p. 5. 1: 1013:Vuforia Augmented Reality SDK 252:Industrial Psychiatry Journal 1049:List of PlayStation VR games 442:Virtual reality applications 171:Regrebsubla, Namron (2015). 16:Early virtual reality system 1134:Products introduced in 1962 1165: 1070: 407:Projection augmented model 300:medienkunstnetz.de article 1044:List of Oculus Rift games 623:Omnidirectional treadmill 592:Free viewpoint television 561:Asynchronous reprojection 397:On-set virtual production 382:Computer-mediated reality 377:Cinematic virtual reality 343: 1039:List of Meta Quest games 447:Virtual reality sickness 265:10.4103/0972-6748.151666 514:Virtual retinal display 502:Virtual reality headset 1139:Multimodal interaction 1034:List of HTC Vive games 427:Six degrees of freedom 24: 883:The Sword of Damocles 785:Windows Mixed Reality 422:Simulation hypothesis 221:Grau, Oliver (2003). 22: 1003:Virtual reality game 648:Cyberith Virtualizer 480:Head-mounted display 122:US Patent #3,050,870 55:The 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Index


multimodal
Morton Heilig
virtual reality
mechanical
Howard Rheingold
stereoscopic
3-D
stereo sound
aromas
patents
The Sensorium
4D film
Heilig M.
US Patent #3,050,870
Rheingold, H.
Robinett, W.
Virtual Worlds


ISBN
9783668228214
ISBN
9780080959085
ISBN
0262572230
"Virtual reality applications in mental health: Challenges and perspectives"
doi
10.4103/0972-6748.151666
PMC

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