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space shuttle development, it soon gathered funding from the U.S. Navy and U.S. Army for dismounted soldier simulation, from the U.S. Air Force for maintenance simulation, and from various other government and corporate users for their own applications. In 1996 the software was spun off into a
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privately held company and is now sold as an ergonomic human simulation toolkit (called
Tecnomatix Jack) by Siemens. The research and development of the Jack system have led to such standards as
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in the 1980s & 1990s under the direction of
Professor Norman Badler. Conceived as an ergonomic assessment and virtual human prototyping system for
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systems can be traced to the research and development done for the Jack system. Some of these animation systems include those integrated with
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80:(EDS) and then spun off again as a privately held company called UGS. After the acquisition of
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human simulation system was developed at the Center for Human
Modeling and Simulation at the
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Simulating Humans: Computer
Graphics, Animation, and Control
76:(UGS). Unigraphics was then re-incorporated into
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174:Tecnomatix Assembly Planning and Validation
36:The roots of most modern human animation
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33:and MPEG4 Body Animation Parameters.
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72:(EAI) which later was acquired by
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140:N. I. Badler, C. B. Phillips and
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148:. Oxford Univ. Press, 1993.
70:Engineering Animation, Inc.
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54:Industrial Light and Magic
22:University of Pennsylvania
110:November 7, 2008, at the
128:August 28, 2008, at the
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74:Unigraphics Solutions
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189:Simulation software
68:. It was sold to
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60:Corporate history
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108:Archived
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86:Siemens
66:Transom
46:3ds max
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31:H-anim
150:ISBN
50:Maya
26:NASA
18:Jack
16:The
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