247:
defeat Hitler and recover the time device. Realizing now that preventing the creation of the coathanger is disastrous, the two go back in time and stop their earlier selves before the coathanger is invented. However, this creates yet another paradox and causes the universe to disappear. God appears to the two, noting how they have mucked about too much in the timelines and that he will have to reset the universe for them. The two find themselves back at their flat and their world returned to normal.
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marathon, Ben and Dan find themselves transported aboard an alien spacecraft. Eventually, they discover the spacecraft was simply a mockup built in a warehouse, designed to keep them busy. The plan was crafted by the future selves of Ben and Dan, who had traveled back in time to install their earlier
246:
has come to rule the world with his army of anthropomorphic dinosaurs due to the power of the Golden
Coathanger. Hitler captures the two and takes the time device away, using it to further assure his power but further damaging the time stream. Ben and Dan work through the time paradoxes in order to
241:
marathon, eventually killing off the entire world population. Realizing this was a mistake, they decide they must go back in time and prevent the creation of the coathanger such that their future selves would have never been able to teleport them to the fake alien craft. After discovering the time
29:
242:
device their future selves used, they spend two weeks (relative to themselves) travelling through time to attempt to correct their error, but instead find themselves having made things worse, as in 1945,
821:
183:. The game also satirizes the "adventure game logic" (i.e. carrying around a variety of useless items in hopes of combining them to be useful), with Ben and Dan often breaking the
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The game features a darkly humorous, at points surrealistic setting. Of note is the consistent referencing of other classic adventure games: posters from
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771:
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Critics mostly praised the game for its humour and writing, while its scatalogical humour and swearing were "not for everybody".
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said, "It's one of the most outrageous games I've ever played and for that alone I love it."
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continues from this point; Ben and Dan accidentally convince the world to simply watch the
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were seen in the first episode, the characters often quote dialog from e.g.
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and was commercially released on July 2, 2009. As with the first game,
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575:"Interview: The Adventure Game Resurrectionists Of Zombie Cow"
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and directly referring to not needing certain items in their
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named it one of the "best of 2009 so far" in August 2009.
179:!", and the first episode features a zombie child called
799:. No. 232. Future plc. November 2009. p. 101.
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The game received "favorable" reviews according to the
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The game was designed by Dan
Marshall and Ben Ward.
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47:
35:
21:
886:"Indie Pick of the Week: Time Gentlemen, Please!"
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1006:
8:
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1165:Video games developed in the United Kingdom
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231:selves as leaders of a mind-washed world.
27:
18:
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860:
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609:"Time Gentlemen, Please! for PC Reviews"
873:. Future plc. October 2009. p. 67.
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976:on the Adventure Game Studio database
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867:"Review: Time Gentlemen, Please!".
843:"Review: Time Gentlemen, Please!".
699:"Review: Time Gentlemen, Please!".
350:
297:
918:"More Dan and Ben from Zombie Cow"
824:from the original on June 16, 2011
774:from the original on July 16, 2009
573:Phill Cameron (October 12, 2009).
14:
753:"Review: Time Gentlemen, Please!"
751:Griffin McElroy (July 16, 2009).
667:Dan Griliopoulos (July 1, 2009).
450:
412:
943:IGN UK staff (August 13, 2009).
916:Matt Wales (September 1, 2009).
884:Daemon Hatfield (July 2, 2009).
722:"Time Gentlemen, Please! Review"
641:"Time Gentlemen, Please! review"
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1135:Point-and-click adventure games
720:Jim Squires (August 12, 2009).
639:Luke Jensen (August 19, 2009).
810:John Walker (September 2009).
132:point-and-click adventure game
1:
1160:Video games about time travel
709:. October 2009. p. 123.
175:, Ben refers to Dan as "the
1140:Science fiction video games
1115:Adventure Game Studio games
853:. January 2010. p. 86.
793:"Time Gentlemen, Please!".
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820:. Future plc. p. 74.
138:. It is the sequel to the
1145:Single-player video games
1083:Lair of the Clockwork God
1028:
812:"Time Gentlemen, Please!"
669:"Time Gentlemen, Please!"
335:
332:
310:
307:
197:Lair of the Clockwork God
108:Point-and-click adventure
26:
200:, was released in 2020.
1048:Time Gentlemen, Please!
981:Time Gentlemen, Please!
235:Time Gentlemen, Please!
218:Time Gentlemen, Please!
150:Time Gentlemen, Please!
