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guide the designer toward a decision that is best for their particular application. Alexander, for example, suggests that enough windows should be included to direct light all around the room. He considers this a good solution because he believes it increases the enjoyment of the room by its occupants. Other authors might come to different conclusions, if they place higher value on heating costs, or material costs. These values, used by the pattern's author to determine which solution is "best", must also be documented within the pattern.
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Pattern documentation should also explain when it is applicable. Since two houses may be very different from one another, a design pattern for houses must be broad enough to apply to both of them, but not so vague that it doesn't help the designer make decisions. The range of situations in which a
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describes common design problems as arising from "conflicting forces"—such as the conflict between wanting a room to be sunny and wanting it not to overheat on summer afternoons. A pattern would not tell the designer how many windows to put in the room; instead, it would propose a set of values to
78:
The elements of this language are entities called patterns. Each pattern describes a problem that occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the
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202:
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Documenting a pattern requires explaining why a particular situation causes problems, and how the components of the pattern relate to each other to give the solution.
1981:
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For instance, in
Christopher Alexander's work, bus stops and waiting rooms in a surgery center are both within the context for the pattern "A PLACE TO WAIT".
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pattern can be used is called its context. Some examples might be "all houses", "all two-story houses", or "all places where people spend time".
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Presents solutions to common UI design problems as a collection of patterns—each containing concrete examples, recommendations, and warnings.
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Mettler, Tobias; Eurich, Markus (June 2012). "A 'design-pattern'–based approach for analyzing e-health business models".
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This article is about a relatively general design concept. For application for software development, see
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74:. This language gives a common terminology for discussing the situations designers are faced with.
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is the re-usable form of a solution to a design problem. The idea was introduced by the architect
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An organized collection of design patterns that relate to a particular field is called a
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Pattern Theory: Introduction and
Perspectives on the Tracks of Christopher Alexander
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381:. Pattern research series. Vol. 1. Graz: Helmut Leitner, HLS Software.
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Pattern-Oriented
Software Architecture: On Patterns and Pattern Languages
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Gamma, Erich; Helm, Richard; Johnson, Ralph; Vlissides, John (1994).
206:. Center for Environmental Structure series. Vol. 2. New York:
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and has been adapted for various other disciplines, particularly
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245:. Addison-Wesley professional computing series. Reading, Mass.:
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Designing
Interfaces: Patterns For Effective Interaction Design
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Design
Patterns: Elements of Reusable Object-Oriented Software
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Tidwell, Jenifer; Brewer, Charles; Valencia, Aynne (2020) .
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130:, used in interaction design / human–computer interaction
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Design patterns for object-oriented software development
411:. ACM Press books. Wokingham, England; Reading, Mass.:
30:"Design patterns" redirects here. For the book, see
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203:A Pattern Language: Towns, Buildings, Construction
27:Re-usable form of a solution to a design problem
146:Business models also have design patterns. See
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285:"What are design patterns and do I need them?"
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2000:American Institute of Graphic Arts
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2010:Design and Industries Association
481:(3rd ed.). Sebastopol, CA:
283:Maioriello, James (2002-10-02).
2005:Chartered Society of Designers
148:Business model § Examples
1:
2076:Prince Philip Designers Prize
719:Architectural lighting design
1882:Electronic design automation
1865:Virtual home design software
837:Automotive suspension design
312:Health Policy and Technology
741:Environmental impact design
124:, for software architecture
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2020:International Forum Design
1390:Engineering design process
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128:Interaction design pattern
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1977:Industrial design rights
1965:Fashion design copyright
1877:Design quality indicator
1326:Creative problem-solving
1117:Electrical system design
973:Sonic interaction design
884:Photographic lens design
758:Healthy community design
377:Leitner, Helmut (2015).
