273:, in 1957. During his childhood, the small town of Illertissen offered only limited access to boardgames (the only place that sold games was the local barbershop, which had a limited selection). He played Monopoly, which had an impact mainly because the paper money allowed other forms of creativity, such as game design. Because of the limited selection of games in his hometown, at age 8 or 9 he began designing games of his own based on themes he found interesting, such as racing and castles, to play with friends. In one childhood design, a board used a fantasy map of spaces on which knights moved to attack pieces of the other player and occupy their castle. As a teenager, he developed an international-themed
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601:. The players each take control of one of four different dynasties of Mesopotamia around 3,000 B.C. Each dynasty has priests, farmers, traders, and kings who are placed strategically on the board. The players take turns expanding their dynasties, controlling rivers, building temples, and attacking the other players' dynasties. Instead of
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in
Germany. He went on to manage a two-billion-dollar mortgage services company in the United Kingdom, from which he was able to retire at age 40. He published many magazine-based games while writing for Spielbox (a German games magazine), and began having success publishing boxed games in the 1990s,
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designer. He was born in West
Germany in 1957 and earned a doctorate in Mathematics from the University of Ulm before designing games full time. He is frequently included on lists of the greatest game designers of all time. Many of his hundreds of designs are considered modern classics, and many have
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having many complicated rules, the game is relatively simple and has very streamlined rules that does not attempt to emulate the real-life conflicts but rather abstracts this out, allowing for the players to focus on strategic decision making. This approach has allowed Knizia to develop games that
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has a fairly abstract game system of drawing and buying cards that does not try to model any particular environment, but in the game-world, the players are always attempting to price risk, the key success factor in the investment banking business in which the
Medicis made their fortune. A further
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One element of modern game design that Reiner Knizia has pioneered is abstract theme. Older themed games like
Monopoly have traditionally developed their themes by trying to model or emulate the environment or situation they are thematically tied to. So Monopoly has players buying and developing
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properties as a real estate developer might. Knizia's thematic game designs tend not to try to model a specific environment, but instead try to invoke the thought and decision-making processes that are key to the theme. For example, Knizia's game
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Using his understanding of principles in mathematics to full effect, pricing and evaluating risk are frequently recurring elements in Reiner Knizia games. Many of his most successful designs use auctions as a vehicle to price risk, as in
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has been published in over 20 languages. In 2011, Knizia designed a Star Trek-themed game for NECA/WizKids, based on the 2009 film that 'reset' the Star Trek universe. In 2015 Ravensburger released
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Over several years Knizia has developed a number of hybrid boardgames with electronic components, most notably with German publisher
Ravensburger. The first of these was the
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This is by no means a complete list of his work. He has been designing games since at least the 1990’s. For a complete list of his work, please visit his website at:
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Knizia has been a full-time game designer since 1997, when he quit his job from the board of a large international bank. Knizia has been living in
England since 1993.
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Knizia's games cover many board game genres. He has designed small two-player card games, children's games, and even a live-action roleplaying game.
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in 2002 he was inducted into the Gaming Hall of Fame. His games frequently make appearances on various "top games" lists, including the
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In addition to having designed over 700 published games, Knizia is highly acclaimed as a designer, having won the
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are comparatively simple but require thoughtful game-play, while still retaining strongly thematic elements.
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1464:"What you need to know and what people think about Knizia's Desperados (formerly Digging) | Desperados"
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A number of Knizia designs have been redeveloped for the electronic gaming & console markets.
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host "Kniziathons", which are tournaments dedicated to celebrating Knizia-designed games.
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for the NDS followed in 2009. Other mobile implementations of Knizia titles include
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471:. Knizia has also designed various game applications specifically for the
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Nominee, 2000 International Gamers Awards—General
Strategy; Multi-player
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Winner, International Gamers Award 2000 for Best 2-player strategy game
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won or been nominated for significant gaming awards, including the
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Nominee, International Gamers Awards—General
Strategy; Multiplayer
1378:"Meet Reiner Knizia: The man who's designed over 700 board games"
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Winner, Deutscher Spiele Preis 1998 for Best Family/Adult Game
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from the article and its talk page, especially if potentially
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Winner, Origins Award for Best
Abstract Board Game of 2002
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1160:(Documentary, includes an interview with Reiner Knizia)
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adventure game in 2003, later updated for use with the
351:, founded in 1985. The zine still exists, and the game
1275:"Reiner Knizia | Board Game Designer | BoardGameGeek"
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1354:"Reiner Knizia Fact-Checks His Knowledge (XXG) Page"
1305:"Reiner Knizia Fact-Checks His Knowledge (XXG) Page"
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877:Winner, Spiel des Jahres 2001 special prize for
280:He later gained a Master of Science degree from
1121:Wettlauf nach El Dorado/The Quest for El Dorado
597:example of this can be found in Knizia's game,
370:has also reached 1 million copies sold and his
343:Reiner Knizia started developing games for his
293:with two games themed around digging for gold.
1599:, interview with Reiner Knizia, 12 April 2006
8:
1440:"Reiner Knizia: Bloomsbury Publishing (US)"
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56:about living persons that is unsourced or
1115:Winner, Deutscher Kinderspiele Preis 2008
576:Learn how and when to remove this message
127:Learn how and when to remove this message
700:(released as Schotten-Totten in Germany)
1592:Reiner Knizia at Math Genealogy Project
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407:have both appeared in CD-ROM versions;
1570:at Submarine Channel, 15 November 2011
1514:"Coming Soon - Star Trek Expeditions!"