127:Time Gentlemen, Please!
22:Time Gentlemen, Please!
945:"Best of 2009: So Far"
213:
152:was created using the
1150:Size Five Games games
211:
154:Adventure Game Studio
76:Adventure Game Studio
1041:Ben There, Dan That!
222:Ben There, Dan That!
145:Ben There, Dan That!
329:
304:
177:Glottis to my Manny
173:Day of the Tentacle
1175:Windows-only games
1155:Video game sequels
1130:Parody video games
1076:Behold the Kickmen
851:Next Media Pty Ltd
532:review aggregation
302:
270:. You can help by
214:
212:In-game screenshot
136:Zombie Cow Studios
53:Zombie Cow Studios
42:Zombie Cow Studios
1120:AGS Award winners
1092:
1091:
527:
526:
325:
324:
288:
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123:
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88:Microsoft Windows
1182:
1105:2009 video games
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849:. No. 172.
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646:Adventure Gamers
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343:Adventure Gamers
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31:
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1110:Adventure games
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1022:Size Five Games
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303:Aggregate score
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268:needs expansion
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16:2009 video game
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968:External links
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580:Game Developer
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220:continue from
216:The events of
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1170:Windows games
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679:Gamer Network
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328:Review scores
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279:December 2009
273:
269:
266:This section
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178:
174:
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169:Monkey Island
166:
165:Full Throttle
162:
161:Sam & Max
157:
155:
151:
147:
146:
141:
137:
134:developed by
133:
129:
128:
119:
118:Single-player
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20:
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953:. Retrieved
951:. Ziff Davis
948:
938:
926:. Retrieved
924:. Ziff Davis
921:
911:
899:. Retrieved
889:
879:
868:
846:PC PowerPlay
844:
838:
826:. Retrieved
815:
805:
794:
788:
776:. Retrieved
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731:. Retrieved
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715:
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682:. Retrieved
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650:. Retrieved
644:
634:
622:. Retrieved
612:
588:. Retrieved
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540:
529:
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506:PC PowerPlay
504:
492:
479:
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403:
391:
379:
341:
289:
276:
272:adding to it
267:
244:Adolf Hitler
239:Magnum, P.I.
238:
234:
233:
227:Magnum, P.I.
225:
221:
217:
215:
195:
193:
158:
149:
143:
126:
125:
124:
97:July 2, 2009
63:Dan Marshall
49:Publisher(s)
37:Developer(s)
1125:Indie games
1069:The Swindle
1062:Gun Monkeys
955:January 18,
928:January 18,
901:January 18,
828:January 18,
817:PC Gamer UK
778:January 18,
733:January 18,
684:January 18,
652:January 18,
624:January 18,
590:January 18,
333:Publication
251:Development
185:fourth wall
83:Platform(s)
59:Designer(s)
1099:Categories
974:Game entry
896:Ziff Davis
707:Future plc
614:Metacritic
560:References
536:Metacritic
317:Metacritic
308:Aggregator
194:A sequel,
986:MobyGames
796:PC Format
674:Eurogamer
481:PC Format
381:Eurogamer
299:Reception
294:Reception
189:inventory
1055:Privates
822:Archived
772:Archived
758:Engadget
727:Gamezebo
534:website
493:PC Gamer
405:Gamezebo
156:engine.
140:freeware
103:Genre(s)
65:Ben Ward
1034:Gibbage
870:PC Zone
762:Joystiq
702:GamesTM
585:Informa
544:PC Zone
518:PC Zone
443:Joystiq
393:GamesTM
181:Gilbert
114:Mode(s)
94:Release
619:Fandom
321:84/100
71:Engine
768:Yahoo
336:Score
311:Score
142:game
130:is a
957:2023
930:2023
903:2023
830:2023
780:2023
735:2023
686:2023
654:2023
626:2023
592:2023
511:9/10
495:(UK)
398:7/10
386:9/10
204:Plot
163:and
984:at
949:IGN
922:IGN
891:IGN
552:IGN
523:90%
499:87%
486:87%
274:.
171:or
1101::
947:.
920:.
894:.
888:.
859:^
814:.
770:.
766:.
755:.
743:^
724:.
705:.
677:.
671:.
643:.
617:.
611:.
600:^
583:.
577:.
554:UK
538:.
191:.
1014:e
1007:t
1000:v
959:.
932:.
905:.
832:.
782:.
764:)
760:(
737:.
688:.
656:.
628:.
594:.
281:)
277:(
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.