2173:New product development
2138:Enterprise architecture
2066:IF Product Design Award
2025:Design Research Society
1577:Reliability engineering
208:Oxford University Press
116:Software design pattern
84:Christopher Alexander,
39:Software design pattern
1629:Top-down and bottom-up
978:User experience design
879:Packaging and labeling
852:Electric guitar design
790:Landscape architecture
198:Alexander, Christopher
92:
2158:Innovation management
2041:European Design Award
1807:Intellectual property
1624:Theory of constraints
1587:Responsibility-driven
1427:For manufacturability
1331:Creativity techniques
1169:Nuclear weapon design
983:User interface design
847:Corrugated box design
768:Interior architecture
438:Schmidt, Douglas C.;
122:Architectural pattern
96:Christopher Alexander
64:Further information:
50:Christopher Alexander
2203:Unintelligent design
2183:Philosophy of design
1897:Design specification
1850:Comprehensive layout
1422:For behaviour change
1395:Probabilistic design
1157:Power network design
694:Visual merchandising
651:Instructional design
629:Postage stamp design
134:Pedagogical patterns
118:, in software design
54:software engineering
2123:Creative industries
2046:German Design Award
1955:Design infringement
1840:Architectural model
1179:Organization design
1174:Nucleic acid design
1122:Experimental design
675:Traffic sign design
348:SOA Design Patterns
2188:Process simulation
2163:Intelligent design
1487:Intelligence-based
1482:Integrated topside
1412:Framework-oriented
1097:Behavioural design
968:Information design
646:Information design
87:A Pattern Language
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1927:Website wireframe
1917:Technical drawing
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1380:Ecological design
1256:Activity-centered
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1008:Public art design
946:Video game design
924:Experience design
894:Production design
874:Motorcycle design
832:Automotive design
736:Ecological design
614:Film title design
388:978-1-5056-3743-4
361:978-0-13-613516-6
140:Pattern gardening
16:(Redirected from
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1353:Design–bid–build
1321:Cradle-to-cradle
1301:Concept-oriented
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1219:Strategic design
1189:Processor design
1164:Mechanism design
1132:Geometric design
1092:Algorithm design
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963:Immersive design
857:Furniture design
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2198:STEAM fields
2168:Lean startup
2153:Indie design
1969:
1936:Intellectual
1752:
1688:Value-driven
1666:Use-centered
1572:Regenerative
1552:Policy-based
1512:Mind mapping
1417:For assembly
1358:Design–build
1276:By committee
1261:Adaptive web
1059:Sound design
1017:glass design
1015: /
1000:applied arts
941:Level design
812:Urban design
763:Hotel design
714:Architecture
689:Video design
682: /
673: /
641:Illustration
634:Print design
604:Brand design
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319:(2): 77–85.
316:
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292:. Retrieved
288:
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271:Gang of Four
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175:Dark pattern
170:Anti-pattern
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2236:competition
2193:Slow design
2143:Form factor
2113:Concept art
1922:HTML editor
1602:Sustainable
1437:For testing
1281:By contract
1137:Work design
1112:Drug design
1084:engineering
958:Icon design
936:Game design
914:Interaction
862:Sustainable
795:Sustainable
684:Type design
661:Photography
656:News design
599:Book design
594:Advertising
573:Disciplines
344:Erl, Thomas
160:Style guide
2396:Wiktionary
2389:Wikisource
2343:technology
2313:principles
1912:Storyboard
1738:management
1733:leadership
1698:Privacy by
1537:Parametric
1507:Metadesign
1477:Integrated
1467:High-level
1452:Generative
1447:Functional
1316:Continuous
1311:Contextual
1286:C-K theory
1246:Approaches
988:Web design
842:CMF design
822:Industrial
680:Typography
501:1138701080
422:0201422948
294:2011-03-21
181:References
2382:Wikiquote
2368:Wikibooks
2318:rationale
2283:knowledge
2258:education
2178:OODA loop
1902:Prototype
1887:Flowchart
1845:Blueprint
1713:computing
1649:Universal
1597:Safe-life
1502:Low-level
1492:Iterative
1472:Inclusive
1457:Geodesign
1348:Defensive
1296:Co-design
1266:Affective
397:913795677
370:156832597
2412:Category
2375:Wikinews
2308:paradigm
2288:language
2268:engineer
2263:elements
2253:director
1938:property
1783:thinking
1773:strategy
1758:research
1718:controls
1676:Empathic
1607:Systemic
1567:Rational
1522:New Wave
1336:Critical
559:Designer
483:O'Reilly
470:62532759
446:(2007).
431:31291883
407:(1995).
346:(2009).
265:31171684
200:(1977).
154:See also
110:Examples
82:—
2361:Commons
2333:studies
2278:history
2246:student
2231:classic
2219:Design
2133:.design
2061:Graphex
1763:science
1753:pattern
1748:methods
1723:culture
1706:Design
1517:Modular
1370:Diffuse
1291:Closure
1013:Ceramic
671:Signage
554:Outline
273:" book.
226:3132495
60:Details
2338:studio
2323:review
2303:museum
2226:change
2034:Awards
1907:Sketch
1892:Mockup
1872:CAutoD
1813:Awards
1778:theory
1768:sprint
1743:marker
1708:choice
1082:&
1080:design
916:design
824:design
706:design
624:Motion
586:design
543:Design
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2221:brief
2108:Agile
1827:Tools
1804:Tools
1442:For X
1078:Other
997:Other
452:Wiley
269:The "
2298:load
2293:life
2273:firm
1860:CAID
1728:flow
1644:TRIZ
1532:Open
497:OCLC
487:ISBN
466:OCLC
456:ISBN
427:OCLC
417:ISBN
393:OCLC
383:ISBN
366:OCLC
356:ISBN
261:OCLC
251:ISBN
222:OCLC
212:ISBN
1855:CAD
1835:AAD
1612:SOD
1592:RWD
1462:HCD
929:EED
778:EID
321:doi
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189:^
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44:A
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323::
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