1405:Knizia, Reiner (2007). "Foreword". In
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1227:"List of designers with Top 100 games"
779:Winner, Arets Spel for Best Adult Game
386:based on the popular movie franchise.
358:One of Knizia's best selling games is
924:Winner, Finnish Game of the Year 2008
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886:Lord of the Rings: The Confrontation
1539:. Mongoose Publishing. p. 88.
1112:Winner, Kinderspiel des Jahres 2008
1043:Winner, Deutscher Spiele Preis 2000
921:Winner, Deutscher Spiele Preis 1993
661:Winner, Deutscher Spiele Preis 2003
376:sold over 600,000 copies. His game
1137:Recommended, Spiel des Jahres 2001
1077:Recommended, Spiel des Jahres 1998
1062:Recommended, Spiel des Jahres 1998
991:Recommended, Spiel des Jahres 1992
927:Recommended, Spiel des Jahres 1993
909:Recommended, Spiel des Jahres 1995
736:Recommended, Spiel des Jahres 2004
14:
1588:(includes complete list of games)
1352:Staff, Motley Fool (2021-02-14).
1303:Staff, Motley Fool (2021-02-14).
1203:"All-Time Designer Ranking: 2021"
1031:Star Wars VII - Galaxy Rebellion
879:best use of literature in a game
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428:Dr. Reiner Knizia's Brainbenders
384:Star Wars VII - Galaxy Rebellion
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1438:Bloomsbury.Domain.Store.Site.
1125:Nominee, Spiel des Jahres 2017
939:Nominee, Spiel des Jahres 2020
853:Nominee, Spiel des Jahres 2019
800:Nominee, Spiel des Jahres 2004
744:(released by Big Potato Games)
724:Nominee, Spiel des Jahres 2006
502:in 2014. Other titles include
221:. His notable designs include
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1568:Reiner Knizia video interview
838:Winner, Spiel des Jahres 2008
1597:Reiner Knizia by the Numbers
1147:https://www.knizia.de/games/
1132:Winner's Circle (board game)
636:Some of Knizia's games are:
632:Category:Reiner Knizia games
34:biography of a living person
1535:Shannon Appelcline (2011).
1339:"Funagain Knizia interview"
712:Blue Moon/Blue Moon Legends
556:the claims made and adding
421:. An original game for the
334:Internet Top 100 Games List
284:in the United States and a
61:must be removed immediately
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1488:"Reiner Knizia Kniziathon"
1017:(Do You Know) Shakespeare?
866:Looting London (card game)
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16:German board game designer
1411:Hobby Games: The 100 Best
1177:huzonfirst (2021-02-01).
205:[ˈʁaɪnɐˈknɪtsi̯a]
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1633:University of Ulm alumni
1251:"Knizia auction trilogy"
814:High Society (card game)
681:(released in English as
297:was centered around the
288:in Mathematics from the
261:Early life and education
1628:People from Illertissen
1537:Designers & Dragons
807:Best Strategy Game 2004
731:Carcassonne: The Castle
649:Age of War/Risk Express
431:was published in 2008;
210:German-style board game
1415:Green Ronin Publishing
1337:Darden, Chris (2002).
1183:The Opinionated Gamers
1024:Star Trek: Expeditions
758:Relationship Tightrope
678:Auf Heller und Pfennig
314:Deutscher Spiele Preis
219:Deutscher Spiele Preis
48:Please help by adding
805:Schweizer Spielepreis
774:Hollywood Blockbuster
201:German pronunciation:
1618:Board game designers
1179:"15 Great Designers"
1069:Tigris and Euphrates
934:My City (board game)
603:Tigris and Euphrates
599:Tigris and Euphrates
522:Game characteristics
506:, the award-winning
469:Tigris and Euphrates
299:California Gold Rush
251:Tigris and Euphrates
155:Knizia at Essen 2008
54:Contentious material
1494:on 29 December 2012
844:LEGO Ramses Pyramid
821:Indigo (board game)
705:Beowulf: The Legend
282:Syracuse University
265:Knizia was born in
1444:www.bloomsbury.com
1057:Through the Desert
541:possibly contains
461:Through the Desert
338:gaming conventions
255:Through the Desert
1546:978-1-907702-58-7
1424:978-1-932442-96-0
1279:boardgamegeek.com
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795:Mensa Connections
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697:Battle Line
496:King Arthur
443:Battle Line
439:Lost Cities
423:Nintendo DS
410:Lost Cities
267:Illertissen
179:Nationality
170:, Bavaria,
168:Illertissen
1607:Categories
1498:1 February
1473:2024-03-07
1449:2024-03-07
1388:2024-03-07
1382:Yahoo News
1363:2024-03-06
1314:2024-03-07
1284:2024-03-07
1260:2024-02-12
1236:2024-02-12
1212:2024-02-12
1188:2024-02-12
1165:References
987:Quo Vadis?
970:Prosperity
916:Modern Art
849:L.L.A.M.A.
760:in the US)
671:Amphipolis
630:See also:
620:Modern Art
566:March 2022
550:improve it
508:Wer War's?
336:. Several
328:list, the
295:Goldrausch
243:Modern Art
241:, Medici,
117:April 2011
87:newspapers
1103:Wer war's
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960:Pickomino
791:Ingenious
754:Tightrope
742:Clickbait
554:verifying
504:Die Insel
485:Labyrinth
392:Ingenious
379:Ingenious
367:Pickomino
326:GAMES 100
286:doctorate
231:Ingenious
39:citations
1152:See also
1046:Winner,
965:Heckmeck
946:My Word!
803:Winner,
684:Kingdoms
447:Kingdoms
415:Xbox 360
217:and the
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1010:Samurai
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548:Please
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