Knowledge (XXG)

Virtual archaeology

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reconstructions of archaeological sites and guiding further investigations, for example through archaeological prospection, historical research or excavation. In this iterative and incremental process, the interpretation and virtual representation of results is only one, albeit important, outcome. Consequently, by using
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in 2012. A second meeting was held at the State Hermitage Museum in 2015, resulting in a new edited volume, and then in 2018. Next meeting with motto "Revealing the Past, Enriching the Present and Shaping the Future Languages in 2021 was transferred to the Siberian Federal University in Krasnoyarsk.
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Since its introduction, the focus of the term has been extended to explore methods that increase the visibility and accessibility of archaeology. Today it serves as an integration paradigm that allows many modern three-dimensional datasets to be analysed together, taking account preliminary
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It should be made clear to users what a computer-based visualization seeks to represent, for example the existing state, an evidence-based restoration or an hypothetical reconstruction of a cultural heritage object or site, and the extent and nature of any factual
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technologies, results may even be created as physical reality. Such a development was discussed at the first international conference on virtual archaeology, organized by the Department of Eastern Europe and Siberian Archaeology of the
244:, Virtual archaeology (from Air, on Earth, under Water and at Museum). Proceedings of the International Forum held at the State Hermitage Museum 28–30 May 2018. Ed.by D.Hookk. SPb: The State Hermitage Publishers. 300 p. 225:, Virtual archaeology (methods and benefits). Proceedings of the Second International Conference held at the State Hermitage Museum 1–3 June 2015. Ed.by D.Hookk. SPb: The State Hermitage Publishers. 290 p. 31: 168: 196: 249: 230: 180: 279: 23: 284: 173:
Proceedings: International Symposium on “Information and Communication Technologies in Cultural Heritage” October 16–18, 2008
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excavations. Since that time, scientific results related to virtual archaeology were annually discussed, among others, at
123: 73: 108: 34:. The keyword "visualization" defined the aim of the virtual archaeology in the London Charter Initiative: 56: 245: 226: 176: 169:"Re-contextualized Antiquity: Interpretative VR Visualisation of Ancient Art and Architecture" 145: 60: 222: 95:, Reilly P., 1991. Towards a virtual archaeology. CAA’90. BAR Intern.s. Vol.565:133–139. 241: 273: 137: 124:
London Charter for the computer-based visualisation of cultural heritage. Draft 2.1.
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https://caaconference.org/ocs/index.php?conference=caa&schedConf=caa2015
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From Illusion to reality: transformation of the term "virtual archaeology"
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is a term introduced in 1990 by archaeologist and computer scientist
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Computer Applications and Quantitative Methods in Archaeology (CAA)
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Use of computer based simulations of archaeological excavations
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to describe the use of computer based simulations of
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in Mikropoulos T. A. and Papachristos N. M. (eds.),
36: 210:, International project "Virtual Archaeology" 8: 149: 85: 7: 14: 212:http://www.virtualarchaeology.ru 44:London Charter Initiative (2009) 175:, University of Ioannina 2008, 1: 301: 280:Archaeological terminology 74:Computational archaeology 285:Methods in archaeology 59:, which took place in 57:State Hermitage Museum 47: 195:, Hookk D.Yu., 2014. 167:, Sideris A., 2008. 142:Internet Archaeology 136:Unger, Jiří (2020). 126:Accessed 15 Jan 2014 20:Virtual archaeology 250:978-5-93572-792-5 231:978-5-93572-608-9 181:978-960-98691-0-2 292: 264: 258: 252: 239: 233: 220: 214: 205: 199: 190: 184: 162: 156: 155: 153: 151:10.11141/ia.54.2 133: 127: 117: 111: 102: 96: 90: 61:Saint Petersburg 45: 300: 299: 295: 294: 293: 291: 290: 289: 270: 269: 268: 267: 259: 255: 240: 236: 221: 217: 206: 202: 191: 187: 163: 159: 135: 134: 130: 118: 114: 103: 99: 91: 87: 82: 70: 46: 43: 17: 12: 11: 5: 298: 296: 288: 287: 282: 272: 271: 266: 265: 253: 234: 215: 200: 185: 183:, pp. 159-176. 157: 128: 112: 97: 84: 83: 81: 78: 77: 76: 69: 66: 41: 28:archaeological 15: 13: 10: 9: 6: 4: 3: 2: 297: 286: 283: 281: 278: 277: 275: 262: 257: 254: 251: 247: 243: 238: 235: 232: 228: 224: 219: 216: 213: 209: 204: 201: 198: 194: 189: 186: 182: 178: 174: 170: 166: 161: 158: 152: 147: 143: 139: 132: 129: 125: 121: 116: 113: 110: 106: 101: 98: 94: 89: 86: 79: 75: 72: 71: 67: 65: 62: 58: 53: 40: 35: 33: 29: 25: 21: 256: 237: 218: 203: 188: 172: 160: 141: 131: 115: 100: 88: 48: 39:uncertainty. 37: 19: 18: 52:3D printing 24:Paul Reilly 274:Categories 80:References 68:See also 42:—  248:  229:  179:  144:(54). 107:, САА 246:ISBN 227:ISBN 177:ISBN 146:doi 276:: 263:, 140:. 122:, 261:9 242:8 223:7 208:6 193:5 165:4 154:. 148:: 120:3 105:2 93:1

Index

Paul Reilly
archaeological
Computer Applications and Quantitative Methods in Archaeology (CAA)
3D printing
State Hermitage Museum
Saint Petersburg
Computational archaeology
1
2
https://caaconference.org/ocs/index.php?conference=caa&schedConf=caa2015
3
London Charter for the computer-based visualisation of cultural heritage. Draft 2.1.
"VirtualArch: Making Archaeological Heritage Visible"
doi
10.11141/ia.54.2
4
"Re-contextualized Antiquity: Interpretative VR Visualisation of Ancient Art and Architecture"
ISBN
978-960-98691-0-2
5
From Illusion to reality: transformation of the term "virtual archaeology"
6
http://www.virtualarchaeology.ru
7
ISBN
978-5-93572-608-9
8
ISBN
978-5-93572-792-5
9

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